Player Matchup

Gilgamesh
Gilgamesh
A_traore
Gilgamesh
Level 89
God Stats
5W - 2L
1,751 SR
Queue Stats
188W - 203L
1,373 Elo+
Party 2
Scylla
Scylla
ISmokaTTV
Scylla
Level 89
God Stats
2W - 3L
1,618 SR
Queue Stats
44W - 42L
1,483 Elo+
Solo
Maui
Maui
JamonecakesUwU
Maui
Level 55
God Stats
1W - 3L
1,385 SR
Queue Stats
74W - 88L
1,416 Elo+
Party 3
Serqet
Serqet
aidangwhd
Serqet
Level 121
God Stats
0W - 2L
1,271 SR
Queue Stats
310W - 307L
1,458 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
pi__fe
Ah Muzen Cab
Level 28
God Stats
4W - 8L
1,380 SR
Queue Stats
100W - 146L
1,366 Elo+
Party 2
Team Averages
Level 76
1,481 SR
1,419 Elo+

VS

Team Averages
Level 153
1,791 SR
1,752 Elo+
Da Ji
Da Ji
MrLandro
Da Ji
Level 158
God Stats
13W - 4L
1,647 SR
Queue Stats
425W - 122L
1,707 Elo+
Party 1
Medusa
Medusa
RiaslsMyWaifu
Medusa
Level 129
God Stats
2W - 0L
1,756 SR
Queue Stats
79W - 47L
1,667 Elo+
Party 1
King Arthur
King Arthur
Shido-Tokisaki--
King Arthur
Level 160
God Stats
51W - 8L
1,913 SR
Queue Stats
2,504W - 224L
1,987 Elo+
Party 1
Artio
Artio
Torell__
Artio
Level 158
God Stats
3W - 0L
2,024 SR
Queue Stats
803W - 173L
1,839 Elo+
Party 1
Nox
Nox
iamDBami
Nox
Level 160
God Stats
23W - 20L
1,616 SR
Queue Stats
1,067W - 373L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
A_traore
Gilgamesh
15
0 / 11 / 1
10,162
1,016
7,827
34,453
30,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
ISmokaTTV
Scylla
15
1 / 4 / 0
10,231
1,023
10,736
13,975
4,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 4 / 2
10,383
1,038
6,861
21,653
26,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Serqet
aidangwhd
Serqet
14
1 / 12 / 0
9,542
954
11,968
24,686
12,705
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
pi__fe
Ah Muzen Cab
14
0 / 8 / 0
9,080
908
4,632
15,051
5,729
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

357

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
MrLandro
Da Ji
18
8 / 2 / 19
12,077
1,208
20,551
11,373
6,574
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
11 / 0 / 17
12,407
1,241
39,271
9,860
5,700
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

King Arthur
Shido-Tokisaki--
King Arthur
18
6 / 0 / 23
11,839
1,184
15,327
13,591
16,948
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artio
Torell__
Artio
18
5 / 0 / 24
12,458
1,246
11,028
15,655
30,893
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
9 / 0 / 23
12,261
1,226
18,428
6,497
3,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
145
2
Kills
39
39
Deaths
2
3
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
A_traore
Gilgamesh
0
11
1
0.05
L
Scylla
ISmokaTTV
Scylla
1
4
0
0.25
L
0
4
2
0.25
W
Da Ji
MrLandro
Da Ji
8
2
19
8.75
W
11
0
17
19.5
W
King Arthur
Shido-Tokisaki--
King Arthur
6
0
23
17.5
W
Artio
Torell__
Artio
5
0
24
17
L
Serqet
aidangwhd
Serqet
1
12
0
0.08
W
9
0
23
20.5
L
Ah Muzen Cab
pi__fe
Ah Muzen Cab
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,024
Damage
104,605
109,818
Taken
56,976
79,457
Mitigated
63,665
2,735
Healing
13,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
A_traore
Gilgamesh
7,827
1,965
906
722
34,453
30,042
0
10,118
24,335
0
23,336
L
Scylla
ISmokaTTV
Scylla
10,736
1,387
0
0
13,975
4,928
0
2,563
11,412
34,310
0
L
6,861
1,162
0
644
21,653
26,053
0
5,735
15,918
11,294
0
W
Da Ji
MrLandro
Da Ji
20,551
7,190
0
0
11,373
6,574
0
3,954
7,179
0
34,197
W
39,271
20,409
0
1,270
9,860
5,700
0
3,043
6,422
23
54,508
W
King Arthur
Shido-Tokisaki--
King Arthur
15,327
2,024
0
0
13,591
16,948
0
4,004
9,431
366
34,812
W
Artio
Torell__
Artio
11,028
1,351
4,799
6,013
15,655
30,893
0
5,451
9,990
18,928
0
L
Serqet
aidangwhd
Serqet
11,968
2,877
0
124
24,686
12,705
0
6,972
17,714
0
19,920
W
18,428
2,525
613
1,303
6,497
3,550
0
1,145
5,052
34,568
0
L
Ah Muzen Cab
pi__fe
Ah Muzen Cab
4,632
1,352
0
339
15,051
5,729
0
4,457
10,594
0
16,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,398
Gold Earned
61,042
132
Minions Killed
182
6
Camps Cleared
8
824,640
Distance Traveled
1,059,697
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,162
1,016
21
2
1
179,572
0
L
Scylla
10,231
1,023
59
6
1
182,366
0
L
Maui
10,383
1,038
12
1
0
181,715
0
W
Da Ji
12,077
1,208
31
3
1
192,291
0
W
Medusa
12,407
1,241
42
4
3
213,533
0
W
King Arthur
11,839
1,184
51
5
3
226,830
0
W
Artio
12,458
1,246
13
1
0
222,790
0
L
Serqet
9,542
954
28
3
2
162,345
0
W
Nox
12,261
1,226
45
5
1
204,253
1
L
Ah Muzen Cab
9,080
908
12
1
2
118,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role