Player Matchup

Skadi
Skadi
 
Skadi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Satans Bull
Merlin
Level 116
God Stats
5W - 6L
1,401 SR
Queue Stats
362W - 340L
1,500 Elo+
Party 2
Susano
Susano
Satans Shark
Susano
Level 129
God Stats
6W - 6L
1,501 SR
Queue Stats
450W - 375L
1,503 Elo+
Party 2
Maui
Maui
SirHaze09
Maui
Level 118
God Stats
3W - 9L
1,368 SR
Queue Stats
331W - 374L
1,437 Elo+
Solo
Medusa
Medusa
lg0tTheMunchies
Medusa
Level 125
God Stats
8W - 5L
1,547 SR
Queue Stats
536W - 584L
1,443 Elo+
Solo
Team Averages
Level 130
1,463 SR
1,477 Elo+

VS

Team Averages
Level 123
1,522 SR
1,558 Elo+
Zhong Kui
Zhong Kui
ArkhamKey
Zhong Kui
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,540 Elo+
Party 1
Tiamat
Tiamat
Blue_Evil_Within
Tiamat
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 36L
1,560 Elo+
Party 1
Mercury
Mercury
RaiFelix
Mercury
Level 156
God Stats
1W - 1L
1,634 SR
Queue Stats
39W - 36L
1,507 Elo+
Party 1
Athena
Athena
X66Daxamus99X
Athena
Level 152
God Stats
13W - 16L
1,476 SR
Queue Stats
462W - 489L
1,446 Elo+
Solo
Artemis
Artemis
XxDark909xX
Artemis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,737 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
7 / 3 / 20
9,364
936
14,724
8,805
4,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
17
9 / 2 / 23
10,248
1,025
16,843
5,650
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
17
11 / 4 / 19
10,225
1,023
14,044
12,322
6,550
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
17
5 / 2 / 25
9,947
995
6,556
10,595
12,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
7 / 4 / 18
9,657
966
10,300
11,718
5,878
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ArkhamKey
Zhong Kui
14
3 / 7 / 2
8,140
814
8,039
14,272
10,983
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
3 / 10 / 4
8,327
833
8,858
15,171
7,914
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
RaiFelix
Mercury
14
4 / 8 / 5
8,773
877
5,306
11,866
4,948
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 7 / 7
7,175
718
4,736
20,497
18,648
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
XxDark909xX
Artemis
13
1 / 7 / 1
7,467
747
3,986
10,374
4,113
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
30
39
Kills
11
15
Deaths
39
105
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
7
3
20
5.67
L
Zhong Kui
ArkhamKey
Zhong Kui
3
7
2
0.57
L
3
10
4
0.5
L
Mercury
RaiFelix
Mercury
4
8
5
0.81
W
Merlin
9
2
23
10.25
W
Susano
11
4
19
5.13
W
Maui
5
2
25
8.75
L
0
7
7
0.5
L
Artemis
XxDark909xX
Artemis
1
7
1
0.21
W
7
4
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,467
Damage
30,925
49,090
Taken
72,180
31,305
Mitigated
46,606
15,263
Healing
9,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
14,724
6,757
591
1,212
8,805
4,200
2,980
4,863
3,942
0
27,529
L
Zhong Kui
ArkhamKey
Zhong Kui
8,039
539
338
2,538
14,272
10,983
0
3,439
10,833
17,783
0
L
8,858
890
321
2,036
15,171
7,914
0
4,123
11,048
17,473
0
L
Mercury
RaiFelix
Mercury
5,306
2,545
259
511
11,866
4,948
0
3,653
8,213
0
10,478
W
Merlin
16,843
1,408
1,281
1,425
5,650
2,607
1,348
2,536
3,114
28,967
0
W
Susano
14,044
3,011
1,216
2,869
12,322
6,550
904
5,037
7,285
0
25,202
W
Maui
6,556
1,548
1,039
1,689
10,595
12,070
333
3,513
7,082
14,847
0
L
4,736
641
387
2,879
20,497
18,648
26
8,460
12,037
12,827
0
L
Artemis
XxDark909xX
Artemis
3,986
833
0
164
10,374
4,113
385
3,724
6,650
0
5,598
W
10,300
5,643
1,121
2,820
11,718
5,878
3,091
5,684
6,034
0
21,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,441
Gold Earned
39,882
106
Minions Killed
70
0
Camps Cleared
0
1,019,709
Distance Traveled
792,707
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,364
936
18
2
0
183,063
0
L
Zhong Kui
8,140
814
19
2
0
143,293
0
L
Tiamat
8,327
833
17
2
0
129,575
0
L
Mercury
8,773
877
16
2
0
166,603
0
W
Merlin
10,248
1,025
25
3
0
202,842
1
W
Susano
10,225
1,023
29
3
0
219,430
3
W
Maui
9,947
995
18
2
0
211,592
0
L
Athena
7,175
718
8
1
0
197,473
0
L
Artemis
7,467
747
10
1
0
155,763
0
W
Medusa
9,657
966
16
2
0
202,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role