Player Matchup

Cernunnos
Cernunnos
DaddyLongSchmog
Cernunnos
Level 102
God Stats
19W - 10L
1,732 SR
Queue Stats
125W - 122L
1,554 Elo+
Party 4
Jormungandr
Jormungandr
EvisceratedVow
Jormungandr
Level 66
God Stats
5W - 5L
1,514 SR
Queue Stats
229W - 218L
1,534 Elo+
Solo
Gilgamesh
Gilgamesh
KuchiKazoo
Gilgamesh
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 37L
1,599 Elo+
Party 4
He Bo
He Bo
NoxMainSinceBeta
He Bo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,598 Elo+
Party 1
Scylla
Scylla
teknolord
Scylla
Level 160
God Stats
1W - 1L
1,305 SR
Queue Stats
91W - 110L
1,573 Elo+
Party 1
Team Averages
Level 75
1,510 SR
1,571 Elo+

VS

Team Averages
Level 79
1,473 SR
1,501 Elo+
Osiris
Osiris
 
Osiris
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
DealerofGame
Maui
Level 138
God Stats
3W - 3L
1,563 SR
Queue Stats
142W - 157L
1,513 Elo+
Party 3
Loki
Loki
JacobTrixx
Loki
Level 65
God Stats
2W - 6L
1,314 SR
Queue Stats
142W - 156L
1,456 Elo+
Party 3
Charybdis
Charybdis
KosmiKastaway
Charybdis
Level 28
God Stats
11W - 11L
1,489 SR
Queue Stats
34W - 35L
1,534 Elo+
Party 2
Hel
Hel
swc19
Hel
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DaddyLongSchmog
Cernunnos
17
4 / 0 / 1
10,125
596
9,088
10,393
4,490
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
EvisceratedVow
Jormungandr
15
2 / 2 / 3
9,210
542
12,467
17,236
16,242
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
KuchiKazoo
Gilgamesh
14
3 / 1 / 3
8,400
494
12,833
15,123
13,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
7 / 3 / 0
10,307
606
14,988
12,614
4,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
teknolord
Scylla
15
0 / 3 / 3
8,883
523
8,223
10,185
4,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
1 / 4 / 1
8,526
502
14,504
20,606
16,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 1 / 3
7,106
418
2,093
13,381
11,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 3 / 3
8,549
503
8,744
15,135
6,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
KosmiKastaway
Charybdis
14
0 / 4 / 0
8,335
490
6,036
14,267
5,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hel
swc19
Hel
16
4 / 4 / 2
9,446
556
11,760
19,931
8,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
16
Kills
9
9
Deaths
16
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
4
1
0.38
W
Cernunnos
DaddyLongSchmog
Cernunnos
4
0
1
4.5
L
1
1
3
2.5
W
Jormungandr
EvisceratedVow
Jormungandr
2
2
3
1.75
L
3
3
3
1.5
L
Charybdis
KosmiKastaway
Charybdis
0
4
0
0
W
Gilgamesh
KuchiKazoo
Gilgamesh
3
1
3
4.5
W
7
3
0
2.33
L
Hel
swc19
Hel
4
4
2
1.25
W
Scylla
teknolord
Scylla
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,599
Damage
43,137
65,551
Taken
83,320
43,698
Mitigated
49,076
17,358
Healing
33,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
14,504
6,546
0
8,878
20,606
16,760
448
14,165
6,353
6
71,614
W
Cernunnos
DaddyLongSchmog
Cernunnos
9,088
5,917
0
6,292
10,393
4,490
1,230
130
10,263
0
97,667
L
2,093
784
0
2,824
13,381
11,349
0
5,984
7,105
19,034
0
W
Jormungandr
EvisceratedVow
Jormungandr
12,467
4,296
0
3,318
17,236
16,242
247
150
17,086
69,414
0
L
8,744
3,027
0
4,161
15,135
6,702
0
5,581
9,419
0
51,154
L
Charybdis
KosmiKastaway
Charybdis
6,036
3,030
0
5,053
14,267
5,279
0
512
13,600
0
69,413
W
Gilgamesh
KuchiKazoo
Gilgamesh
12,833
3,364
0
2,081
15,123
13,452
0
3,816
11,307
306
59,293
W
14,988
1,124
0
4,922
12,614
4,987
0
3,042
9,572
97,301
0
L
Hel
swc19
Hel
11,760
421
2,333
10,694
19,931
8,986
0
9,875
9,801
85,836
0
W
Scylla
teknolord
Scylla
8,223
1,719
0
745
10,185
4,527
0
7,533
2,652
71,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,925
Gold Earned
41,962
585
Minions Killed
507
0
Camps Cleared
0
1,706,866
Distance Traveled
1,659,457
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,526
502
121
7
0
315,777
5
W
Cernunnos
10,125
596
141
8
0
332,658
2
L
Maui
7,106
418
24
1
0
349,022
3
W
Jormungandr
9,210
542
110
6
0
303,334
0
L
Loki
8,549
503
88
5
0
363,044
3
L
Charybdis
8,335
490
134
8
0
295,179
1
W
Gilgamesh
8,400
494
79
5
0
369,180
2
W
He Bo
10,307
606
134
8
0
370,073
4
L
Hel
9,446
556
140
8
0
336,435
4
W
Scylla
8,883
523
121
7
0
331,621
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role