Player Matchup

Mercury
Mercury
Brockili
Mercury
Level 83
God Stats
9W - 6L
1,575 SR
Queue Stats
248W - 278L
1,421 Elo+
Party 1
Achilles
Achilles
Dark-Knight-_132
Achilles
Level 122
God Stats
3W - 1L
1,332 SR
Queue Stats
300W - 333L
1,422 Elo+
Party 1
Atlas
Atlas
KEVINKLIMOV
Atlas
Level 127
God Stats
4W - 3L
1,445 SR
Queue Stats
480W - 509L
1,455 Elo+
Solo
Pele
Pele
Kovahdin
Pele
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 19L
1,259 Elo+
Solo
Discordia
Discordia
Styler2651
Discordia
Level 87
God Stats
9W - 3L
1,594 SR
Queue Stats
213W - 243L
1,391 Elo+
Party 1
Team Averages
Level 107
1,489 SR
1,390 Elo+

VS

Team Averages
Level 98
1,484 SR
1,392 Elo+
Sobek
Sobek
 
Sobek
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Khhhostas
Tyr
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 15L
1,184 Elo+
Solo
Lancelot
Lancelot
Owned2win
Lancelot
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 185L
1,406 Elo+
Party 2
Cthulhu
Cthulhu
Tulpenkilla
Cthulhu
Level 123
God Stats
3W - 6L
1,420 SR
Queue Stats
214W - 239L
1,371 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
kolarkol
Ah Muzen Cab
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Brockili
Mercury
14
0 / 6 / 15
9,170
655
8,601
13,195
6,820
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
7 / 4 / 14
11,102
793
25,276
21,706
15,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 2 / 16
11,192
799
15,914
21,477
25,721
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pele
19
9 / 2 / 13
11,652
832
20,526
17,235
10,391
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
Styler2651
Discordia
19
5 / 1 / 15
10,950
782
28,548
8,933
4,792
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
2 / 4 / 7
9,512
679
11,053
24,067
34,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 5 / 8
9,656
690
10,605
22,826
23,214
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Lancelot
Owned2win
Lancelot
16
4 / 6 / 6
10,187
728
9,147
17,223
14,378
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Tulpenkilla
Cthulhu
16
3 / 5 / 9
9,587
685
19,741
25,780
34,843
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
kolarkol
Ah Muzen Cab
16
3 / 4 / 9
9,275
663
17,597
18,847
10,621
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
54
24
Kills
15
15
Deaths
24
73
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
4
7
1.38
W
Mercury
Brockili
Mercury
0
6
15
1.25
W
7
4
14
3.5
W
3
2
16
5.5
L
3
5
8
1.4
W
Pele
9
2
13
7.75
L
Lancelot
Owned2win
Lancelot
4
6
6
1.17
W
Discordia
Styler2651
Discordia
5
1
15
12.5
L
Cthulhu
Tulpenkilla
Cthulhu
3
5
9
1.5
L
Ah Muzen Cab
kolarkol
Ah Muzen Cab
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,865
Damage
68,143
82,546
Taken
108,743
63,462
Mitigated
117,419
35,379
Healing
39,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
11,053
865
4,600
6,902
24,067
34,363
0
9,442
14,221
20,711
0
W
Mercury
Brockili
Mercury
8,601
3,790
912
928
13,195
6,820
1,231
3,933
9,262
0
16,681
W
25,276
7,987
960
8,716
21,706
15,738
2,065
8,267
13,439
0
37,418
W
15,914
6,537
5,155
7,690
21,477
25,721
238
8,434
13,043
26,470
0
L
10,605
3,097
1,813
4,657
22,826
23,214
0
10,359
12,060
0
18,999
W
Pele
20,526
3,745
1,730
5,976
17,235
10,391
2,506
7,043
10,192
0
44,948
L
Lancelot
Owned2win
Lancelot
9,147
1,012
1,331
2,581
17,223
14,378
0
5,837
11,106
0
14,365
W
Discordia
Styler2651
Discordia
28,548
936
1,570
1,742
8,933
4,792
1,246
3,117
5,816
48,689
0
L
Cthulhu
Tulpenkilla
Cthulhu
19,741
648
2,933
5,613
25,780
34,843
0
10,035
15,423
34,394
0
L
Ah Muzen Cab
kolarkol
Ah Muzen Cab
17,597
8,257
325
8,732
18,847
10,621
0
8,789
9,926
0
37,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,066
Gold Earned
48,217
176
Minions Killed
127
0
Camps Cleared
0
1,412,905
Distance Traveled
1,226,116
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,512
679
9
1
0
256,864
2
W
Mercury
9,170
655
18
1
0
266,888
1
W
Achilles
11,102
793
30
2
0
276,389
0
W
Atlas
11,192
799
24
2
0
267,871
5
L
Tyr
9,656
690
24
2
0
246,803
0
W
Pele
11,652
832
61
4
0
289,442
2
L
Lancelot
10,187
728
6
0
0
261,848
0
W
Discordia
10,950
782
43
3
0
312,315
1
L
Cthulhu
9,587
685
40
3
0
231,548
0
L
Ah Muzen Cab
9,275
663
48
3
0
229,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role