Player Matchup

Neith
Neith
 
Neith
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Big Savvo
Discordia
Level 155
God Stats
1W - 0L
1,885 SR
Queue Stats
26W - 16L
1,553 Elo+
Party 1
Ganesha
Ganesha
LittleWolf807
Ganesha
Level 146
God Stats
5W - 3L
1,477 SR
Queue Stats
621W - 511L
1,484 Elo+
Party 1
Persephone
Persephone
Lone Wolf 907
Persephone
Level 159
God Stats
10W - 7L
1,525 SR
Queue Stats
1,051W - 828L
1,574 Elo+
Party 1
Osiris
Osiris
TheOneTrueOcean
Osiris
Level 158
God Stats
2W - 1L
1,515 SR
Queue Stats
86W - 57L
1,567 Elo+
Party 1
Team Averages
Level 155
1,581 SR
1,536 Elo+

VS

Team Averages
Level 127
1,501 SR
1,507 Elo+
Merlin
Merlin
 
Merlin
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
BobVilaaa
Ganesha
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,617 Elo+
Solo
Kumbhakarna
Kumbhakarna
Groelfex
Kumbhakarna
Level 158
God Stats
1W - 1L
1,692 SR
Queue Stats
127W - 127L
1,524 Elo+
Solo
Chaac
Chaac
TiuliMur
Chaac
Level 113
God Stats
0W - 2L
1,462 SR
Queue Stats
19W - 44L
1,366 Elo+
Solo
Maui
Maui
tonig017
Maui
Level 147
God Stats
1W - 5L
1,351 SR
Queue Stats
826W - 875L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 0 / 4
8,076
808
4,506
5,310
2,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
Big Savvo
Discordia
14
3 / 2 / 7
8,395
840
9,360
6,778
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
13
0 / 2 / 8
8,096
810
3,964
11,148
11,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Persephone
Lone Wolf 907
Persephone
15
4 / 1 / 6
8,858
886
15,509
4,266
1,878
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 2 / 7
8,188
819
7,919
9,655
10,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
2 / 4 / 1
7,433
743
5,061
8,408
6,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
BobVilaaa
Ganesha
15
0 / 1 / 1
7,194
719
2,856
10,516
10,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kumbhakarna
Groelfex
Kumbhakarna
8
0 / 1 / 2
6,058
606
184
1,830
949
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
TiuliMur
Chaac
14
1 / 2 / 0
6,780
678
6,432
13,285
8,750
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Maui
12
0 / 2 / 1
6,551
655
2,998
9,655
11,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
10
Kills
3
7
Deaths
10
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
4
4
L
Merlin
 
Merlin
2
4
1
0.63
W
Discordia
Big Savvo
Discordia
3
2
7
3.25
L
Ganesha
BobVilaaa
Ganesha
0
1
1
0.5
L
Kumbhakarna
Groelfex
Kumbhakarna
0
1
2
1
W
Ganesha
0
2
8
2
W
Persephone
Lone Wolf 907
Persephone
4
1
6
7
W
1
2
7
2.25
L
Chaac
TiuliMur
Chaac
1
2
0
0.5
L
Maui
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,258
Damage
17,531
37,157
Taken
43,694
29,461
Mitigated
37,816
16,944
Healing
11,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,506
1,240
756
1,830
5,310
2,879
2,202
1,997
3,313
0
15,511
L
Merlin
 
Merlin
5,061
129
866
1,094
8,408
6,171
0
6,530
1,878
18,014
0
W
Discordia
Big Savvo
Discordia
9,360
1,028
1,619
2,779
6,778
2,999
858
2,738
4,040
20,009
0
L
Ganesha
BobVilaaa
Ganesha
2,856
280
170
1,798
10,516
10,555
0
6,381
4,135
7,350
0
L
Kumbhakarna
Groelfex
Kumbhakarna
184
0
0
0
1,830
949
0
1,277
553
184
0
W
Ganesha
3,964
229
630
2,863
11,148
11,618
850
2,490
8,658
10,830
0
W
Persephone
Lone Wolf 907
Persephone
15,509
399
432
1,452
4,266
1,878
1,412
1,359
2,906
25,902
0
W
7,919
1,720
3,042
1,541
9,655
10,087
612
2,514
7,141
0
13,938
L
Chaac
TiuliMur
Chaac
6,432
344
869
3,622
13,285
8,750
0
9,364
3,921
0
18,940
L
Maui
2,998
154
1,274
1,714
9,655
11,391
0
5,281
4,374
7,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,613
Gold Earned
34,016
112
Minions Killed
68
0
Camps Cleared
0
885,615
Distance Traveled
626,293
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,076
808
31
3
0
168,318
3
L
Merlin
7,433
743
41
4
0
124,435
3
W
Discordia
8,395
840
27
3
0
182,632
0
L
Ganesha
7,194
719
1
0
0
175,722
0
L
Kumbhakarna
6,058
606
0
0
0
8,491
0
W
Ganesha
8,096
810
0
0
0
174,857
1
W
Persephone
8,858
886
39
4
0
182,043
0
W
Osiris
8,188
819
15
2
0
177,765
1
L
Chaac
6,780
678
20
2
0
176,971
0
L
Maui
6,551
655
6
1
0
140,674
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role