Player Matchup

Neith
Neith
FQ_DEMON-
Neith
Level 67
God Stats
37W - 50L
1,421 SR
Queue Stats
266W - 471L
1,311 Elo+
Party 2
He Bo
He Bo
FQ__ER1
He Bo
Level 128
God Stats
1W - 7L
1,094 SR
Queue Stats
380W - 596L
1,363 Elo+
Party 2
Cabrakan
Cabrakan
Roglavsil
Cabrakan
Level 105
God Stats
2W - 0L
1,604 SR
Queue Stats
8W - 5L
1,331 Elo+
Solo
Team Averages
Level 100
1,373 SR
1,335 Elo+

VS

Team Averages
Level 71
1,482 SR
1,344 Elo+
Kumbhakarna
Kumbhakarna
Chip n Salsa927
Kumbhakarna
Level 152
God Stats
19W - 26L
1,447 SR
Queue Stats
385W - 343L
1,430 Elo+
Party 1
Janus
Janus
DJ Alibaba07932
Janus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,333 Elo+
Party 1
Cliodhna
Cliodhna
XxViloVxX
Cliodhna
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 45L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FQ_DEMON-
Neith
17
2 / 4 / 21
12,635
702
18,713
13,108
8,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
FQ__ER1
He Bo
20
16 / 2 / 8
15,249
847
23,992
13,723
6,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cabrakan
Roglavsil
Cabrakan
20
9 / 0 / 17
14,921
829
17,564
17,140
24,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Chip n Salsa927
Kumbhakarna
16
1 / 7 / 5
10,712
595
4,546
25,980
32,571
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

17
1 / 9 / 2
11,025
613
8,994
16,965
7,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cliodhna
XxViloVxX
Cliodhna
18
3 / 11 / 2
12,337
685
14,842
29,799
14,808
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
14
27
Kills
5
6
Deaths
27
46
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Chip n Salsa927
Kumbhakarna
1
7
5
0.5
L
1
9
2
0.22
W
Neith
FQ_DEMON-
Neith
2
4
21
3.13
W
He Bo
FQ__ER1
He Bo
16
2
8
10
W
Cabrakan
Roglavsil
Cabrakan
9
0
17
17.5
L
Cliodhna
XxViloVxX
Cliodhna
3
11
2
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,269
Damage
28,382
43,971
Taken
72,744
39,058
Mitigated
54,504
10,988
Healing
7,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Chip n Salsa927
Kumbhakarna
4,546
873
0
250
25,980
32,571
0
14,852
11,128
12,703
0
L
8,994
850
0
963
16,965
7,125
0
11,193
5,772
52,948
0
W
Neith
FQ_DEMON-
Neith
18,713
10,583
0
2,274
13,108
8,051
1,838
3,691
9,417
0
50,918
W
He Bo
FQ__ER1
He Bo
23,992
692
647
3,007
13,723
6,455
437
4,408
9,315
59,133
0
W
Cabrakan
Roglavsil
Cabrakan
17,564
2,394
0
5,060
17,140
24,552
917
5,462
11,678
48,426
0
L
Cliodhna
XxViloVxX
Cliodhna
14,842
1,439
0
6,112
29,799
14,808
0
15,556
14,243
0
60,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,805
Gold Earned
34,074
182
Minions Killed
163
0
Camps Cleared
0
861,664
Distance Traveled
786,461
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,712
595
12
1
0
280,194
1
L
Janus
11,025
613
80
4
0
214,658
0
W
Neith
12,635
702
76
4
0
269,775
1
W
He Bo
15,249
847
68
4
0
311,082
2
W
Cabrakan
14,921
829
38
2
0
280,807
1
L
Cliodhna
12,337
685
71
4
0
291,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role