Player Matchup

Sylvanus
Sylvanus
Blessdboi
Sylvanus
Level 102
God Stats
8W - 14L
1,493 SR
Queue Stats
328W - 361L
1,408 Elo+
Solo
Awilix
Awilix
Deus-Ex_Ragnarok
Awilix
Level 124
God Stats
0W - 7L
1,112 SR
Queue Stats
1,190W - 1,222L
1,436 Elo+
Solo
King Arthur
King Arthur
Ironicxz_72
King Arthur
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 14L
1,404 Elo+
Solo
Janus
Janus
twan5124
Janus
Level 60
God Stats
0W - 3L
1,200 SR
Queue Stats
109W - 119L
1,442 Elo+
Solo
Charybdis
Charybdis
zQu4NTuMz
Charybdis
Level 106
God Stats
6W - 6L
1,434 SR
Queue Stats
20W - 25L
1,371 Elo+
Solo
Team Averages
Level 99
1,348 SR
1,412 Elo+

VS

Team Averages
Level 111
1,494 SR
1,423 Elo+
Sobek
Sobek
 
Sobek
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AKTSUKI FOULEK
Anubis
Level 142
God Stats
32W - 27L
1,515 SR
Queue Stats
166W - 185L
1,465 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rocker_Sanders
Morgan Le Fay
Level 148
God Stats
18W - 19L
1,500 SR
Queue Stats
100W - 116L
1,408 Elo+
Solo
Fenrir
Fenrir
iTz-JlNX
Fenrir
Level 72
God Stats
11W - 8L
1,388 SR
Queue Stats
212W - 259L
1,341 Elo+
Party 1
Danzaburou
Danzaburou
iTz-Just-N8
Danzaburou
Level 100
God Stats
13W - 8L
1,568 SR
Queue Stats
474W - 513L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Blessdboi
Sylvanus
5
0 / 1 / 1
5,074
362
1,674
4,271
1,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
7 / 1 / 1
7,885
563
9,861
9,817
3,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Ironicxz_72
King Arthur
13
2 / 2 / 5
7,433
531
6,500
11,053
7,728
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
twan5124
Janus
11
0 / 1 / 2
6,713
480
4,129
5,740
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charybdis
zQu4NTuMz
Charybdis
11
1 / 2 / 0
6,597
471
5,066
8,105
2,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
0 / 1 / 3
6,745
482
4,003
11,098
9,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 4 / 0
8,190
585
5,179
10,288
5,062
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
Rocker_Sanders
Morgan Le Fay
13
1 / 0 / 2
7,623
545
5,436
6,779
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
iTz-JlNX
Fenrir
11
0 / 4 / 1
7,049
504
2,738
13,662
5,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
iTz-Just-N8
Danzaburou
14
4 / 1 / 0
9,190
656
5,261
9,088
3,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
10
Kills
7
7
Deaths
10
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
1
3
1.5
W
2
4
0
0.5
L
Sylvanus
Blessdboi
Sylvanus
0
1
1
0.5
L
7
1
1
7.5
L
King Arthur
Ironicxz_72
King Arthur
2
2
5
2.25
W
Morgan Le Fay
Rocker_Sanders
Morgan Le Fay
1
0
2
2
W
Fenrir
iTz-JlNX
Fenrir
0
4
1
0.13
W
Danzaburou
iTz-Just-N8
Danzaburou
4
1
0
4
L
Janus
twan5124
Janus
0
1
2
1
L
Charybdis
zQu4NTuMz
Charybdis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,230
Damage
22,617
38,986
Taken
50,915
18,501
Mitigated
26,190
12,034
Healing
16,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,003
532
0
3,532
11,098
9,729
0
1,497
9,601
14,124
2,977
W
5,179
669
0
4,832
10,288
5,062
798
0
10,288
60,079
0
L
Sylvanus
Blessdboi
Sylvanus
1,674
770
195
1,943
4,271
1,945
0
921
3,350
11,475
0
L
9,861
4,479
0
1,334
9,817
3,943
0
2,789
7,028
0
60,027
L
King Arthur
Ironicxz_72
King Arthur
6,500
1,379
0
2,525
11,053
7,728
203
5,775
5,278
0
46,972
W
Morgan Le Fay
Rocker_Sanders
Morgan Le Fay
5,436
952
122
1,940
6,779
2,765
605
1,442
5,337
50,205
0
W
Fenrir
iTz-JlNX
Fenrir
2,738
430
0
2,473
13,662
5,177
0
1,715
11,947
0
51,600
W
Danzaburou
iTz-Just-N8
Danzaburou
5,261
2,782
0
3,970
9,088
3,457
1,945
1,863
6,771
0
70,302
L
Janus
twan5124
Janus
4,129
364
0
1,543
5,740
2,408
0
3,395
2,345
44,956
0
L
Charybdis
zQu4NTuMz
Charybdis
5,066
2,507
0
4,494
8,105
2,477
0
961
7,144
0
54,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,702
Gold Earned
38,797
391
Minions Killed
411
0
Camps Cleared
0
1,112,423
Distance Traveled
1,293,776
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,745
482
27
2
0
279,451
4
W
Anubis
8,190
585
112
8
0
198,803
2
L
Sylvanus
5,074
362
27
2
0
73,474
0
L
Awilix
7,885
563
86
6
0
291,323
2
L
King Arthur
7,433
531
85
6
0
245,067
0
W
Morgan Le Fay
7,623
545
77
6
0
259,668
5
W
Fenrir
7,049
504
77
6
0
301,704
0
W
Danzaburou
9,190
656
118
8
0
254,150
0
L
Janus
6,713
480
94
7
0
271,950
4
L
Charybdis
6,597
471
99
7
0
230,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role