Player Matchup

Chiron
Chiron
 
Chiron
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Herrikaine
Baron Samedi
Level 129
God Stats
3W - 3L
1,438 SR
Queue Stats
26W - 26L
1,459 Elo+
Solo
Bacchus
Bacchus
THESKINNYKILLER1
Bacchus
Level 85
God Stats
7W - 7L
1,585 SR
Queue Stats
166W - 162L
1,463 Elo+
Solo
Ao Kuang
Ao Kuang
VezekValhide
Ao Kuang
Level 121
God Stats
3W - 0L
1,734 SR
Queue Stats
14W - 14L
1,427 Elo+
Solo
Izanami
Izanami
charlston28214
Izanami
Level 140
God Stats
6W - 6L
1,397 SR
Queue Stats
281W - 322L
1,468 Elo+
Solo
Team Averages
Level 124
1,531 SR
1,463 Elo+

VS

Team Averages
Level 109
1,500 SR
1,442 Elo+
Arachne
Arachne
ArTex EaGLe
Arachne
Level 127
God Stats
0W - 2L
1,785 SR
Queue Stats
164W - 185L
1,398 Elo+
Party 1
Bellona
Bellona
CAPINjackspareow
Bellona
Level 89
God Stats
13W - 13L
1,485 SR
Queue Stats
144W - 142L
1,469 Elo+
Solo
Cthulhu
Cthulhu
FTP Shogun
Cthulhu
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,456 Elo+
Solo
Medusa
Medusa
Lord Frank3573
Medusa
Level 93
God Stats
0W - 2L
1,209 SR
Queue Stats
44W - 47L
1,436 Elo+
Party 1
Ra
Ra
MadSnacks
Ra
Level 129
God Stats
13W - 12L
1,521 SR
Queue Stats
138W - 161L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
1 / 1 / 4
5,963
596
5,221
6,091
2,297
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Herrikaine
Baron Samedi
11
3 / 0 / 1
6,517
652
6,010
6,380
4,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 0 / 4
5,647
565
2,557
6,418
4,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ao Kuang
VezekValhide
Ao Kuang
10
6 / 2 / 1
6,166
617
5,399
10,257
3,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
1 / 1 / 2
5,170
517
4,194
5,832
1,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ArTex EaGLe
Arachne
9
0 / 1 / 2
5,408
541
2,127
8,350
3,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 4 / 0
5,143
514
5,132
10,342
6,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
FTP Shogun
Cthulhu
6
1 / 1 / 0
4,171
417
2,649
5,110
2,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 2 / 0
4,599
460
2,274
5,409
1,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
2 / 3 / 1
5,476
548
4,636
6,122
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
11
Kills
3
4
Deaths
11
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
1
1
4
3
L
Arachne
ArTex EaGLe
Arachne
0
1
2
1
L
0
4
0
0
L
Cthulhu
FTP Shogun
Cthulhu
1
1
0
1
W
Baron Samedi
Herrikaine
Baron Samedi
3
0
1
3.5
L
0
2
0
0
L
2
3
1
0.83
W
0
0
4
2
W
Ao Kuang
VezekValhide
Ao Kuang
6
2
1
3.25
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,381
Damage
16,818
34,978
Taken
35,333
16,657
Mitigated
16,017
15,825
Healing
11,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
5,221
1,907
219
2,559
6,091
2,297
0
1,947
4,144
0
39,340
L
Arachne
ArTex EaGLe
Arachne
2,127
1,864
0
1,656
8,350
3,338
0
2,143
6,195
0
36,827
L
5,132
2,832
0
4,221
10,342
6,346
0
6,349
3,580
0
28,102
L
Cthulhu
FTP Shogun
Cthulhu
2,649
258
0
1,099
5,110
2,370
0
1,649
3,461
12,716
0
W
Baron Samedi
Herrikaine
Baron Samedi
6,010
1,353
165
2,714
6,380
4,213
942
0
6,380
39,665
0
L
2,274
1,294
0
2,046
5,409
1,910
0
2,268
3,141
0
23,892
L
4,636
79
375
1,809
6,122
2,053
0
982
5,140
31,942
0
W
2,557
327
223
2,328
6,418
4,586
0
1,892
4,250
14,305
3,902
W
Ao Kuang
VezekValhide
Ao Kuang
5,399
1,089
0
5,404
10,257
3,638
0
1,115
9,142
39,437
0
W
4,194
2,540
0
2,213
5,832
1,923
132
1,945
3,777
0
38,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,463
Gold Earned
24,797
310
Minions Killed
244
0
Camps Cleared
0
940,754
Distance Traveled
919,502
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,963
596
85
9
0
209,718
1
L
Arachne
5,408
541
79
8
0
238,983
0
L
Bellona
5,143
514
52
5
0
164,813
0
L
Cthulhu
4,171
417
23
2
0
144,232
2
W
Baron Samedi
6,517
652
79
8
0
167,902
1
L
Medusa
4,599
460
33
3
0
171,797
3
L
Ra
5,476
548
57
6
0
199,677
0
W
Bacchus
5,647
565
20
2
0
217,573
2
W
Ao Kuang
6,166
617
58
6
0
210,054
1
W
Izanami
5,170
517
68
7
0
135,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role