Player Matchup

Ymir
Ymir
FaintColt177005
Ymir
Level 83
God Stats
1W - 3L
1,167 SR
Queue Stats
13W - 21L
1,367 Elo+
Party 1
Merlin
Merlin
IAncalagon
Merlin
Level 66
God Stats
5W - 3L
1,349 SR
Queue Stats
83W - 77L
1,492 Elo+
Solo
Cthulhu
Cthulhu
Realmsek
Cthulhu
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 16L
1,172 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Seditiondawg
Morgan Le Fay
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 143L
1,428 Elo+
Solo
Cernunnos
Cernunnos
Vexin Tritops
Cernunnos
Level 109
God Stats
3W - 2L
1,541 SR
Queue Stats
9W - 19L
1,349 Elo+
Party 1
Team Averages
Level 88
1,411 SR
1,362 Elo+

VS

Team Averages
Level 91
1,390 SR
1,412 Elo+
Bellona
Bellona
Akeeo
Bellona
Level 91
God Stats
0W - 2L
1,301 SR
Queue Stats
101W - 109L
1,502 Elo+
Party 2
Ymir
Ymir
HappyDepression
Ymir
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,354 Elo+
Solo
Baron Samedi
Baron Samedi
Lutin3
Baron Samedi
Level 120
God Stats
1W - 2L
1,355 SR
Queue Stats
17W - 24L
1,392 Elo+
Party 2
Kukulkan
Kukulkan
Xd13095
Kukulkan
Level 60
God Stats
5W - 4L
1,605 SR
Queue Stats
174W - 218L
1,374 Elo+
Solo
Nox
Nox
luiscab690
Nox
Level 106
God Stats
0W - 3L
1,192 SR
Queue Stats
544W - 580L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 6
10,802
1,080
9,464
9,616
10,957
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
IAncalagon
Merlin
16
3 / 2 / 7
10,957
1,096
9,118
4,355
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Realmsek
Cthulhu
16
1 / 0 / 7
9,992
999
4,271
3,184
3,786
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Morgan Le Fay
Seditiondawg
Morgan Le Fay
16
1 / 1 / 8
10,351
1,035
12,478
8,504
3,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
Vexin Tritops
Cernunnos
16
1 / 0 / 4
9,578
958
9,093
4,204
1,785
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

293

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Akeeo
Bellona
14
0 / 3 / 2
9,568
957
5,553
14,468
14,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 4 / 2
9,641
964
2,560
14,734
14,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Lutin3
Baron Samedi
16
1 / 2 / 3
10,392
1,039
8,732
6,431
3,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kukulkan
Xd13095
Kukulkan
14
2 / 2 / 0
9,846
985
4,006
5,649
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 1 / 2
9,292
929
4,050
8,368
3,754
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
12
Kills
4
4
Deaths
12
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
Akeeo
Bellona
0
3
2
0.33
W
6
1
6
9
L
0
4
2
0.25
W
Merlin
IAncalagon
Merlin
3
2
7
3.25
L
Baron Samedi
Lutin3
Baron Samedi
1
2
3
1.25
W
Cthulhu
Realmsek
Cthulhu
1
0
7
4.5
W
Morgan Le Fay
Seditiondawg
Morgan Le Fay
1
1
8
5
W
Cernunnos
Vexin Tritops
Cernunnos
1
0
4
3
L
Kukulkan
Xd13095
Kukulkan
2
2
0
1
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,424
Damage
24,901
29,863
Taken
49,650
22,480
Mitigated
38,514
1,667
Healing
6,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Akeeo
Bellona
5,553
1,895
1,013
2,062
14,468
14,341
0
8,912
5,556
0
16,902
W
9,464
1,017
0
0
9,616
10,957
0
6,445
3,171
14,134
0
L
2,560
366
0
757
14,734
14,752
0
11,347
3,387
13,353
0
W
Merlin
IAncalagon
Merlin
9,118
167
0
0
4,355
1,957
0
2,759
1,596
36,433
0
L
Baron Samedi
Lutin3
Baron Samedi
8,732
135
1,554
711
6,431
3,291
0
4,774
1,657
35,212
0
W
Cthulhu
Realmsek
Cthulhu
4,271
164
628
0
3,184
3,786
0
1,409
1,775
23,451
0
W
Morgan Le Fay
Seditiondawg
Morgan Le Fay
12,478
619
0
815
8,504
3,995
0
5,092
3,412
24,244
0
W
Cernunnos
Vexin Tritops
Cernunnos
9,093
3,096
0
224
4,204
1,785
0
3,643
561
0
25,261
L
Kukulkan
Xd13095
Kukulkan
4,006
264
0
217
5,649
2,376
0
3,509
2,140
19,737
0
L
4,050
790
0
0
8,368
3,754
0
6,789
1,579
11,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,680
Gold Earned
48,739
177
Minions Killed
169
10
Camps Cleared
6
906,311
Distance Traveled
747,378
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,568
957
24
2
2
170,211
0
W
Ymir
10,802
1,080
7
1
0
174,839
0
L
Ymir
9,641
964
14
1
0
136,848
1
W
Merlin
10,957
1,096
77
8
1
193,152
0
L
Baron Samedi
10,392
1,039
70
7
0
167,393
0
W
Cthulhu
9,992
999
29
3
1
164,023
0
W
Morgan Le Fay
10,351
1,035
23
2
5
184,295
0
W
Cernunnos
9,578
958
41
4
3
190,002
0
L
Kukulkan
9,846
985
37
4
3
112,137
1
L
Nox
9,292
929
24
2
1
160,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role