Player Matchup

Cu Chulainn
Cu Chulainn
Masters
PoseidonsRebirth
Cu Chulainn
Masters
Level 160
God Stats
6W - 4L
1,734 SR
Queue Stats
87W - 65L
2,819 MMR
Party 2
Scylla
Scylla
Masters
RickoIas
Scylla
Masters
Level 158
God Stats
50W - 33L
1,727 SR
Queue Stats
343W - 245L
3,292 MMR
Party 2
Vamana
Vamana
Masters
Taho1a
Vamana
Masters
Level 94
God Stats
52W - 26L
1,819 SR
Queue Stats
262W - 188L
2,535 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 137
1,760 SR
2,882 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 98
1,999 SR
2,859 MMR
Chang'e
Chang'e
Masters
Majjiq
Chang'e
Masters
Level 160
God Stats
3W - 1L
1,873 SR
Queue Stats
130W - 95L
2,840 MMR
Solo
Cliodhna
Cliodhna
Diamond II
PLUCK CHICKENS
Cliodhna
Diamond II
Level 65
God Stats
7W - 0L
2,254 SR
Queue Stats
33W - 8L
2,837 MMR
Party 1
Xing Tian
Xing Tian
Diamond II
SillyBunny47011
Xing Tian
Diamond II
Level 69
God Stats
6W - 1L
1,869 SR
Queue Stats
33W - 7L
2,901 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
PoseidonsRebirth
Cu Chulainn
19
4 / 4 / 0
12,597
663
20,486
20,918
31,290
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
RickoIas
Scylla
18
1 / 3 / 0
11,844
623
11,926
12,653
4,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
Taho1a
Vamana
18
0 / 3 / 1
12,175
641
13,788
22,570
20,698
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
Guan YuAchillesNe ZhaAo Kuang

VS

Bans
ShivaTyrCabrakanSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Majjiq
Chang'e
20
3 / 2 / 4
13,284
699
16,949
19,121
9,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cliodhna
20
6 / 1 / 4
13,986
736
20,582
14,573
10,448
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
SillyBunny47011
Xing Tian
18
1 / 2 / 6
13,634
718
12,619
25,666
37,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
5
Kills
10
10
Deaths
5
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Majjiq
Chang'e
3
2
4
2.5
W
Cliodhna
6
1
4
8
L
Cu Chulainn
PoseidonsRebirth
Cu Chulainn
4
4
0
1
L
Scylla
RickoIas
Scylla
1
3
0
0.33
W
Xing Tian
SillyBunny47011
Xing Tian
1
2
6
2
L
Vamana
Taho1a
Vamana
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,200
Damage
50,150
56,141
Taken
59,360
56,658
Mitigated
57,218
12,033
Healing
29,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Majjiq
Chang'e
16,949
816
6,021
11,159
19,121
9,412
635
2,909
16,212
69,590
0
W
Cliodhna
20,582
2,337
0
5,978
14,573
10,448
1,883
2,544
12,029
0
79,460
L
Cu Chulainn
PoseidonsRebirth
Cu Chulainn
20,486
3,598
0
3,596
20,918
31,290
0
12,164
8,754
202
65,270
L
Scylla
RickoIas
Scylla
11,926
1,359
0
899
12,653
4,670
0
6,135
6,518
67,839
0
W
Xing Tian
SillyBunny47011
Xing Tian
12,619
288
0
5,981
25,666
37,358
422
8,148
17,518
45,906
0
L
Vamana
Taho1a
Vamana
13,788
4,677
2,235
5,303
22,570
20,698
0
11,333
11,237
2,850
46,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,616
Gold Earned
40,904
257
Minions Killed
260
0
Camps Cleared
0
1,094,771
Distance Traveled
1,145,691
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,284
699
116
6
0
360,558
1
W
Cliodhna
13,986
736
104
5
0
405,749
4
L
Cu Chulainn
12,597
663
71
4
0
383,592
5
L
Scylla
11,844
623
131
7
0
343,193
1
W
Xing Tian
13,634
718
40
2
0
379,384
4
L
Vamana
12,175
641
55
3
0
367,986
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role