Player Matchup

Charybdis
Charybdis
ImYellowSoWhat
Charybdis
Level 109
God Stats
3W - 3L
1,501 SR
Queue Stats
283W - 222L
1,514 Elo+
Party 1
Maui
Maui
JamonecakesUwU
Maui
Level 55
God Stats
1W - 3L
1,559 SR
Queue Stats
74W - 88L
1,425 Elo+
Party 3
Tiamat
Tiamat
Mr-Squishyyy
Tiamat
Level 79
God Stats
0W - 2L
1,181 SR
Queue Stats
116W - 107L
1,467 Elo+
Party 1
Ne Zha
Ne Zha
aidangwhd
Ne Zha
Level 121
God Stats
1W - 4L
1,396 SR
Queue Stats
310W - 307L
1,468 Elo+
Party 3
Jormungandr
Jormungandr
xxACTIONJACKSON
Jormungandr
Level 63
God Stats
22W - 26L
1,407 SR
Queue Stats
23W - 33L
1,276 Elo+
Solo
Team Averages
Level 85
1,409 SR
1,430 Elo+

VS

Team Averages
Level 130
1,354 SR
1,510 Elo+
Aphrodite
Aphrodite
BBQAndChillin
Aphrodite
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,791 Elo+
Solo
Horus
Horus
GodsLastGift190
Horus
Level 158
God Stats
4W - 13L
1,245 SR
Queue Stats
684W - 735L
1,436 Elo+
Solo
Scylla
Scylla
ISmokaTTV
Scylla
Level 89
God Stats
2W - 3L
1,542 SR
Queue Stats
44W - 42L
1,473 Elo+
Solo
Mulan
Mulan
IxEmpyrean
Mulan
Level 147
God Stats
1W - 0L
1,468 SR
Queue Stats
43W - 42L
1,462 Elo+
Party 2
Kukulkan
Kukulkan
Mo_006-
Kukulkan
Level 98
God Stats
9W - 8L
1,013 SR
Queue Stats
33W - 38L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ImYellowSoWhat
Charybdis
16
2 / 0 / 4
10,662
1,066
20,502
11,054
5,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 3 / 6
11,462
1,146
5,006
25,280
33,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
16
0 / 5 / 4
9,750
975
14,001
12,203
8,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ne Zha
aidangwhd
Ne Zha
16
4 / 7 / 3
11,297
1,130
19,747
22,168
12,158
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
xxACTIONJACKSON
Jormungandr
15
0 / 4 / 4
9,337
934
3,982
10,903
5,331
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

186

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BBQAndChillin
Aphrodite
17
3 / 2 / 15
10,735
1,074
11,999
9,785
6,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
1 / 0 / 13
10,027
1,003
11,767
16,197
18,931
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
ISmokaTTV
Scylla
17
4 / 0 / 11
10,992
1,099
13,011
4,660
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
17
10 / 3 / 9
13,258
1,326
20,795
25,287
22,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Mo_006-
Kukulkan
17
1 / 2 / 16
10,317
1,032
19,049
11,832
5,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
83
7
Kills
19
19
Deaths
7
21
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BBQAndChillin
Aphrodite
3
2
15
5.25
W
1
0
13
7.5
W
Scylla
ISmokaTTV
Scylla
4
0
11
9.5
L
Charybdis
ImYellowSoWhat
Charybdis
2
0
4
4
W
Mulan
10
3
9
4.83
L
1
3
6
1.33
W
Kukulkan
Mo_006-
Kukulkan
1
2
16
4.5
L
Tiamat
0
5
4
0.4
L
Ne Zha
aidangwhd
Ne Zha
4
7
3
0.79
L
Jormungandr
xxACTIONJACKSON
Jormungandr
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,238
Damage
76,621
81,608
Taken
67,761
64,718
Mitigated
55,527
10,413
Healing
32,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BBQAndChillin
Aphrodite
11,999
950
7,991
4,962
9,785
6,962
0
3,352
6,237
29,917
0
W
11,767
4,061
3,496
5,217
16,197
18,931
0
6,735
9,086
0
17,179
W
Scylla
ISmokaTTV
Scylla
13,011
1,316
0
0
4,660
1,638
0
1,740
2,860
34,122
0
L
Charybdis
ImYellowSoWhat
Charybdis
20,502
9,032
0
3,199
11,054
5,644
0
5,686
5,166
0
50,952
W
Mulan
20,795
4,312
2,527
7,865
25,287
22,673
0
7,442
17,435
0
35,176
L
5,006
1,340
0
1,953
25,280
33,031
0
16,081
8,641
10,277
0
W
Kukulkan
Mo_006-
Kukulkan
19,049
1,813
0
0
11,832
5,323
0
2,554
9,154
34,191
0
L
Tiamat
14,001
1,328
0
1,269
12,203
8,554
0
6,586
5,487
30,935
0
L
Ne Zha
aidangwhd
Ne Zha
19,747
9,379
0
3,949
22,168
12,158
0
9,230
12,748
0
43,818
L
Jormungandr
xxACTIONJACKSON
Jormungandr
3,982
1,421
0
43
10,903
5,331
0
5,232
5,507
15,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,508
Gold Earned
55,329
197
Minions Killed
190
9
Camps Cleared
3
857,830
Distance Traveled
963,902
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,735
1,074
53
5
1
195,984
1
W
Horus
10,027
1,003
21
2
0
200,273
0
W
Scylla
10,992
1,099
44
4
0
197,148
2
L
Charybdis
10,662
1,066
77
8
2
186,687
1
W
Mulan
13,258
1,326
34
3
2
175,930
0
L
Maui
11,462
1,146
15
2
0
187,405
0
W
Kukulkan
10,317
1,032
38
4
0
194,567
0
L
Tiamat
9,750
975
55
6
3
181,358
1
L
Ne Zha
11,297
1,130
26
3
4
192,545
1
L
Jormungandr
9,337
934
24
2
0
109,835
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role