Player Matchup

Atlas
Atlas
BgDeckEnergy661
Atlas
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 5L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
FoldupLionXx
Cu Chulainn
Level 100
God Stats
2W - 3L
1,530 SR
Queue Stats
76W - 67L
1,566 Elo+
Party 2
Ra
Ra
Unbroken Secret
Ra
Level 128
God Stats
10W - 7L
1,535 SR
Queue Stats
116W - 120L
1,483 Elo+
Party 2
Ne Zha
Ne Zha
ZestyAsta
Ne Zha
Level 29
God Stats
2W - 1L
1,795 SR
Queue Stats
82W - 14L
1,773 Elo+
Party 2
Cthulhu
Cthulhu
xTHE Doctor357
Cthulhu
Level 25
God Stats
2W - 1L
1,422 SR
Queue Stats
22W - 8L
1,702 Elo+
Party 2
Team Averages
Level 57
1,557 SR
1,605 Elo+

VS

Team Averages
Level 75
1,486 SR
1,371 Elo+
Tiamat
Tiamat
Heart XP
Tiamat
Level 90
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 69L
1,501 Elo+
Solo
Jormungandr
Jormungandr
joaoma12
Jormungandr
Level 103
God Stats
64W - 74L
1,433 SR
Queue Stats
286W - 298L
1,448 Elo+
Party 1
Ne Zha
Ne Zha
komandokill
Ne Zha
Level 124
God Stats
7W - 7L
1,414 SR
Queue Stats
124W - 158L
1,423 Elo+
Party 1
Gilgamesh
Gilgamesh
topshatta77
Gilgamesh
Level 49
God Stats
2W - 1L
1,582 SR
Queue Stats
64W - 96L
1,366 Elo+
Solo
Artemis
Artemis
yMichikatsuy
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,116 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 2
4,895
490
3,590
7,481
2,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
FoldupLionXx
Cu Chulainn
6
2 / 0 / 2
5,066
507
2,300
3,122
1,721
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 0 / 0
6,760
676
3,441
4,553
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
ZestyAsta
Ne Zha
12
4 / 1 / 2
6,676
668
5,475
7,742
2,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 2 / 0
4,184
418
929
5,091
2,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Heart XP
Tiamat
10
1 / 2 / 0
5,976
598
2,687
4,926
3,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
joaoma12
Jormungandr
8
5 / 2 / 0
5,689
569
3,933
7,130
5,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
9
0 / 4 / 0
5,097
510
722
9,710
3,049
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Gilgamesh
topshatta77
Gilgamesh
8
0 / 4 / 0
5,016
502
2,892
8,923
3,161
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
yMichikatsuy
Artemis
9
0 / 2 / 6
5,569
557
6,942
6,876
2,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
12
Kills
6
6
Deaths
14
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
Cu Chulainn
FoldupLionXx
Cu Chulainn
2
0
2
3
W
Tiamat
Heart XP
Tiamat
1
2
0
0.5
L
5
0
0
5
L
Ne Zha
ZestyAsta
Ne Zha
4
1
2
5
W
Jormungandr
joaoma12
Jormungandr
5
2
0
2.5
W
Ne Zha
0
4
0
0
W
Gilgamesh
topshatta77
Gilgamesh
0
4
0
0
L
0
2
0
0
W
Artemis
yMichikatsuy
Artemis
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,735
Damage
17,176
27,989
Taken
37,565
11,658
Mitigated
16,644
5,784
Healing
8,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,590
995
0
1,020
7,481
2,861
0
1,721
5,760
17,986
0
L
Cu Chulainn
FoldupLionXx
Cu Chulainn
2,300
582
0
471
3,122
1,721
0
0
3,122
1,934
15,424
W
Tiamat
Heart XP
Tiamat
2,687
233
0
1,236
4,926
3,007
0
2,204
2,695
34,452
0
L
3,441
335
28
1,966
4,553
1,934
0
2,464
1,891
50,425
0
L
Ne Zha
ZestyAsta
Ne Zha
5,475
1,952
0
1,349
7,742
2,995
0
729
6,929
0
48,074
W
Jormungandr
joaoma12
Jormungandr
3,933
819
0
1,028
7,130
5,008
54
1,657
5,355
19,841
1,282
W
Ne Zha
722
288
0
1,209
9,710
3,049
0
307
9,403
0
28,834
W
Gilgamesh
topshatta77
Gilgamesh
2,892
1,304
0
1,682
8,923
3,161
574
208
8,715
0
24,947
L
929
221
98
852
5,091
2,147
0
1,304
3,787
6,007
0
W
Artemis
yMichikatsuy
Artemis
6,942
4,759
0
3,477
6,876
2,419
630
3,287
3,229
0
30,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,581
Gold Earned
27,347
273
Minions Killed
247
0
Camps Cleared
0
815,412
Distance Traveled
924,043
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,895
490
40
4
0
152,751
1
L
Cu Chulainn
5,066
507
32
3
0
119,733
0
W
Tiamat
5,976
598
80
8
0
189,586
3
L
Ra
6,760
676
94
9
0
211,304
3
L
Ne Zha
6,676
668
94
9
0
228,172
1
W
Jormungandr
5,689
569
34
3
0
195,938
3
W
Ne Zha
5,097
510
50
5
0
213,441
0
W
Gilgamesh
5,016
502
40
4
0
188,867
2
L
Cthulhu
4,184
418
13
1
0
103,452
0
W
Artemis
5,569
557
43
4
0
136,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role