Player Matchup

Cernunnos
Cernunnos
FoolishOldMan
Cernunnos
Level 154
God Stats
6W - 8L
1,424 SR
Queue Stats
51W - 68L
1,431 Elo+
Solo
Persephone
Persephone
Novaツ
Persephone
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,638 Elo+
Solo
Susano
Susano
RaAnubisShep1
Susano
Level 138
God Stats
2W - 1L
1,366 SR
Queue Stats
52W - 78L
1,386 Elo+
Party 1
Kuzenbo
Kuzenbo
swc02
Kuzenbo
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
xJAMESCARTERx
Baron Samedi
Level 128
God Stats
1W - 0L
1,204 SR
Queue Stats
37W - 57L
1,359 Elo+
Party 1
Team Averages
Level 96
1,399 SR
1,463 Elo+

VS

Team Averages
Level 86
1,554 SR
1,500 Elo+
Bellona
Bellona
Elitegamer301984
Bellona
Level 93
God Stats
10W - 6L
1,649 SR
Queue Stats
359W - 376L
1,537 Elo+
Party 2
Kuzenbo
Kuzenbo
LaughnCoffin533
Kuzenbo
Level 127
God Stats
35W - 29L
1,495 SR
Queue Stats
380W - 379L
1,518 Elo+
Party 2
Izanami
Izanami
RandomDream2113
Izanami
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 26L
1,365 Elo+
Solo
Ao Kuang
Ao Kuang
ScndBrkfst9369
Ao Kuang
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 47L
1,553 Elo+
Solo
Nu Wa
Nu Wa
moromoreño
Nu Wa
Level 158
God Stats
36W - 25L
1,628 SR
Queue Stats
319W - 332L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FoolishOldMan
Cernunnos
12
1 / 1 / 4
7,036
704
6,970
7,332
3,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
Novaツ
Persephone
16
9 / 0 / 3
8,892
889
11,678
6,262
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 1 / 8
7,062
706
7,560
9,743
4,670
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
swc02
Kuzenbo
14
1 / 1 / 11
7,972
797
8,324
14,387
21,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
xJAMESCARTERx
Baron Samedi
14
0 / 0 / 8
7,381
738
4,893
4,338
2,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,717
672
6,258
12,113
11,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 3 / 1
6,777
678
3,537
13,250
13,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 1 / 1
6,727
673
2,606
6,036
2,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ao Kuang
13
1 / 0 / 0
6,980
698
4,859
8,884
7,353
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 5 / 0
7,372
737
9,258
7,256
3,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
4
13
Kills
2
3
Deaths
13
34
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Cernunnos
FoolishOldMan
Cernunnos
1
1
4
3
L
0
3
1
0.17
W
Persephone
Novaツ
Persephone
9
0
3
10.5
W
2
1
8
6
L
0
1
1
0.5
L
Ao Kuang
1
0
0
1
L
1
5
0
0.2
W
Kuzenbo
swc02
Kuzenbo
1
1
11
6.5
W
Baron Samedi
xJAMESCARTERx
Baron Samedi
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,425
Damage
26,518
42,062
Taken
47,539
34,658
Mitigated
38,234
13,592
Healing
7,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,258
1,395
1,018
1,415
12,113
11,270
0
6,852
5,261
0
14,722
W
Cernunnos
FoolishOldMan
Cernunnos
6,970
3,263
0
3,073
7,332
3,011
2,164
2,624
4,708
0
29,206
L
3,537
1,187
0
1,058
13,250
13,493
58
5,613
7,637
10,677
0
W
Persephone
Novaツ
Persephone
11,678
810
0
1,955
6,262
2,915
788
3,146
3,116
42,121
0
W
7,560
602
0
1,706
9,743
4,670
404
4,925
4,818
0
15,873
L
2,606
2,138
0
1,309
6,036
2,748
0
3,652
2,384
0
22,931
L
Ao Kuang
4,859
708
0
2,681
8,884
7,353
0
3,981
4,903
27,667
0
L
9,258
1,380
0
0
7,256
3,370
55
4,797
2,459
32,756
0
W
Kuzenbo
swc02
Kuzenbo
8,324
3,299
0
3,726
14,387
21,168
134
5,158
9,229
21,839
0
W
Baron Samedi
xJAMESCARTERx
Baron Samedi
4,893
39
947
2,185
4,338
2,894
0
1,801
2,537
28,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,343
Gold Earned
34,573
231
Minions Killed
194
0
Camps Cleared
0
1,022,142
Distance Traveled
934,701
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,717
672
15
2
0
199,079
1
W
Cernunnos
7,036
704
44
4
0
172,583
6
L
Kuzenbo
6,777
678
9
1
0
183,297
0
W
Persephone
8,892
889
83
8
0
217,506
2
W
Susano
7,062
706
22
2
0
213,842
2
L
Izanami
6,727
673
56
6
0
183,498
0
L
Ao Kuang
6,980
698
53
5
0
204,459
2
L
Nu Wa
7,372
737
61
6
0
164,368
1
W
Kuzenbo
7,972
797
29
3
0
223,055
0
W
Baron Samedi
7,381
738
53
5
0
195,156
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role