Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
LuckiJ0K3r
He Bo
Level 128
God Stats
0W - 1L
1,807 SR
Queue Stats
13W - 16L
1,475 Elo+
Solo
Zhong Kui
Zhong Kui
N8VAlaskanFire
Zhong Kui
Level 138
God Stats
1W - 3L
1,460 SR
Queue Stats
80W - 80L
1,515 Elo+
Party 1
Gilgamesh
Gilgamesh
Theoutsider456
Gilgamesh
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,560 Elo+
Party 1
Yemoja
Yemoja
chocobpa
Yemoja
Level 146
God Stats
3W - 7L
1,354 SR
Queue Stats
475W - 535L
1,497 Elo+
Solo
Team Averages
Level 140
1,524 SR
1,509 Elo+

VS

Team Averages
Level 124
1,535 SR
1,483 Elo+
Hel
Hel
Bpuddin5305
Hel
Level 126
God Stats
6W - 1L
1,768 SR
Queue Stats
132W - 162L
1,459 Elo+
Party 2
Odin
Odin
BroTwiggEarth
Odin
Level 152
God Stats
2W - 2L
1,602 SR
Queue Stats
101W - 103L
1,436 Elo+
Solo
Chiron
Chiron
Curtis455
Chiron
Level 141
God Stats
1W - 1L
1,303 SR
Queue Stats
135W - 159L
1,455 Elo+
Party 2
Thanatos
Thanatos
Dracula007666
Thanatos
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 19L
1,573 Elo+
Party 3
He Bo
He Bo
Paladin_Madman
He Bo
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 40L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
6 / 7 / 1
9,905
762
19,006
16,102
6,999
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
16
4 / 7 / 1
9,127
702
12,994
15,312
5,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
N8VAlaskanFire
Zhong Kui
13
1 / 5 / 3
8,119
625
9,891
13,961
8,193
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Theoutsider456
Gilgamesh
14
0 / 4 / 7
8,748
673
7,522
16,409
13,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
chocobpa
Yemoja
17
0 / 3 / 7
8,860
682
5,039
14,040
13,880
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 16
9,954
766
2,923
13,433
10,314
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
5 / 1 / 16
10,101
777
9,108
15,736
21,011
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
Curtis455
Chiron
18
7 / 3 / 13
10,691
822
23,901
15,390
8,625
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Dracula007666
Thanatos
18
10 / 4 / 7
11,002
846
16,689
15,761
10,404
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 3 / 14
10,268
790
16,797
11,596
5,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
92
11
Kills
26
26
Deaths
12
19
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
6
7
1
0.93
W
0
1
16
8
W
5
1
16
13
W
Chiron
Curtis455
Chiron
7
3
13
4.5
W
Thanatos
Dracula007666
Thanatos
10
4
7
3.38
L
He Bo
4
7
1
0.64
L
Zhong Kui
N8VAlaskanFire
Zhong Kui
1
5
3
0.5
W
4
3
14
3.67
L
Gilgamesh
Theoutsider456
Gilgamesh
0
4
7
0.88
L
Yemoja
chocobpa
Yemoja
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,452
Damage
69,418
75,824
Taken
71,916
48,329
Mitigated
56,180
23,065
Healing
48,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
19,006
8,381
1,006
1,981
16,102
6,999
58
4,873
11,229
0
34,197
W
2,923
64
16,996
7,815
13,433
10,314
449
5,034
8,399
6,940
0
W
9,108
752
2,102
3,322
15,736
21,011
181
4,580
11,156
0
17,138
W
Chiron
Curtis455
Chiron
23,901
4,939
2,305
3,323
15,390
8,625
774
7,860
7,530
0
42,184
W
Thanatos
Dracula007666
Thanatos
16,689
3,530
485
10,695
15,761
10,404
1,507
6,797
8,964
0
25,426
L
He Bo
12,994
1,041
753
1,712
15,312
5,396
0
3,716
11,596
20,303
0
L
Zhong Kui
N8VAlaskanFire
Zhong Kui
9,891
710
670
3,939
13,961
8,193
0
4,249
9,712
23,100
0
W
16,797
999
826
1,122
11,596
5,826
1,387
3,653
7,943
31,990
0
L
Gilgamesh
Theoutsider456
Gilgamesh
7,522
1,603
1,787
1,693
16,409
13,861
0
4,014
12,395
0
13,486
L
Yemoja
chocobpa
Yemoja
5,039
1,639
5,617
3,907
14,040
13,880
104
2,868
11,172
15,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,759
Gold Earned
52,016
118
Minions Killed
118
0
Camps Cleared
0
1,029,957
Distance Traveled
1,331,556
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,905
762
39
3
0
195,996
1
W
Hel
9,954
766
6
0
0
263,294
1
W
Odin
10,101
777
22
2
0
267,147
0
W
Chiron
10,691
822
44
3
0
257,998
0
W
Thanatos
11,002
846
16
1
0
275,526
0
L
He Bo
9,127
702
22
2
0
210,848
1
L
Zhong Kui
8,119
625
27
2
0
175,878
0
W
He Bo
10,268
790
30
2
0
267,591
2
L
Gilgamesh
8,748
673
9
1
0
245,655
0
L
Yemoja
8,860
682
21
2
0
201,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role