Player Matchup

Cernunnos
Cernunnos
CeQota1
Cernunnos
Level 128
God Stats
4W - 2L
1,787 SR
Queue Stats
18W - 11L
1,624 Elo+
Party 1
Sobek
Sobek
Guto0Bueno
Sobek
Level 143
God Stats
4W - 1L
1,977 SR
Queue Stats
19W - 9L
1,659 Elo+
Party 1
Janus
Janus
Herdt
Janus
Level 160
God Stats
10W - 13L
1,667 SR
Queue Stats
298W - 237L
1,564 Elo+
Party 1
Atlas
Atlas
Qwäsër
Atlas
Level 160
God Stats
1W - 3L
1,614 SR
Queue Stats
73W - 43L
1,618 Elo+
Party 1
Loki
Loki
m4s7er
Loki
Level 146
God Stats
2W - 4L
1,598 SR
Queue Stats
51W - 36L
1,602 Elo+
Party 1
Team Averages
Level 147
1,729 SR
1,613 Elo+

VS

Team Averages
Level 116
1,442 SR
1,488 Elo+
Set
Set
 
Set
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DRUIDTSC
Izanami
Level 119
God Stats
0W - 1L
1,326 SR
Queue Stats
169W - 149L
1,499 Elo+
Party 2
Chaac
Chaac
francomoya
Chaac
Level 129
God Stats
0W - 1L
1,604 SR
Queue Stats
4W - 8L
1,435 Elo+
Party 3
Vulcan
Vulcan
joshex
Vulcan
Level 101
God Stats
0W - 1L
1,256 SR
Queue Stats
4W - 6L
1,507 Elo+
Party 3
Cthulhu
Cthulhu
rojkz
Cthulhu
Level 109
God Stats
5W - 6L
1,525 SR
Queue Stats
167W - 156L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CeQota1
Cernunnos
10
2 / 0 / 0
5,639
564
3,917
3,673
1,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
8
0 / 0 / 4
5,001
500
3,140
8,246
5,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Janus
Herdt
Janus
11
1 / 0 / 2
6,088
609
3,214
4,475
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
Qwäsër
Atlas
10
1 / 0 / 2
5,798
580
6,599
7,798
3,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Loki
m4s7er
Loki
10
6 / 2 / 1
6,110
611
4,475
7,752
2,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
8
1 / 3 / 0
5,245
525
4,557
9,416
3,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
DRUIDTSC
Izanami
9
0 / 0 / 0
5,106
511
3,267
4,355
1,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
10
1 / 2 / 0
5,932
593
5,257
9,846
5,176
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Vulcan
joshex
Vulcan
10
0 / 3 / 1
5,565
557
2,540
5,164
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
rojkz
Cthulhu
8
0 / 2 / 0
5,089
509
2,016
6,284
3,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
10
Kills
2
2
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
3
0
0.33
W
Cernunnos
CeQota1
Cernunnos
2
0
0
2
L
Izanami
DRUIDTSC
Izanami
0
0
0
0
W
Sobek
0
0
4
2
W
Janus
Herdt
Janus
1
0
2
2
W
Atlas
Qwäsër
Atlas
1
0
2
2
L
Chaac
1
2
0
0.5
L
Vulcan
joshex
Vulcan
0
3
1
0.17
W
Loki
m4s7er
Loki
6
2
1
3.25
L
Cthulhu
rojkz
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,345
Damage
17,637
31,944
Taken
35,065
14,906
Mitigated
16,179
13,233
Healing
9,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
4,557
2,231
0
1,929
9,416
3,916
0
2,394
7,022
0
33,533
W
Cernunnos
CeQota1
Cernunnos
3,917
1,765
0
2,430
3,673
1,645
0
398
3,275
0
43,609
L
Izanami
DRUIDTSC
Izanami
3,267
2,469
0
2,488
4,355
1,236
0
811
3,544
0
43,704
W
Sobek
3,140
1,204
0
2,998
8,246
5,282
0
2,146
6,100
13,089
0
W
Janus
Herdt
Janus
3,214
369
0
1,188
4,475
1,565
0
960
3,515
49,455
0
W
Atlas
Qwäsër
Atlas
6,599
2,838
0
4,313
7,798
3,782
0
152
7,646
39,392
0
L
Chaac
5,257
1,562
0
3,491
9,846
5,176
0
5,354
4,043
0
42,335
L
Vulcan
joshex
Vulcan
2,540
736
0
394
5,164
2,051
0
2,714
2,438
34,713
0
W
Loki
m4s7er
Loki
4,475
1,321
0
2,304
7,752
2,632
0
690
7,062
0
24,543
L
Cthulhu
rojkz
Cthulhu
2,016
207
265
916
6,284
3,800
0
1,219
5,065
12,374
798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,636
Gold Earned
26,937
316
Minions Killed
335
0
Camps Cleared
0
1,016,778
Distance Traveled
996,076
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,245
525
56
6
0
199,562
2
W
Cernunnos
5,639
564
86
9
0
170,999
3
L
Izanami
5,106
511
89
9
0
185,013
3
W
Sobek
5,001
500
12
1
0
210,050
6
W
Janus
6,088
609
91
9
0
225,869
4
W
Atlas
5,798
580
76
8
0
191,233
2
L
Chaac
5,932
593
90
9
0
189,540
1
L
Vulcan
5,565
557
83
8
0
202,087
0
W
Loki
6,110
611
51
5
0
218,627
5
L
Cthulhu
5,089
509
17
2
0
219,874
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role