Player Matchup

Sylvanus
Sylvanus
BigHossMan
Sylvanus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,398 Elo+
Solo
Janus
Janus
Captain BenBen
Janus
Level 29
God Stats
0W - 4L
1,121 SR
Queue Stats
8W - 21L
1,289 Elo+
Solo
Mercury
Mercury
Deathizere
Mercury
Level 148
God Stats
1W - 4L
1,328 SR
Queue Stats
166W - 190L
1,414 Elo+
Solo
Agni
Agni
Leotheras1992
Agni
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,240 Elo+
Solo
Odin
Odin
SmokeVII
Odin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 127L
1,455 Elo+
Solo
Team Averages
Level 57
1,390 SR
1,359 Elo+

VS

Team Averages
Level 82
1,599 SR
1,449 Elo+
Scylla
Scylla
SteadyBKN
Scylla
Level 64
God Stats
3W - 1L
1,613 SR
Queue Stats
58W - 68L
1,391 Elo+
Solo
Khepri
Khepri
VIPLyfeStyle
Khepri
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 40L
1,394 Elo+
Party 1
Baba Yaga
Baba Yaga
YungEtch
Baba Yaga
Level 108
God Stats
2W - 0L
1,852 SR
Queue Stats
56W - 54L
1,546 Elo+
Party 1
Horus
Horus
focus451
Horus
Level 107
God Stats
2W - 1L
1,532 SR
Queue Stats
78W - 84L
1,444 Elo+
Party 1
Lancelot
Lancelot
xxBLAZINTREESxx
Lancelot
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 18L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BigHossMan
Sylvanus
16
2 / 4 / 2
9,303
665
10,564
20,233
23,893
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
1 / 4 / 3
9,112
651
22,343
13,607
8,217
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
Deathizere
Mercury
14
1 / 5 / 2
8,348
596
5,860
15,091
7,970
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 7 / 2
7,568
541
10,711
13,139
6,500
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
14
0 / 3 / 4
7,908
565
6,858
16,159
17,175
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
SteadyBKN
Scylla
18
6 / 0 / 13
11,074
791
23,100
11,911
8,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
16
1 / 2 / 12
10,228
731
7,389
21,110
31,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
YungEtch
Baba Yaga
18
7 / 1 / 13
10,688
763
24,013
13,333
9,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Horus
focus451
Horus
17
5 / 1 / 10
10,920
780
8,395
18,820
22,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
17
4 / 0 / 11
9,885
706
8,138
11,367
10,131
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
82
4
Kills
23
23
Deaths
4
13
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BigHossMan
Sylvanus
2
4
2
0.75
L
1
4
3
0.63
L
Mercury
Deathizere
Mercury
1
5
2
0.4
L
0
7
2
0.14
L
Odin
0
3
4
0.67
W
Scylla
SteadyBKN
Scylla
6
0
13
12.5
W
Khepri
1
2
12
3.5
W
Baba Yaga
YungEtch
Baba Yaga
7
1
13
13.5
W
Horus
focus451
Horus
5
1
10
10
W
Lancelot
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,336
Damage
71,035
78,229
Taken
76,541
63,755
Mitigated
82,839
34,022
Healing
41,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BigHossMan
Sylvanus
10,564
3,465
9,729
8,088
20,233
23,893
0
14,492
5,741
16,457
0
L
22,343
883
2,643
3,597
13,607
8,217
0
9,734
3,873
43,462
0
L
Mercury
Deathizere
Mercury
5,860
1,313
1,328
3,041
15,091
7,970
0
9,012
6,079
0
20,891
L
10,711
535
1,013
1,304
13,139
6,500
0
10,355
2,784
19,531
0
L
Odin
6,858
2,069
1,934
1,345
16,159
17,175
0
10,909
5,250
0
10,007
W
Scylla
SteadyBKN
Scylla
23,100
1,816
1,593
2,133
11,911
8,493
1,796
6,778
5,133
40,709
0
W
Khepri
7,389
1,186
1,770
3,710
21,110
31,929
646
10,436
10,674
16,731
0
W
Baba Yaga
YungEtch
Baba Yaga
24,013
1,540
2,761
5,600
13,333
9,848
1,576
6,462
6,871
47,404
0
W
Horus
focus451
Horus
8,395
3,240
11,094
9,376
18,820
22,438
1,045
12,423
6,397
0
12,848
W
Lancelot
8,138
858
1,909
1,145
11,367
10,131
1,172
7,519
3,848
0
13,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,239
Gold Earned
52,795
106
Minions Killed
152
0
Camps Cleared
0
1,185,507
Distance Traveled
1,451,975
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,303
665
4
0
0
203,678
0
L
Janus
9,112
651
52
4
0
245,078
0
L
Mercury
8,348
596
27
2
0
258,962
0
L
Agni
7,568
541
19
1
0
206,676
0
L
Odin
7,908
565
4
0
0
271,113
0
W
Scylla
11,074
791
50
4
0
272,436
0
W
Khepri
10,228
731
27
2
0
281,440
0
W
Baba Yaga
10,688
763
50
4
0
287,128
2
W
Horus
10,920
780
8
1
0
278,437
0
W
Lancelot
9,885
706
17
1
0
332,534
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role