Player Matchup

Charybdis
Charybdis
Goodshark
Charybdis
Level 40
God Stats
17W - 19L
1,437 SR
Queue Stats
28W - 43L
1,321 Elo+
Party 2
Shiva
Shiva
JAIROKUN
Shiva
Level 55
God Stats
5W - 5L
1,473 SR
Queue Stats
19W - 20L
1,280 Elo+
Solo
Bacchus
Bacchus
SensoKoala
Bacchus
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 48L
1,319 Elo+
Party 2
Thanatos
Thanatos
clownkiller22
Thanatos
Level 46
God Stats
69W - 63L
1,444 SR
Queue Stats
97W - 113L
1,355 Elo+
Party 3
Merlin
Merlin
kennyrtripp93
Merlin
Level 122
God Stats
168W - 187L
1,420 SR
Queue Stats
343W - 396L
1,350 Elo+
Party 3
Team Averages
Level 61
1,455 SR
1,325 Elo+

VS

Team Averages
Level 49
1,343 SR
1,340 Elo+
Atlas
Atlas
HApXreaper
Atlas
Level 42
God Stats
0W - 2L
1,183 SR
Queue Stats
13W - 33L
1,238 Elo+
Party 1
Chaac
Chaac
OkayDay1
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
PortilloAE
Merlin
Level 68
God Stats
5W - 7L
1,424 SR
Queue Stats
194W - 237L
1,346 Elo+
Solo
Heimdallr
Heimdallr
weepingwillows13
Heimdallr
Level 46
God Stats
0W - 4L
1,110 SR
Queue Stats
43W - 67L
1,263 Elo+
Solo
Ishtar
Ishtar
xGoth
Ishtar
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Goodshark
Charybdis
19
7 / 4 / 10
13,505
540
20,140
21,624
9,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
JAIROKUN
Shiva
19
3 / 3 / 6
12,817
513
14,033
18,153
18,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
SensoKoala
Bacchus
18
5 / 5 / 16
13,058
522
15,106
31,879
44,216
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
clownkiller22
Thanatos
20
6 / 5 / 10
14,003
560
12,263
25,632
11,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
11 / 1 / 7
15,999
640
26,608
16,427
8,399
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
16
1 / 3 / 9
10,714
429
9,751
22,448
27,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chaac
OkayDay1
Chaac
16
1 / 7 / 2
10,465
419
10,095
24,408
18,690
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
PortilloAE
Merlin
20
5 / 8 / 2
12,826
513
16,850
19,666
8,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
18
6 / 8 / 2
12,308
492
15,873
23,805
11,194
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ishtar
xGoth
Ishtar
18
4 / 6 / 9
11,544
462
16,661
23,238
12,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
41
32
Kills
17
18
Deaths
32
49
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Goodshark
Charybdis
7
4
10
3
L
Atlas
1
3
9
1.83
W
Shiva
JAIROKUN
Shiva
3
3
6
2
L
Chaac
OkayDay1
Chaac
1
7
2
0.29
L
Merlin
PortilloAE
Merlin
5
8
2
0.75
W
Bacchus
SensoKoala
Bacchus
5
5
16
2.6
W
Thanatos
clownkiller22
Thanatos
6
5
10
2.2
W
11
1
7
14.5
L
Heimdallr
6
8
2
0.88
L
Ishtar
xGoth
Ishtar
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,150
Damage
69,230
113,715
Taken
113,565
92,129
Mitigated
78,107
42,052
Healing
19,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Goodshark
Charybdis
20,140
8,281
0
9,449
21,624
9,129
8,892
5,913
15,711
0
116,164
L
Atlas
9,751
3,524
0
3,619
22,448
27,333
695
8,657
13,733
45,463
0
W
Shiva
JAIROKUN
Shiva
14,033
3,373
394
4,796
18,153
18,918
1,637
3,678
14,475
0
80,264
L
Chaac
OkayDay1
Chaac
10,095
2,456
0
4,710
24,408
18,690
1,070
9,507
13,998
0
59,021
L
Merlin
PortilloAE
Merlin
16,850
335
0
2,117
19,666
8,699
0
11,953
7,608
116,734
0
W
Bacchus
SensoKoala
Bacchus
15,106
3,179
0
8,147
31,879
44,216
1,623
5,907
25,972
41,625
5,439
W
Thanatos
clownkiller22
Thanatos
12,263
5,363
0
14,349
25,632
11,467
1,037
6,599
19,033
0
123,658
W
26,608
832
731
4,186
16,427
8,399
1,048
5,801
10,626
166,053
0
L
Heimdallr
15,873
5,192
0
2,847
23,805
11,194
0
5,980
17,682
0
88,426
L
Ishtar
xGoth
Ishtar
16,661
9,593
0
5,758
23,238
12,191
4,589
5,178
17,960
0
89,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,382
Gold Earned
57,857
727
Minions Killed
564
0
Camps Cleared
0
2,452,408
Distance Traveled
2,144,817
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,505
540
155
6
0
411,309
2
L
Atlas
10,714
429
68
3
0
459,873
3
W
Shiva
12,817
513
122
5
0
504,890
2
L
Chaac
10,465
419
109
4
0
434,780
3
L
Merlin
12,826
513
188
8
0
392,758
2
W
Bacchus
13,058
522
39
2
0
530,730
3
W
Thanatos
14,003
560
169
7
0
522,418
1
W
Merlin
15,999
640
242
10
0
483,061
3
L
Heimdallr
12,308
492
93
4
0
444,099
1
L
Ishtar
11,544
462
106
4
0
413,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role