Player Matchup

Apollo
Apollo
 
Apollo
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
HvchiroKz
Ymir
Level 17
God Stats
5W - 3L
1,393 SR
Queue Stats
10W - 6L
1,415 Elo+
Party 3
Da Ji
Da Ji
TheSilentTears
Da Ji
Level 126
God Stats
4W - 5L
1,493 SR
Queue Stats
301W - 316L
1,418 Elo+
Party 3
Scylla
Scylla
TontoSmoker
Scylla
Level 64
God Stats
10W - 27L
1,259 SR
Queue Stats
183W - 208L
1,386 Elo+
Party 3
Bellona
Bellona
cascogz_07
Bellona
Level 124
God Stats
6W - 4L
1,608 SR
Queue Stats
456W - 533L
1,362 Elo+
Solo
Team Averages
Level 79
1,451 SR
1,416 Elo+

VS

Team Averages
Level 67
1,475 SR
1,297 Elo+
Neith
Neith
Hokatzu
Neith
Level 124
God Stats
1W - 2L
1,259 SR
Queue Stats
17W - 40L
1,188 Elo+
Party 1
Cernunnos
Cernunnos
Infernalxrr
Cernunnos
Level 29
God Stats
3W - 2L
1,746 SR
Queue Stats
4W - 9L
1,230 Elo+
Party 2
Ymir
Ymir
Nearlesss
Ymir
Level 22
God Stats
3W - 3L
1,369 SR
Queue Stats
3W - 4L
1,292 Elo+
Party 2
Pele
Pele
lautiezep361
Pele
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 38L
1,391 Elo+
Party 2
Hera
Hera
xXweedieXx
Hera
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
0 / 1 / 1
6,752
482
6,288
7,823
2,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ymir
9
1 / 4 / 0
6,016
430
1,229
13,333
8,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
1 / 4 / 1
6,399
457
5,248
12,012
4,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
11
0 / 2 / 0
6,253
447
2,006
6,259
2,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
cascogz_07
Bellona
10
0 / 4 / 0
6,339
453
2,749
13,128
10,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hokatzu
Neith
15
6 / 0 / 3
8,813
630
13,108
7,207
3,081
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
Infernalxrr
Cernunnos
11
2 / 1 / 0
6,731
481
5,777
7,171
2,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
11
0 / 1 / 2
7,120
509
2,763
8,825
6,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
3 / 0 / 2
7,552
539
2,934
7,246
2,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
4 / 0 / 3
8,028
573
7,533
5,380
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
15
15
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
1
1
0.5
W
Neith
Hokatzu
Neith
6
0
3
7.5
L
Ymir
1
4
0
0.25
W
Cernunnos
Infernalxrr
Cernunnos
2
1
0
2
W
Ymir
0
1
2
1
L
1
4
1
0.38
L
Scylla
0
2
0
0
L
Bellona
cascogz_07
Bellona
0
4
0
0
W
3
0
2
4
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,520
Damage
32,115
52,555
Taken
35,829
28,492
Mitigated
15,761
12,261
Healing
9,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,288
4,587
0
4,607
7,823
2,521
0
1,189
6,634
0
58,594
W
Neith
Hokatzu
Neith
13,108
4,748
0
1,496
7,207
3,081
1,863
470
6,737
0
66,417
L
Ymir
1,229
144
0
1,651
13,333
8,447
0
2,921
10,412
15,715
0
W
Cernunnos
Infernalxrr
Cernunnos
5,777
3,192
0
3,957
7,171
2,064
249
245
6,926
0
38,847
W
Ymir
2,763
600
0
1,570
8,825
6,022
0
1,133
7,692
33,562
0
L
5,248
1,151
0
500
12,012
4,648
0
1,605
10,407
0
50,282
L
Scylla
2,006
340
0
1,330
6,259
2,204
0
2,685
3,574
42,376
0
L
Bellona
cascogz_07
Bellona
2,749
407
0
4,173
13,128
10,672
0
1,896
11,232
0
41,696
W
2,934
816
0
1,815
7,246
2,519
71
739
6,507
0
52,064
W
7,533
2,143
183
871
5,380
2,075
52
959
4,421
64,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,759
Gold Earned
38,244
378
Minions Killed
409
0
Camps Cleared
0
1,238,574
Distance Traveled
1,312,530
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,752
482
104
7
0
228,799
4
W
Neith
8,813
630
106
8
0
253,323
5
L
Ymir
6,016
430
24
2
0
259,892
1
W
Cernunnos
6,731
481
73
5
0
234,710
1
W
Ymir
7,120
509
42
3
0
248,770
0
L
Da Ji
6,399
457
84
6
0
273,368
2
L
Scylla
6,253
447
98
7
0
242,015
2
L
Bellona
6,339
453
68
5
0
234,500
0
W
Pele
7,552
539
83
6
0
306,331
1
W
Hera
8,028
573
105
8
0
269,396
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role