Player Matchup

Sol
Sol
Gold III
 
Sol
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold II
AngerPiglet
Charybdis
Gold II
Level 156
God Stats
12W - 10L
1,578 SR
Queue Stats
74W - 78L
1,490 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
Evo Exl
Morgan Le Fay
Gold IV
Level 106
God Stats
8W - 6L
1,611 SR
Queue Stats
151W - 152L
1,482 MMR
Solo
Atlas
Atlas
Silver I
Glizzy2Hard
Atlas
Silver I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,465 MMR
Solo
Nemesis
Nemesis
Silver II
XxPeroxwhygenxX
Nemesis
Silver II
Level 44
God Stats
2W - 3L
1,647 SR
Queue Stats
6W - 13L
1,489 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,567 SR
1,485 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,625 SR
1,484 MMR
Baron Samedi
Baron Samedi
Gold II
 
Baron Samedi
Gold II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Bronze V
ImSenoe
Rama
Bronze V
Level 145
God Stats
1W - 0L
1,745 SR
Queue Stats
3W - 1L
1,500 MMR
Party 1
Odin
Odin
Gold I
ItsDevvv9046
Odin
Gold I
Level 128
God Stats
9W - 7L
1,630 SR
Queue Stats
137W - 137L
1,455 MMR
Solo
Bastet
Bastet
Gold III
KaputComa17515
Bastet
Gold III
Level 85
God Stats
7W - 4L
1,519 SR
Queue Stats
82W - 82L
1,465 MMR
Solo
Baba Yaga
Baba Yaga
Bronze V
Riçh
Baba Yaga
Bronze V
Level 155
God Stats
1W - 0L
1,732 SR
Queue Stats
3W - 1L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
4 / 2 / 0
9,040
476
8,863
10,721
3,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
AngerPiglet
Charybdis
16
2 / 4 / 1
10,159
535
10,460
20,289
7,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Evo Exl
Morgan Le Fay
14
1 / 4 / 1
8,712
459
10,600
13,384
6,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 5 / 1
7,688
405
3,150
18,241
17,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 5 / 6
8,659
456
8,212
19,180
8,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
ThorChronosAwilixIshtar

VS

Bans
HadesCernunnosLokiAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
1 / 2 / 10
9,928
523
7,262
14,166
10,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
ImSenoe
Rama
18
5 / 2 / 5
11,256
592
15,142
15,414
5,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 2 / 4
11,010
579
11,018
14,958
10,466
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
5 / 4 / 6
10,397
547
10,811
16,611
6,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baba Yaga
Riçh
Baba Yaga
18
4 / 0 / 11
10,836
570
15,780
9,795
5,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
10
Kills
20
20
Deaths
10
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
2
0
2
W
Baron Samedi
 
Baron Samedi
1
2
10
3
L
Charybdis
AngerPiglet
Charybdis
2
4
1
0.63
L
Morgan Le Fay
Evo Exl
Morgan Le Fay
1
4
1
0.38
L
2
5
1
0.5
W
Rama
ImSenoe
Rama
5
2
5
3.75
W
5
2
4
3.5
W
5
4
6
2
W
Baba Yaga
Riçh
Baba Yaga
4
0
11
9.5
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,285
Damage
60,013
81,815
Taken
70,944
43,362
Mitigated
38,541
23,887
Healing
28,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,863
3,453
0
6,845
10,721
3,797
1,082
0
10,721
66,425
0
W
Baron Samedi
 
Baron Samedi
7,262
931
774
5,042
14,166
10,130
355
4,721
9,445
42,052
0
L
Charybdis
AngerPiglet
Charybdis
10,460
4,522
0
10,348
20,289
7,691
0
3,928
16,361
0
103,417
L
Morgan Le Fay
Evo Exl
Morgan Le Fay
10,600
733
0
1,307
13,384
6,225
0
6,987
6,397
72,395
0
L
3,150
613
0
1,596
18,241
17,356
0
6,724
11,517
18,625
0
W
Rama
ImSenoe
Rama
15,142
11,469
0
9,539
15,414
5,829
1,927
1,309
14,105
0
113,289
W
11,018
2,922
0
2,655
14,958
10,466
110
8,635
6,323
0
73,127
W
10,811
3,471
0
5,667
16,611
6,803
12
5,324
11,287
0
67,359
W
Baba Yaga
Riçh
Baba Yaga
15,780
378
0
4,340
9,795
5,313
1,028
3,590
6,205
110,068
0
L
8,212
4,275
0
3,791
19,180
8,293
0
5,403
13,777
0
65,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,258
Gold Earned
53,427
534
Minions Killed
619
0
Camps Cleared
0
1,607,684
Distance Traveled
1,866,767
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,040
476
116
6
0
181,266
1
W
Baron Samedi
9,928
523
49
3
0
351,562
4
L
Charybdis
10,159
535
167
9
0
335,955
5
L
Morgan Le Fay
8,712
459
129
7
0
358,604
7
L
Atlas
7,688
405
33
2
0
330,048
2
W
Rama
11,256
592
172
9
0
340,621
4
W
Odin
11,010
579
121
6
0
390,297
3
W
Bastet
10,397
547
99
5
0
390,728
1
W
Baba Yaga
10,836
570
178
9
0
393,559
5
L
Nemesis
8,659
456
89
5
0
401,811
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role