Player Matchup

Cupid
Cupid
Kangoroo
Cupid
Level 154
God Stats
5W - 2L
1,623 SR
Queue Stats
37W - 30L
1,583 Elo+
Party 2
Kuzenbo
Kuzenbo
Zarafiel
Kuzenbo
Level 159
God Stats
10W - 2L
1,799 SR
Queue Stats
26W - 16L
1,571 Elo+
Party 2
Ishtar
Ishtar
iAV23
Ishtar
Level 108
God Stats
14W - 19L
1,477 SR
Queue Stats
135W - 120L
1,595 Elo+
Solo
King Arthur
King Arthur
imThegreatest14
King Arthur
Level 126
God Stats
10W - 10L
1,499 SR
Queue Stats
384W - 382L
1,529 Elo+
Solo
Hera
Hera
sakosburitos
Hera
Level 66
God Stats
1W - 0L
1,629 SR
Queue Stats
26W - 19L
1,576 Elo+
Party 2
Team Averages
Level 123
1,606 SR
1,571 Elo+

VS

Team Averages
Level 85
1,474 SR
1,564 Elo+
Hel
Hel
Alukard627
Hel
Level 124
God Stats
0W - 1L
1,327 SR
Queue Stats
46W - 37L
1,568 Elo+
Solo
Horus
Horus
Gurrentaco
Horus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,599 Elo+
Party 3
Tiamat
Tiamat
Marnockii
Tiamat
Level 149
God Stats
71W - 58L
1,625 SR
Queue Stats
591W - 534L
1,621 Elo+
Party 3
Neith
Neith
XDBRUHHXD
Neith
Level 82
God Stats
0W - 1L
1,218 SR
Queue Stats
86W - 91L
1,507 Elo+
Party 1
Xing Tian
Xing Tian
Yourmomscousin
Xing Tian
Level 44
God Stats
0W - 2L
1,702 SR
Queue Stats
49W - 50L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Kangoroo
Cupid
15
2 / 1 / 13
8,774
731
13,617
11,709
5,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
Zarafiel
Kuzenbo
16
5 / 1 / 8
9,840
820
10,041
13,893
20,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
iAV23
Ishtar
17
8 / 2 / 7
10,361
863
12,078
12,287
5,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
imThegreatest14
King Arthur
15
2 / 0 / 10
8,468
706
11,812
17,214
14,049
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

15
2 / 1 / 11
8,826
736
13,916
5,985
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 3
8,007
667
10,156
13,068
7,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Horus
14
0 / 3 / 4
8,020
668
4,625
14,823
15,096
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
Marnockii
Tiamat
17
3 / 2 / 2
9,819
818
21,102
11,288
9,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
XDBRUHHXD
Neith
15
2 / 4 / 1
8,684
724
7,049
12,778
6,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
Yourmomscousin
Xing Tian
14
0 / 5 / 3
8,242
687
5,544
19,676
20,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
18
19
Kills
5
5
Deaths
19
49
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
Horus
0
3
4
0.67
W
Cupid
Kangoroo
Cupid
2
1
13
8.5
L
Tiamat
Marnockii
Tiamat
3
2
2
2
L
Neith
XDBRUHHXD
Neith
2
4
1
0.63
L
Xing Tian
Yourmomscousin
Xing Tian
0
5
3
0.3
W
Kuzenbo
Zarafiel
Kuzenbo
5
1
8
9
W
Ishtar
iAV23
Ishtar
8
2
7
5.75
W
King Arthur
imThegreatest14
King Arthur
2
0
10
7
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,464
Damage
48,476
61,088
Taken
71,633
48,290
Mitigated
59,497
14,794
Healing
28,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,156
472
6,758
5,758
13,068
7,006
0
5,767
7,301
34,037
0
L
Horus
4,625
1,791
1,935
2,774
14,823
15,096
0
3,776
11,047
0
6,282
W
Cupid
Kangoroo
Cupid
13,617
8,433
1,192
4,921
11,709
5,314
314
7,323
4,386
0
34,663
L
Tiamat
Marnockii
Tiamat
21,102
1,731
188
3,937
11,288
9,967
0
5,270
6,018
61,253
0
L
Neith
XDBRUHHXD
Neith
7,049
2,447
0
4,384
12,778
6,485
0
4,495
8,283
0
34,827
L
Xing Tian
Yourmomscousin
Xing Tian
5,544
338
0
2,856
19,676
20,943
0
4,649
15,027
12,744
0
W
Kuzenbo
Zarafiel
Kuzenbo
10,041
3,330
0
4,149
13,893
20,490
183
7,983
5,910
20,638
0
W
Ishtar
iAV23
Ishtar
12,078
7,723
0
2,370
12,287
5,908
0
6,829
5,458
0
47,130
W
King Arthur
imThegreatest14
King Arthur
11,812
362
0
1,662
17,214
14,049
0
10,133
7,081
0
23,603
W
13,916
2,048
0
500
5,985
2,529
28
4,534
1,451
35,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,269
Gold Earned
42,772
229
Minions Killed
232
0
Camps Cleared
0
1,263,820
Distance Traveled
1,237,987
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,007
667
69
6
0
243,141
0
L
Horus
8,020
668
6
1
0
265,141
0
W
Cupid
8,774
731
55
5
0
227,267
2
L
Tiamat
9,819
818
101
8
0
271,367
1
L
Neith
8,684
724
46
4
0
216,870
0
L
Xing Tian
8,242
687
10
1
0
241,468
3
W
Kuzenbo
9,840
820
28
2
0
254,474
2
W
Ishtar
10,361
863
76
6
0
244,320
2
W
King Arthur
8,468
706
21
2
0
280,669
1
W
Hera
8,826
736
49
4
0
257,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role