Player Matchup

Chang'e
Chang'e
Bapo El Chapo
Chang'e
Level 105
God Stats
4W - 3L
1,540 SR
Queue Stats
60W - 86L
1,468 Elo+
Party 2
Cernunnos
Cernunnos
Djackson39
Cernunnos
Level 97
God Stats
6W - 3L
1,708 SR
Queue Stats
49W - 69L
1,471 Elo+
Party 2
Baron Samedi
Baron Samedi
OwO_HealingWeird
Baron Samedi
Level 84
God Stats
1W - 1L
1,302 SR
Queue Stats
100W - 103L
1,453 Elo+
Party 3
Mercury
Mercury
OwO_ccube69
Mercury
Level 120
God Stats
7W - 7L
1,380 SR
Queue Stats
391W - 392L
1,497 Elo+
Party 3
Danzaburou
Danzaburou
Rokkt
Danzaburou
Level 62
God Stats
3W - 1L
1,658 SR
Queue Stats
9W - 15L
1,425 Elo+
Party 2
Team Averages
Level 94
1,517 SR
1,463 Elo+

VS

Team Averages
Level 107
1,487 SR
1,506 Elo+
Charybdis
Charybdis
SirxDiddy
Charybdis
Level 64
God Stats
1W - 2L
1,393 SR
Queue Stats
39W - 41L
1,414 Elo+
Party 1
Ra
Ra
Sonustra
Ra
Level 89
God Stats
1W - 1L
1,476 SR
Queue Stats
94W - 75L
1,530 Elo+
Party 1
Yemoja
Yemoja
StressLevel-Zero
Yemoja
Level 120
God Stats
2W - 3L
1,419 SR
Queue Stats
110W - 87L
1,536 Elo+
Party 1
Baron Samedi
Baron Samedi
the1jaeo
Baron Samedi
Level 160
God Stats
1W - 2L
1,484 SR
Queue Stats
186W - 172L
1,540 Elo+
Solo
Thanatos
Thanatos
zon111
Thanatos
Level 104
God Stats
9W - 5L
1,665 SR
Queue Stats
57W - 54L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
14
2 / 1 / 2
8,472
565
7,510
9,052
3,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Djackson39
Cernunnos
14
3 / 1 / 2
8,952
597
10,086
11,328
5,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
OwO_HealingWeird
Baron Samedi
11
1 / 1 / 4
7,772
518
6,752
8,805
8,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
OwO_ccube69
Mercury
15
3 / 1 / 4
9,014
601
7,134
12,564
4,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Rokkt
Danzaburou
16
2 / 0 / 3
9,803
654
9,949
12,583
4,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
SirxDiddy
Charybdis
12
0 / 3 / 0
6,863
458
5,211
13,679
3,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
1 / 3 / 0
7,683
512
5,385
8,672
4,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 3
6,955
464
5,745
12,046
7,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
the1jaeo
Baron Samedi
13
0 / 4 / 2
7,358
491
7,797
11,358
8,985
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
zon111
Thanatos
12
3 / 1 / 1
7,443
496
6,199
14,187
5,609
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
11
Kills
4
4
Deaths
12
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
2
1
2
3
W
Cernunnos
Djackson39
Cernunnos
3
1
2
4
W
Baron Samedi
OwO_HealingWeird
Baron Samedi
1
1
4
3
W
Mercury
OwO_ccube69
Mercury
3
1
4
5
W
Danzaburou
Rokkt
Danzaburou
2
0
3
3.5
L
Charybdis
SirxDiddy
Charybdis
0
3
0
0
L
1
3
0
0.33
L
0
1
3
1.5
L
Baron Samedi
the1jaeo
Baron Samedi
0
4
2
0.25
L
Thanatos
zon111
Thanatos
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,431
Damage
30,337
54,332
Taken
59,942
27,442
Mitigated
29,604
28,606
Healing
28,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
7,510
682
1,296
5,422
9,052
3,757
150
2,162
6,890
74,718
0
W
Cernunnos
Djackson39
Cernunnos
10,086
4,382
0
7,827
11,328
5,211
1,026
7,235
4,093
0
61,850
W
Baron Samedi
OwO_HealingWeird
Baron Samedi
6,752
936
1,156
2,812
8,805
8,949
138
4,182
4,623
24,905
0
W
Mercury
OwO_ccube69
Mercury
7,134
3,427
0
1,652
12,564
4,691
0
2,990
9,574
0
85,512
W
Danzaburou
Rokkt
Danzaburou
9,949
3,444
0
8,441
12,583
4,834
1,152
2,204
10,379
0
86,297
L
Charybdis
SirxDiddy
Charybdis
5,211
2,695
0
6,215
13,679
3,731
0
817
12,862
0
48,714
L
5,385
679
389
3,056
8,672
4,103
0
4,594
4,078
67,498
0
L
5,745
1,249
2,079
3,842
12,046
7,176
0
3,567
8,479
30,283
878
L
Baron Samedi
the1jaeo
Baron Samedi
7,797
365
36
3,221
11,358
8,985
0
1,649
9,709
49,984
0
L
Thanatos
zon111
Thanatos
6,199
1,786
0
9,360
14,187
5,609
0
3,635
10,552
0
42,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,013
Gold Earned
36,302
534
Minions Killed
444
0
Camps Cleared
0
1,510,910
Distance Traveled
1,432,180
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,472
565
142
9
0
292,555
3
W
Cernunnos
8,952
597
109
7
0
262,814
0
W
Baron Samedi
7,772
518
28
2
0
269,837
1
W
Mercury
9,014
601
129
9
0
387,270
6
W
Danzaburou
9,803
654
126
8
0
298,434
3
L
Charybdis
6,863
458
97
6
0
281,055
4
L
Ra
7,683
512
131
9
0
292,842
4
L
Yemoja
6,955
464
38
3
0
284,847
2
L
Baron Samedi
7,358
491
98
7
0
247,361
3
L
Thanatos
7,443
496
80
5
0
326,075
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role