Player Matchup

Danzaburou
Danzaburou
Ascended-Lion
Danzaburou
Level 8
God Stats
5W - 8L
1,437 SR
Queue Stats
7W - 22L
1,322 Elo+
Party 2
Janus
Janus
IAmCagle
Janus
Level 87
God Stats
1W - 1L
1,694 SR
Queue Stats
21W - 50L
1,342 Elo+
Party 2
Olorun
Olorun
ManDa9701
Olorun
Level 80
God Stats
0W - 2L
1,445 SR
Queue Stats
14W - 31L
1,254 Elo+
Solo
Team Averages
Level 58
1,525 SR
1,306 Elo+

VS

Team Averages
Level 68
1,457 SR
1,784 Elo+
Janus
Janus
 
Janus
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
MamasitaCochina
Sobek
Level 27
God Stats
1W - 0L
1,334 SR
Queue Stats
11W - 1L
1,929 Elo+
Party 1
Charybdis
Charybdis
ddenis22
Charybdis
Level 154
God Stats
1W - 1L
1,537 SR
Queue Stats
20W - 2L
1,924 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ascended-Lion
Danzaburou
10
2 / 7 / 2
7,179
718
6,276
12,182
4,891
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
IAmCagle
Janus
10
2 / 9 / 3
6,895
690
5,937
11,377
4,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
ManDa9701
Olorun
11
2 / 8 / 1
6,869
687
5,487
11,996
5,030
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
16 / 1 / 8
10,860
1,086
19,653
8,411
3,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 3 / 12
7,801
780
3,040
8,204
7,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
ddenis22
Charybdis
15
6 / 3 / 16
9,580
958
10,611
8,802
3,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
60
6
Kills
24
24
Deaths
7
6
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
16
1
8
20
L
Danzaburou
Ascended-Lion
Danzaburou
2
7
2
0.43
L
Janus
IAmCagle
Janus
2
9
3
0.39
W
2
3
12
2.67
L
Olorun
ManDa9701
Olorun
2
8
1
0.31
W
Charybdis
ddenis22
Charybdis
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,700
Damage
33,304
35,555
Taken
25,417
14,167
Mitigated
14,327
3,375
Healing
7,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
19,653
2,260
0
1,700
8,411
3,576
331
4,933
3,478
49,183
0
L
Danzaburou
Ascended-Lion
Danzaburou
6,276
2,642
0
825
12,182
4,891
0
7,067
5,115
0
13,155
L
Janus
IAmCagle
Janus
5,937
531
0
500
11,377
4,246
0
8,014
3,363
14,322
0
W
3,040
487
0
2,116
8,204
7,052
0
3,468
4,736
6,373
0
L
Olorun
ManDa9701
Olorun
5,487
2,731
385
1,665
11,996
5,030
0
7,620
4,376
15,149
0
W
Charybdis
ddenis22
Charybdis
10,611
5,068
0
3,193
8,802
3,699
595
3,061
5,741
0
37,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,943
Gold Earned
28,241
59
Minions Killed
129
0
Camps Cleared
0
437,626
Distance Traveled
501,681
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,860
1,086
68
7
0
204,533
4
L
Danzaburou
7,179
718
22
2
0
151,961
0
L
Janus
6,895
690
23
2
0
141,911
1
W
Sobek
7,801
780
11
1
0
119,619
4
L
Olorun
6,869
687
14
1
0
143,754
4
W
Charybdis
9,580
958
50
5
0
177,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role