Player Matchup

Bacchus
Bacchus
HeLLoNK
Bacchus
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 6L
1,267 Elo+
Party 2
Hades
Hades
XeLoNK
Hades
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,267 Elo+
Party 2
Thor
Thor
squalls
Thor
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,267 Elo+
Party 2
Team Averages
Level 34
1,500 SR
1,267 Elo+

VS

Team Averages
Level 52
1,500 SR
1,315 Elo+
Scylla
Scylla
 
Scylla
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Terman54
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,156 Elo+
Party 1
Izanami
Izanami
h0ll0wl
Izanami
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HeLLoNK
Bacchus
13
4 / 1 / 14
9,442
858
6,265
10,924
14,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
XeLoNK
Hades
14
6 / 3 / 10
9,044
822
12,307
10,628
4,758
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
squalls
Thor
15
10 / 1 / 9
10,006
910
14,704
12,860
6,012
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
2 / 7 / 1
7,371
670
9,657
9,335
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
11
0 / 8 / 3
7,530
685
2,747
16,578
16,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
h0ll0wl
Izanami
11
2 / 5 / 1
7,224
657
6,568
11,100
4,306
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
20
Kills
4
5
Deaths
20
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
7
1
0.36
W
Bacchus
HeLLoNK
Bacchus
4
1
14
11
L
Ymir
0
8
3
0.19
W
Hades
XeLoNK
Hades
6
3
10
3.67
L
Izanami
h0ll0wl
Izanami
2
5
1
0.5
W
Thor
squalls
Thor
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,276
Damage
18,972
34,412
Taken
37,013
25,695
Mitigated
24,399
11,329
Healing
1,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
9,657
1,214
0
0
9,335
3,564
270
6,063
3,272
28,570
0
W
Bacchus
HeLLoNK
Bacchus
6,265
1,684
883
3,489
10,924
14,925
450
3,916
7,008
14,695
0
L
Ymir
2,747
573
0
422
16,578
16,529
0
7,482
9,096
7,602
0
W
Hades
XeLoNK
Hades
12,307
2,279
1,145
4,239
10,628
4,758
528
5,017
5,611
39,007
0
L
Izanami
h0ll0wl
Izanami
6,568
4,414
0
607
11,100
4,306
182
5,043
6,057
0
24,897
W
Thor
squalls
Thor
14,704
4,855
0
1,573
12,860
6,012
1,089
4,257
8,603
0
42,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,492
Gold Earned
22,125
104
Minions Killed
97
0
Camps Cleared
0
524,523
Distance Traveled
474,418
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,371
670
37
3
0
168,541
1
W
Bacchus
9,442
858
6
1
0
189,474
1
L
Ymir
7,530
685
9
1
0
139,319
2
W
Hades
9,044
822
47
4
0
145,580
1
L
Izanami
7,224
657
51
5
0
166,558
0
W
Thor
10,006
910
51
5
0
189,469
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role