Player Matchup

Lancelot
Lancelot
MKCIN
Lancelot
Level 145
God Stats
2W - 3L
1,585 SR
Queue Stats
207W - 119L
1,739 Elo+
Party 1
Nox
Nox
SonarCyclops
Nox
Level 128
God Stats
7W - 4L
1,632 SR
Queue Stats
257W - 170L
1,754 Elo+
Party 1
Zeus
Zeus
SonarIllusion
Zeus
Level 126
God Stats
3W - 2L
1,672 SR
Queue Stats
258W - 164L
1,732 Elo+
Party 1
Hachiman
Hachiman
goaTNascar
Hachiman
Level 29
God Stats
1W - 1L
1,322 SR
Queue Stats
132W - 63L
1,730 Elo+
Party 1
Sobek
Sobek
ohsiren
Sobek
Level 126
God Stats
2W - 0L
1,735 SR
Queue Stats
178W - 109L
1,727 Elo+
Party 1
Team Averages
Level 111
1,589 SR
1,736 Elo+

VS

Team Averages
Level 55
1,500 SR
1,474 Elo+
Sol
Sol
BuNNyGiRL456511
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 44L
1,523 Elo+
Solo
Izanami
Izanami
JustWalkOn
Izanami
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,468 Elo+
Party 2
Ratatoskr
Ratatoskr
SizorXM
Ratatoskr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,468 Elo+
Party 2
Achilles
Achilles
brennerlvs7
Achilles
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,443 Elo+
Solo
Hera
Hera
squidboi2
Hera
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 15L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
MKCIN
Lancelot
14
3 / 2 / 13
8,167
817
12,557
10,044
5,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
10 / 1 / 9
9,671
967
6,103
8,264
4,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

14
5 / 3 / 11
8,425
843
10,143
7,998
3,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
goaTNascar
Hachiman
12
1 / 4 / 9
7,191
719
3,557
9,365
3,625
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sobek
ohsiren
Sobek
15
2 / 0 / 16
8,480
848
6,526
12,649
12,771
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 4
8,320
832
11,216
6,724
2,704
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
JustWalkOn
Izanami
14
4 / 5 / 2
7,640
764
11,980
10,557
4,703
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
SizorXM
Ratatoskr
11
0 / 7 / 5
6,543
654
2,280
9,703
3,649
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Achilles
brennerlvs7
Achilles
13
1 / 5 / 3
7,160
716
5,533
12,304
12,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hera
14
2 / 2 / 3
7,653
765
11,806
4,960
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
27
21
Kills
10
10
Deaths
21
58
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
2
4
2.5
L
Izanami
JustWalkOn
Izanami
4
5
2
1
W
Lancelot
MKCIN
Lancelot
3
2
13
4.75
L
Ratatoskr
SizorXM
Ratatoskr
0
7
5
0.36
W
10
1
9
14.5
W
5
3
11
3.5
L
Achilles
brennerlvs7
Achilles
1
5
3
0.5
W
Hachiman
goaTNascar
Hachiman
1
4
9
1.38
W
Sobek
ohsiren
Sobek
2
0
16
10
L
Hera
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,886
Damage
42,815
48,320
Taken
44,248
29,583
Mitigated
25,354
24,689
Healing
9,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,216
1,340
909
1,970
6,724
2,704
0
2,907
3,725
22,875
0
L
Izanami
JustWalkOn
Izanami
11,980
6,708
301
1,609
10,557
4,703
88
6,469
3,993
0
25,163
W
Lancelot
MKCIN
Lancelot
12,557
3,480
1,202
1,624
10,044
5,460
0
4,647
5,315
70
18,555
L
Ratatoskr
SizorXM
Ratatoskr
2,280
304
102
666
9,703
3,649
0
5,648
3,887
0
4,421
W
6,103
1,038
1,373
1,851
8,264
4,079
598
4,442
3,784
17,848
0
W
10,143
1,624
1,013
1,257
7,998
3,648
536
4,692
3,306
24,920
0
L
Achilles
brennerlvs7
Achilles
5,533
1,705
239
1,627
12,304
12,127
0
6,011
6,085
0
8,476
W
Hachiman
goaTNascar
Hachiman
3,557
2,221
3,619
2,660
9,365
3,625
540
3,833
5,406
0
8,318
W
Sobek
ohsiren
Sobek
6,526
680
3,338
6,752
12,649
12,771
240
5,408
6,887
15,712
0
L
Hera
11,806
2,128
804
1,275
4,960
2,171
0
1,807
3,058
24,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,934
Gold Earned
37,316
101
Minions Killed
95
0
Camps Cleared
0
962,122
Distance Traveled
958,497
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,320
832
24
2
0
205,645
1
L
Izanami
7,640
764
31
3
0
167,175
1
W
Lancelot
8,167
817
10
1
0
219,521
5
L
Ratatoskr
6,543
654
2
0
0
200,063
1
W
Nox
9,671
967
30
3
0
184,419
0
W
Zeus
8,425
843
33
3
0
167,838
0
L
Achilles
7,160
716
8
1
0
162,338
4
W
Hachiman
7,191
719
12
1
0
153,729
0
W
Sobek
8,480
848
16
2
0
236,615
1
L
Hera
7,653
765
30
3
0
223,276
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role