Player Matchup

Nike
Nike
CultCulture
Nike
Level 78
God Stats
6W - 7L
1,493 SR
Queue Stats
82W - 80L
1,533 Elo+
Solo
Cabrakan
Cabrakan
I Love Lonzo
Cabrakan
Level 68
God Stats
9W - 7L
1,603 SR
Queue Stats
49W - 49L
1,504 Elo+
Solo
Ishtar
Ishtar
SlySneakyBear
Ishtar
Level 65
God Stats
16W - 10L
1,328 SR
Queue Stats
126W - 142L
1,370 Elo+
Solo
Fenrir
Fenrir
VizTa Blood
Fenrir
Level 147
God Stats
1W - 2L
1,189 SR
Queue Stats
195W - 219L
1,336 Elo+
Solo
Scylla
Scylla
roboy
Scylla
Level 84
God Stats
7W - 7L
1,517 SR
Queue Stats
266W - 321L
1,375 Elo+
Solo
Team Averages
Level 88
1,426 SR
1,424 Elo+

VS

Team Averages
Level 74
1,498 SR
1,442 Elo+
Pele
Pele
Crxitcal
Pele
Level 57
God Stats
0W - 1L
1,391 SR
Queue Stats
6W - 12L
1,274 Elo+
Party 1
Amaterasu
Amaterasu
FateFulWeeb
Amaterasu
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 129L
1,415 Elo+
Party 1
Nu Wa
Nu Wa
KingJersey__
Nu Wa
Level 118
God Stats
0W - 6L
1,258 SR
Queue Stats
107W - 108L
1,464 Elo+
Party 2
Skadi
Skadi
So-Ap4
Skadi
Level 57
God Stats
5W - 2L
1,728 SR
Queue Stats
12W - 6L
1,564 Elo+
Party 2
Sylvanus
Sylvanus
jrichxx420
Sylvanus
Level 52
God Stats
1W - 2L
1,615 SR
Queue Stats
9W - 5L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 3
11,275
593
12,587
10,043
8,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cabrakan
I Love Lonzo
Cabrakan
15
4 / 2 / 13
10,375
546
5,756
17,927
21,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 6 / 4
10,230
538
10,690
20,736
8,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
16
4 / 4 / 8
9,636
507
7,392
17,279
8,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
roboy
Scylla
16
9 / 4 / 6
10,567
556
20,018
11,061
4,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
2 / 4 / 4
7,759
408
6,001
13,189
8,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
FateFulWeeb
Amaterasu
14
0 / 3 / 0
8,173
430
3,191
17,962
9,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
8 / 4 / 3
11,502
605
19,218
13,827
4,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
So-Ap4
Skadi
13
3 / 6 / 1
8,357
440
10,232
14,656
5,900
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
jrichxx420
Sylvanus
12
3 / 5 / 7
8,676
457
4,923
16,215
15,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
31
22
Kills
16
16
Deaths
22
34
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Pele
2
4
4
1
W
2
0
3
3.5
L
Amaterasu
FateFulWeeb
Amaterasu
0
3
0
0
W
Cabrakan
I Love Lonzo
Cabrakan
4
2
13
5.25
L
8
4
3
2.38
W
3
6
4
0.83
L
Skadi
So-Ap4
Skadi
3
6
1
0.58
W
Fenrir
4
4
8
2
L
Sylvanus
jrichxx420
Sylvanus
3
5
7
1.3
W
Scylla
roboy
Scylla
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,443
Damage
43,565
77,046
Taken
75,849
50,571
Mitigated
44,479
22,971
Healing
18,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
6,001
1,794
0
475
13,189
8,569
84
6,766
6,042
0
38,477
W
12,587
2,130
0
1,692
10,043
8,366
587
1,919
8,124
0
95,025
L
Amaterasu
FateFulWeeb
Amaterasu
3,191
733
0
5,913
17,962
9,414
1,584
1,259
15,860
0
55,028
W
Cabrakan
I Love Lonzo
Cabrakan
5,756
1,253
441
5,571
17,927
21,337
280
5,561
12,366
32,856
0
L
19,218
6,069
0
4,656
13,827
4,833
3,072
3,400
10,318
106,741
1,977
W
10,690
4,853
0
8,876
20,736
8,004
2,233
11,542
9,194
0
93,606
L
Skadi
So-Ap4
Skadi
10,232
5,048
0
1,691
14,656
5,900
224
5,662
8,684
0
58,820
W
Fenrir
7,392
2,283
0
3,905
17,279
8,612
1,008
2,045
15,234
32
64,345
L
Sylvanus
jrichxx420
Sylvanus
4,923
2,668
995
4,775
16,215
15,763
0
7,727
8,043
17,412
0
W
Scylla
roboy
Scylla
20,018
1,286
0
2,486
11,061
4,252
1,364
2,879
8,182
69,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,083
Gold Earned
44,467
548
Minions Killed
429
0
Camps Cleared
0
1,636,004
Distance Traveled
1,587,201
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,759
408
54
3
0
343,694
0
W
Nike
11,275
593
182
10
0
373,715
4
L
Amaterasu
8,173
430
106
6
0
316,392
0
W
Cabrakan
10,375
546
48
3
0
354,821
0
L
Nu Wa
11,502
605
160
8
0
330,038
6
W
Ishtar
10,230
538
143
8
0
256,878
2
L
Skadi
8,357
440
77
4
0
318,066
3
W
Fenrir
9,636
507
79
4
0
354,605
1
L
Sylvanus
8,676
457
32
2
0
279,011
5
W
Scylla
10,567
556
96
5
0
295,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role