Player Matchup

Bacchus
Bacchus
Dads Thick Belt
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 24L
1,574 Elo+
Solo
Charybdis
Charybdis
DrRockyxD
Charybdis
Level 160
God Stats
6W - 3L
1,631 SR
Queue Stats
260W - 244L
1,500 Elo+
Party 1
Sol
Sol
RoboNuub
Sol
Level 28
God Stats
3W - 1L
1,704 SR
Queue Stats
57W - 53L
1,524 Elo+
Party 1
Hel
Hel
bigpoppaseal
Hel
Level 117
God Stats
2W - 1L
1,547 SR
Queue Stats
158W - 132L
1,574 Elo+
Party 2
Jing Wei
Jing Wei
craftzky
Jing Wei
Level 41
God Stats
4W - 2L
1,740 SR
Queue Stats
124W - 103L
1,551 Elo+
Party 2
Team Averages
Level 75
1,624 SR
1,544 Elo+

VS

Team Averages
Level 38
1,500 SR
1,449 Elo+
He Bo
He Bo
CelestialAncient
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,452 Elo+
Solo
Kumbhakarna
Kumbhakarna
GrimReaper47100
Kumbhakarna
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,546 Elo+
Solo
Yemoja
Yemoja
The1coN1CK
Yemoja
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 242L
1,444 Elo+
Solo
Zeus
Zeus
VerneWilde
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,200 Elo+
Solo
Geb
Geb
otrogat0
Geb
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 13
8,829
883
7,259
12,258
14,694
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
DrRockyxD
Charybdis
16
3 / 1 / 12
9,102
910
6,053
7,614
4,361
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 1 / 10
9,556
956
13,494
8,504
4,385
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 1 / 15
8,236
824
6,521
7,849
4,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
craftzky
Jing Wei
13
3 / 2 / 9
8,215
822
9,276
8,719
4,305
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 3
6,817
682
5,623
10,692
4,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
GrimReaper47100
Kumbhakarna
13
1 / 4 / 1
6,520
652
2,286
13,201
14,746
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
The1coN1CK
Yemoja
15
0 / 2 / 2
6,453
645
4,571
8,521
6,943
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

13
2 / 7 / 0
7,036
704
6,356
10,674
4,822
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 0 / 0
5,525
553
2,688
3,844
2,931
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
9
20
Kills
3
7
Deaths
20
59
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
W
5
2
13
5.75
W
Charybdis
DrRockyxD
Charybdis
3
1
12
9
L
Kumbhakarna
GrimReaper47100
Kumbhakarna
1
4
1
0.38
W
6
1
10
11
L
Yemoja
The1coN1CK
Yemoja
0
2
2
0.5
L
2
7
0
0.29
W
3
1
15
10.5
W
Jing Wei
craftzky
Jing Wei
3
2
9
3.75
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,603
Damage
21,524
44,944
Taken
46,932
31,875
Mitigated
34,047
28,465
Healing
13,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,623
51
254
977
10,692
4,605
0
6,089
4,603
15,049
0
W
7,259
392
962
1,728
12,258
14,694
169
4,160
8,098
10,316
0
W
Charybdis
DrRockyxD
Charybdis
6,053
1,955
0
1,038
7,614
4,361
2,064
4,302
3,312
0
39,301
L
Kumbhakarna
GrimReaper47100
Kumbhakarna
2,286
17
1,223
1,744
13,201
14,746
0
6,725
6,476
8,692
0
W
13,494
3,138
651
1,595
8,504
4,385
4,089
4,689
3,815
28,259
0
L
Yemoja
The1coN1CK
Yemoja
4,571
434
5,782
1,269
8,521
6,943
0
4,158
4,363
11,794
0
L
6,356
685
408
474
10,674
4,822
0
7,923
2,751
14,571
0
W
6,521
228
15,565
5,990
7,849
4,130
226
4,108
3,741
9,534
0
W
Jing Wei
craftzky
Jing Wei
9,276
7,343
167
769
8,719
4,305
1,229
4,265
4,454
0
14,324
L
2,688
87
9
1,106
3,844
2,931
0
2,379
1,465
4,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,938
Gold Earned
32,351
114
Minions Killed
60
0
Camps Cleared
0
974,190
Distance Traveled
725,166
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,817
682
26
3
0
181,575
0
W
Bacchus
8,829
883
7
1
0
208,172
0
W
Charybdis
9,102
910
69
7
0
166,010
1
L
Kumbhakarna
6,520
652
9
1
0
142,926
4
W
Sol
9,556
956
30
3
0
162,990
5
L
Yemoja
6,453
645
14
1
0
153,848
1
L
Zeus
7,036
704
9
1
0
156,529
0
W
Hel
8,236
824
5
1
0
227,355
0
W
Jing Wei
8,215
822
3
0
0
209,663
0
L
Geb
5,525
553
2
0
0
90,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role