Player Matchup

Ravana
Ravana
Diamond III
A Flying Gekko
Ravana
Diamond III
Level 160
God Stats
23W - 32L
1,516 SR
Queue Stats
360W - 356L
2,333 MMR
Solo
Xing Tian
Xing Tian
Diamond II
SlgAcee
Xing Tian
Diamond II
Level 157
God Stats
7W - 4L
1,770 SR
Queue Stats
521W - 518L
2,326 MMR
Solo
Bellona
Bellona
Diamond I
XArsenicShadowX
Bellona
Diamond I
Level 158
God Stats
6W - 3L
1,651 SR
Queue Stats
242W - 232L
2,376 MMR
Solo
Ao Kuang
Ao Kuang
Masters
You Thought Boi
Ao Kuang
Masters
Level 156
God Stats
2W - 5L
1,571 SR
Queue Stats
316W - 289L
2,382 MMR
Solo
Hachiman
Hachiman
Diamond II
senpaibubba
Hachiman
Diamond II
Level 139
God Stats
22W - 14L
1,670 SR
Queue Stats
275W - 266L
2,331 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 154
1,636 SR
2,350 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 143
1,649 SR
2,349 MMR
Danzaburou
Danzaburou
Diamond III
Bonesaw9881
Danzaburou
Diamond III
Level 153
God Stats
12W - 7L
1,633 SR
Queue Stats
149W - 127L
2,338 MMR
Solo
Nemesis
Nemesis
Diamond II
Heir Dame
Nemesis
Diamond II
Level 129
God Stats
7W - 9L
1,562 SR
Queue Stats
192W - 180L
2,345 MMR
Solo
Kukulkan
Kukulkan
Masters
IMmaTable
Kukulkan
Masters
Level 160
God Stats
55W - 46L
1,620 SR
Queue Stats
1,007W - 992L
2,293 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond III
SlayerSam01
Baron Samedi
Diamond III
Level 160
God Stats
42W - 25L
1,700 SR
Queue Stats
485W - 481L
2,299 MMR
Solo
Cliodhna
Cliodhna
Diamond I
VulcanNPuch
Cliodhna
Diamond I
Level 114
God Stats
30W - 17L
1,730 SR
Queue Stats
408W - 394L
2,468 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 2
10,887
435
15,722
19,662
9,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
SlgAcee
Xing Tian
16
1 / 1 / 2
10,276
411
9,921
22,531
27,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
0 / 6 / 0
11,672
467
13,233
30,306
37,743
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
18
2 / 6 / 1
10,957
438
13,180
25,027
13,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
senpaibubba
Hachiman
20
2 / 1 / 1
12,887
515
12,845
19,822
7,988
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
HadesSusanoLancelotChronos

VS

Bans
ThorCabrakanThanatosLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bonesaw9881
Danzaburou
20
2 / 3 / 6
13,699
548
13,359
21,063
10,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
Heir Dame
Nemesis
20
2 / 1 / 9
13,434
537
12,686
22,214
12,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
IMmaTable
Kukulkan
20
5 / 2 / 8
13,996
560
17,983
11,014
7,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
SlayerSam01
Baron Samedi
18
2 / 0 / 9
13,012
520
6,441
15,608
26,128
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cliodhna
VulcanNPuch
Cliodhna
20
8 / 0 / 5
15,702
628
39,805
31,509
20,231
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
56
6
Kills
19
19
Deaths
6
6
Assists
37
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Danzaburou
Bonesaw9881
Danzaburou
2
3
6
1.67
W
Nemesis
Heir Dame
Nemesis
2
1
9
6.5
W
Kukulkan
IMmaTable
Kukulkan
5
2
8
4.5
W
Baron Samedi
SlayerSam01
Baron Samedi
2
0
9
6.5
L
Xing Tian
SlgAcee
Xing Tian
1
1
2
2
W
Cliodhna
VulcanNPuch
Cliodhna
8
0
5
10.5
L
0
6
0
0
L
Ao Kuang
2
6
1
0.42
L
Hachiman
senpaibubba
Hachiman
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,901
Damage
90,274
117,348
Taken
101,408
95,535
Mitigated
75,952
27,138
Healing
48,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,722
3,523
0
1,195
19,662
9,037
0
4,711
14,951
0
126,611
W
Danzaburou
Bonesaw9881
Danzaburou
13,359
4,545
0
11,150
21,063
10,074
2,687
6,350
14,713
0
131,283
W
Nemesis
Heir Dame
Nemesis
12,686
6,338
0
6,797
22,214
12,208
491
4,840
17,374
0
130,876
W
Kukulkan
IMmaTable
Kukulkan
17,983
674
0
4,179
11,014
7,311
4,933
4,087
6,927
146,116
0
W
Baron Samedi
SlayerSam01
Baron Samedi
6,441
580
2,609
7,275
15,608
26,128
675
3,026
12,582
42,197
0
L
Xing Tian
SlgAcee
Xing Tian
9,921
541
261
3,416
22,531
27,160
0
6,901
15,630
34,716
5,884
W
Cliodhna
VulcanNPuch
Cliodhna
39,805
5,701
0
16,126
31,509
20,231
523
5,388
25,803
0
151,637
L
13,233
3,646
0
6,172
30,306
37,743
609
3,750
26,556
6,177
96,475
L
Ao Kuang
13,180
2,644
0
7,370
25,027
13,607
0
8,500
16,527
85,179
7,397
L
Hachiman
senpaibubba
Hachiman
12,845
7,147
0
8,724
19,822
7,988
470
610
19,212
0
151,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,679
Gold Earned
69,843
754
Minions Killed
808
0
Camps Cleared
0
2,375,584
Distance Traveled
2,517,117
24
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,887
435
161
6
0
531,293
1
W
Danzaburou
13,699
548
183
7
0
433,027
6
W
Nemesis
13,434
537
158
6
0
600,420
5
W
Kukulkan
13,996
560
215
9
0
485,395
6
W
Baron Samedi
13,012
520
47
2
0
469,582
8
L
Xing Tian
10,276
411
42
2
0
511,300
5
W
Cliodhna
15,702
628
205
8
0
528,693
7
L
Bellona
11,672
467
172
7
0
441,641
5
L
Ao Kuang
10,957
438
162
6
0
438,221
6
L
Hachiman
12,887
515
217
9
0
453,129
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role