Player Matchup

Gilgamesh
Gilgamesh
Demonbane99
Gilgamesh
Level 21
God Stats
3W - 0L
1,976 SR
Queue Stats
10W - 7L
1,497 Elo+
Party 1
Discordia
Discordia
JonnyBoi69
Discordia
Level 41
God Stats
3W - 1L
1,580 SR
Queue Stats
13W - 12L
1,465 Elo+
Party 1
Ishtar
Ishtar
MagicalWolfe
Ishtar
Level 14
God Stats
1W - 1L
1,300 SR
Queue Stats
11W - 8L
1,486 Elo+
Party 1
Team Averages
Level 25
1,619 SR
1,483 Elo+

VS

Team Averages
Level 41
1,572 SR
1,292 Elo+
Medusa
Medusa
ChxIky-
Medusa
Level 64
God Stats
1W - 1L
1,737 SR
Queue Stats
59W - 68L
1,370 Elo+
Party 2
Sol
Sol
Elflako_1112
Sol
Level 31
God Stats
1W - 3L
1,480 SR
Queue Stats
7W - 23L
1,144 Elo+
Solo
Sylvanus
Sylvanus
VOTE4PEDRO34575
Sylvanus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 56L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Demonbane99
Gilgamesh
14
3 / 6 / 12
11,305
665
12,050
22,669
24,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Discordia
JonnyBoi69
Discordia
20
10 / 3 / 10
13,907
818
21,472
11,004
5,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
19
7 / 3 / 10
13,208
777
26,384
15,006
7,673
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ChxIky-
Medusa
18
5 / 7 / 2
12,134
714
10,675
17,816
8,523
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 9 / 4
10,965
645
10,481
18,269
8,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
16
3 / 4 / 7
12,037
708
4,130
29,085
43,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
20
Kills
10
12
Deaths
20
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Medusa
ChxIky-
Medusa
5
7
2
0.86
W
Gilgamesh
Demonbane99
Gilgamesh
3
6
12
1.5
L
2
9
4
0.44
W
Discordia
JonnyBoi69
Discordia
10
3
10
5
W
Ishtar
7
3
10
4
L
Sylvanus
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,906
Damage
25,286
48,679
Taken
65,170
37,705
Mitigated
60,345
9,210
Healing
14,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ChxIky-
Medusa
10,675
2,588
0
2,100
17,816
8,523
996
7,091
10,497
0
54,576
W
Gilgamesh
Demonbane99
Gilgamesh
12,050
3,380
0
3,944
22,669
24,698
56
5,599
17,070
806
32,245
L
10,481
1,989
0
4,443
18,269
8,065
21
6,615
11,339
53,248
3,553
W
Discordia
JonnyBoi69
Discordia
21,472
805
0
536
11,004
5,334
451
2,180
8,824
64,003
0
W
Ishtar
26,384
13,888
0
4,730
15,006
7,673
2,712
6,516
8,490
0
73,558
L
Sylvanus
4,130
1,138
902
7,248
29,085
43,757
350
8,621
20,000
14,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,420
Gold Earned
35,136
244
Minions Killed
168
0
Camps Cleared
0
829,618
Distance Traveled
805,316
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,134
714
79
5
0
284,142
2
W
Gilgamesh
11,305
665
29
2
0
252,493
3
L
Sol
10,965
645
70
4
0
241,491
1
W
Discordia
13,907
818
99
6
0
298,352
2
W
Ishtar
13,208
777
116
7
0
278,773
1
L
Sylvanus
12,037
708
19
1
0
279,683
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role