Player Matchup

Ah Puch
Ah Puch
AshlyEnjoyer
Ah Puch
Level 89
God Stats
7W - 1L
1,725 SR
Queue Stats
67W - 47L
1,544 Elo+
Party 2
Ganesha
Ganesha
ImpatientGlobe
Ganesha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,782 Elo+
Party 2
Mulan
Mulan
Only Star4367
Mulan
Level 101
God Stats
28W - 8L
1,628 SR
Queue Stats
91W - 82L
1,407 Elo+
Party 2
Team Averages
Level 73
1,618 SR
1,578 Elo+

VS

Team Averages
Level 79
1,280 SR
1,251 Elo+
Sol
Sol
HydRo Fs
Sol
Level 98
God Stats
15W - 27L
1,344 SR
Queue Stats
43W - 64L
1,256 Elo+
Party 1
Anhur
Anhur
mrhugofequero
Anhur
Level 18
God Stats
21W - 33L
1,298 SR
Queue Stats
25W - 45L
1,215 Elo+
Party 1
Vamana
Vamana
x ViRus T xx
Vamana
Level 122
God Stats
3W - 11L
1,198 SR
Queue Stats
101W - 144L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AshlyEnjoyer
Ah Puch
16
6 / 0 / 7
9,840
820
19,363
9,865
5,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
0 / 1 / 12
9,578
798
5,501
10,402
10,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
6 / 1 / 6
9,724
810
13,798
13,626
16,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,740
645
10,034
11,567
4,840
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 4 / 2
7,823
652
4,391
14,555
5,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
10
2 / 7 / 0
7,796
650
6,193
24,539
11,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
12
Kills
2
2
Deaths
13
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AshlyEnjoyer
Ah Puch
6
0
7
9.5
L
0
2
0
0
W
0
1
12
6
W
6
1
6
9
L
0
4
2
0.25
L
Vamana
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,662
Damage
20,618
33,893
Taken
50,661
33,718
Mitigated
21,652
13,819
Healing
14,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AshlyEnjoyer
Ah Puch
19,363
1,883
0
7,410
9,865
5,917
815
2,986
6,879
54,318
0
L
10,034
2,482
271
3,149
11,567
4,840
0
5,753
5,667
38,192
0
W
5,501
1,448
0
3,128
10,402
10,831
727
3,992
6,410
27,519
0
W
13,798
1,701
407
2,874
13,626
16,970
831
3,074
10,552
0
26,326
L
4,391
2,019
42
2,959
14,555
5,715
0
5,753
8,351
0
20,111
L
Vamana
6,193
3,170
1,044
6,586
24,539
11,097
21
13,543
10,580
0
19,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,142
Gold Earned
23,359
143
Minions Killed
116
0
Camps Cleared
0
694,233
Distance Traveled
631,252
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,840
820
95
8
0
235,182
4
L
Sol
7,740
645
59
5
0
209,297
0
W
Ganesha
9,578
798
4
0
0
228,901
2
W
Mulan
9,724
810
44
4
0
230,150
1
L
Anhur
7,823
652
37
3
0
188,381
0
L
Vamana
7,796
650
20
2
0
233,574
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role