Player Matchup

Baron Samedi
Baron Samedi
Hormat
Baron Samedi
Level 109
God Stats
42W - 29L
1,565 SR
Queue Stats
75W - 81L
1,478 Elo+
Party 2
Atlas
Atlas
akkoryo
Atlas
Level 119
God Stats
7W - 3L
1,390 SR
Queue Stats
67W - 78L
1,462 Elo+
Party 2
Neith
Neith
neazeu
Neith
Level 24
God Stats
2W - 0L
1,571 SR
Queue Stats
10W - 21L
1,298 Elo+
Party 2
Team Averages
Level 84
1,508 SR
1,413 Elo+

VS

Team Averages
Level 68
1,500 SR
1,638 Elo+
Ra
Ra
Caltaras
Ra
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,638 Elo+
Party 1
Fafnir
Fafnir
Grümmel
Fafnir
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,638 Elo+
Party 1
Medusa
Medusa
Takkey
Medusa
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hormat
Baron Samedi
15
7 / 0 / 4
9,276
843
9,684
6,934
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
akkoryo
Atlas
14
1 / 1 / 10
8,133
739
10,042
9,986
9,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
neazeu
Neith
15
4 / 1 / 7
9,154
832
9,812
7,895
3,681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
7,075
643
4,989
9,211
3,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
Grümmel
Fafnir
11
0 / 3 / 2
7,814
710
4,244
14,552
15,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Takkey
Medusa
13
1 / 2 / 1
7,722
702
8,811
9,862
3,826
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
12
Kills
2
2
Deaths
12
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
Fafnir
Grümmel
Fafnir
0
3
2
0.33
W
Baron Samedi
Hormat
Baron Samedi
7
0
4
9
L
Medusa
Takkey
Medusa
1
2
1
0.75
W
Atlas
akkoryo
Atlas
1
1
10
6
W
Neith
neazeu
Neith
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,538
Damage
18,044
24,815
Taken
33,625
16,647
Mitigated
22,165
11,553
Healing
5,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,989
391
1,414
1,065
9,211
3,222
0
5,750
3,334
15,403
0
L
Fafnir
Grümmel
Fafnir
4,244
1,628
0
1,954
14,552
15,117
0
7,170
6,883
18,639
0
W
Baron Samedi
Hormat
Baron Samedi
9,684
724
2,615
3,840
6,934
3,472
1,510
3,104
3,830
53,268
0
L
Medusa
Takkey
Medusa
8,811
2,627
0
606
9,862
3,826
0
5,968
3,670
0
31,374
W
Atlas
akkoryo
Atlas
10,042
3,535
315
3,157
9,986
9,494
370
2,857
7,129
30,304
0
W
Neith
neazeu
Neith
9,812
4,412
0
1,626
7,895
3,681
763
3,322
4,573
0
29,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,563
Gold Earned
22,611
171
Minions Killed
97
0
Camps Cleared
0
665,320
Distance Traveled
634,234
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,075
643
29
3
0
205,483
1
L
Fafnir
7,814
710
24
2
0
201,450
0
W
Baron Samedi
9,276
843
85
8
0
220,003
4
L
Medusa
7,722
702
44
4
0
227,301
3
W
Atlas
8,133
739
25
2
0
227,654
2
W
Neith
9,154
832
61
6
0
217,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role