Player Matchup

Nox
Nox
Luxbeam
Nox
Level 28
God Stats
4W - 1L
1,825 SR
Queue Stats
90W - 72L
1,488 Elo+
Party 1
Horus
Horus
SplicerOfUne
Horus
Level 40
God Stats
3W - 1L
1,673 SR
Queue Stats
105W - 89L
1,550 Elo+
Party 1
Sun Wukong
Sun Wukong
boggotheclown
Sun Wukong
Level 60
God Stats
17W - 19L
1,567 SR
Queue Stats
202W - 188L
1,491 Elo+
Party 1
Team Averages
Level 43
1,688 SR
1,510 Elo+

VS

Team Averages
Level 98
1,425 SR
1,383 Elo+
Nox
Nox
DaHoodHero
Nox
Level 103
God Stats
0W - 1L
1,235 SR
Queue Stats
29W - 16L
1,586 Elo+
Solo
Xing Tian
Xing Tian
LG-Hidden
Xing Tian
Level 87
God Stats
1W - 2L
1,539 SR
Queue Stats
6W - 11L
1,363 Elo+
Party 2
Thor
Thor
XStephCurryGoatX
Thor
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,198 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
15
6 / 3 / 6
11,659
729
12,025
9,393
5,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 1 / 9
11,821
739
10,004
16,041
23,241
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
boggotheclown
Sun Wukong
16
3 / 6 / 8
11,861
741
12,032
17,286
13,383
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 2
12,157
760
16,097
11,428
6,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xing Tian
LG-Hidden
Xing Tian
16
2 / 3 / 3
11,492
718
7,064
18,848
20,769
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 5 / 5
10,373
648
8,135
13,450
6,423
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
12
Kills
10
10
Deaths
12
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
7
4
2
2
L
Xing Tian
LG-Hidden
Xing Tian
2
3
3
1.17
W
Nox
6
3
6
3
W
3
1
9
7.5
L
1
5
5
0.7
W
Sun Wukong
boggotheclown
Sun Wukong
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,061
Damage
31,296
42,720
Taken
43,726
42,232
Mitigated
33,305
10,088
Healing
3,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,097
1,137
0
1,500
11,428
6,113
0
3,218
7,980
62,170
0
L
Xing Tian
LG-Hidden
Xing Tian
7,064
866
0
681
18,848
20,769
237
5,070
13,522
35,877
0
W
Nox
12,025
1,069
0
750
9,393
5,608
849
6,321
3,072
36,900
0
W
10,004
4,629
1,563
4,669
16,041
23,241
594
9,435
6,606
0
26,264
L
8,135
1,873
0
928
13,450
6,423
271
3,103
10,116
0
35,814
W
Sun Wukong
boggotheclown
Sun Wukong
12,032
4,515
0
3,106
17,286
13,383
1,582
7,529
9,757
0
45,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,341
Gold Earned
34,022
148
Minions Killed
183
0
Camps Cleared
0
793,904
Distance Traveled
774,004
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
12,157
760
97
6
0
268,588
1
L
Xing Tian
11,492
718
39
2
0
260,397
3
W
Nox
11,659
729
54
3
0
214,997
2
W
Horus
11,821
739
23
1
0
302,155
4
L
Thor
10,373
648
47
3
0
245,019
3
W
Sun Wukong
11,861
741
71
4
0
276,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role