Player Matchup

Thanatos
Thanatos
Fenix1558
Thanatos
Level 109
God Stats
17W - 21L
1,512 SR
Queue Stats
729W - 689L
1,467 Elo+
Party 2
Artio
Artio
H0onesko0H
Artio
Level 61
God Stats
25W - 13L
1,669 SR
Queue Stats
208W - 144L
1,557 Elo+
Party 2
Ishtar
Ishtar
HSILVA
Ishtar
Level 41
God Stats
2W - 2L
1,213 SR
Queue Stats
35W - 32L
1,591 Elo+
Solo
Merlin
Merlin
Luigi2246
Merlin
Level 105
God Stats
4W - 3L
1,623 SR
Queue Stats
551W - 530L
1,483 Elo+
Party 2
Erlang Shen
Erlang Shen
elADCdelOESTE
Erlang Shen
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 33L
1,673 Elo+
Solo
Team Averages
Level 88
1,504 SR
1,554 Elo+

VS

Team Averages
Level 94
1,549 SR
1,597 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
B3ck3nd0rf
Charybdis
Level 155
God Stats
5W - 1L
1,605 SR
Queue Stats
45W - 33L
1,609 Elo+
Party 1
Athena
Athena
JustaCausa
Athena
Level 101
God Stats
3W - 1L
1,678 SR
Queue Stats
164W - 78L
1,710 Elo+
Party 1
Vulcan
Vulcan
RedNosedReindeer
Vulcan
Level 42
God Stats
1W - 0L
1,460 SR
Queue Stats
18W - 23L
1,429 Elo+
Solo
Bastet
Bastet
deiseKS
Bastet
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,738 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Fenix1558
Thanatos
12
3 / 1 / 3
6,972
536
5,820
9,329
4,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
10
3 / 2 / 2
6,554
504
2,614
10,244
9,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ishtar
HSILVA
Ishtar
10
0 / 6 / 1
5,833
449
3,605
10,644
2,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Luigi2246
Merlin
12
1 / 2 / 2
6,784
522
4,487
4,315
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
elADCdelOESTE
Erlang Shen
13
1 / 1 / 1
7,306
562
4,777
13,315
10,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
6 / 2 / 3
9,167
705
12,434
9,834
4,037
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charybdis
B3ck3nd0rf
Charybdis
13
0 / 1 / 1
7,636
587
9,374
9,058
2,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
JustaCausa
Athena
12
5 / 2 / 6
8,169
628
4,747
9,617
7,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 1 / 0
7,323
563
1,306
2,897
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
deiseKS
Bastet
11
1 / 2 / 2
6,465
497
3,044
9,458
3,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
8
Kills
12
12
Deaths
8
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
2
3
3.75
W
Charybdis
B3ck3nd0rf
Charybdis
0
1
1
0.5
L
Thanatos
Fenix1558
Thanatos
3
1
3
4.5
L
Artio
3
2
2
2
L
Ishtar
HSILVA
Ishtar
0
6
1
0.08
W
Athena
JustaCausa
Athena
5
2
6
4
L
Merlin
Luigi2246
Merlin
1
2
2
1
W
0
1
0
0
W
Bastet
deiseKS
Bastet
1
2
2
1
L
Erlang Shen
elADCdelOESTE
Erlang Shen
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,303
Damage
30,905
47,847
Taken
40,864
29,315
Mitigated
18,950
24,187
Healing
18,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
12,434
7,268
0
4,520
9,834
4,037
0
2,743
7,091
0
69,301
W
Charybdis
B3ck3nd0rf
Charybdis
9,374
6,030
0
5,937
9,058
2,938
1,302
0
9,058
0
62,718
L
Thanatos
Fenix1558
Thanatos
5,820
2,219
0
8,688
9,329
4,553
0
1,144
8,185
0
55,106
L
Artio
2,614
621
682
3,622
10,244
9,906
0
1,716
8,528
12,655
0
L
Ishtar
HSILVA
Ishtar
3,605
1,700
0
2,811
10,644
2,928
0
1,209
9,435
0
38,873
W
Athena
JustaCausa
Athena
4,747
1,922
0
2,260
9,617
7,527
0
3,187
6,430
17,103
1,108
L
Merlin
Luigi2246
Merlin
4,487
654
0
607
4,315
1,533
0
1,559
2,756
53,585
0
W
1,306
443
0
767
2,897
1,311
0
955
1,942
65,256
0
W
Bastet
deiseKS
Bastet
3,044
831
0
5,326
9,458
3,137
0
216
9,242
0
39,147
L
Erlang Shen
elADCdelOESTE
Erlang Shen
4,777
1,388
0
7,777
13,315
10,395
251
102
13,213
0
56,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,449
Gold Earned
38,760
396
Minions Killed
453
0
Camps Cleared
0
1,268,305
Distance Traveled
1,263,659
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,167
705
111
9
0
224,180
2
W
Charybdis
7,636
587
124
10
0
203,465
4
L
Thanatos
6,972
536
95
7
0
300,689
1
L
Artio
6,554
504
15
1
0
256,268
4
L
Ishtar
5,833
449
65
5
0
213,051
1
W
Athena
8,169
628
27
2
0
290,645
3
L
Merlin
6,784
522
109
8
0
244,444
3
W
Vulcan
7,323
563
113
9
0
252,916
2
W
Bastet
6,465
497
78
6
0
292,453
4
L
Erlang Shen
7,306
562
112
9
0
253,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role