Player Matchup

Danzaburou
Danzaburou
ImNotSonma
Danzaburou
Level 46
God Stats
16W - 9L
1,492 SR
Queue Stats
60W - 74L
1,387 Elo+
Party 1
Ares
Ares
Verum Diablo
Ares
Level 65
God Stats
2W - 3L
1,319 SR
Queue Stats
129W - 152L
1,433 Elo+
Party 1
Chronos
Chronos
XxMr_3RDWHEELxX
Chronos
Level 104
God Stats
4W - 3L
1,105 SR
Queue Stats
45W - 66L
1,293 Elo+
Party 3
Hou Yi
Hou Yi
XxMr_N0G4MExX
Hou Yi
Level 113
God Stats
1W - 1L
1,226 SR
Queue Stats
234W - 305L
1,436 Elo+
Party 3
Awilix
Awilix
XxMrs_N0L1FExX
Awilix
Level 121
God Stats
12W - 16L
1,350 SR
Queue Stats
279W - 369L
1,433 Elo+
Party 3
Team Averages
Level 90
1,298 SR
1,396 Elo+

VS

Team Averages
Level 79
1,410 SR
1,416 Elo+
Bakasura
Bakasura
GoofyGoon26
Bakasura
Level 59
God Stats
0W - 1L
1,198 SR
Queue Stats
46W - 46L
1,452 Elo+
Solo
Medusa
Medusa
Mortimier
Medusa
Level 89
God Stats
1W - 5L
1,449 SR
Queue Stats
127W - 131L
1,442 Elo+
Party 2
Terra
Terra
Padfoot123456
Terra
Level 68
God Stats
0W - 1L
1,421 SR
Queue Stats
40W - 46L
1,389 Elo+
Solo
Achilles
Achilles
blondie1495
Achilles
Level 156
God Stats
4W - 9L
1,388 SR
Queue Stats
230W - 248L
1,388 Elo+
Solo
Ra
Ra
maximum123
Ra
Level 21
God Stats
2W - 2L
1,594 SR
Queue Stats
5W - 7L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ImNotSonma
Danzaburou
14
4 / 3 / 0
8,506
567
10,482
11,173
4,463
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 1 / 5
7,849
523
6,646
8,993
8,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 2 / 2
8,259
551
11,603
12,333
5,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 1 / 2
7,890
526
9,486
11,613
4,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 0 / 4
8,080
539
7,283
12,317
5,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GoofyGoon26
Bakasura
11
2 / 5 / 1
7,116
474
7,897
14,041
6,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Mortimier
Medusa
13
4 / 2 / 0
7,843
523
7,621
12,166
4,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
0 / 2 / 6
7,081
472
5,713
12,811
9,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
blondie1495
Achilles
13
1 / 1 / 0
7,733
516
8,226
15,692
15,948
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 4 / 1
7,046
470
4,408
9,422
4,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
14
Kills
7
7
Deaths
14
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bakasura
GoofyGoon26
Bakasura
2
5
1
0.5
W
Danzaburou
ImNotSonma
Danzaburou
4
3
0
1.33
L
Medusa
Mortimier
Medusa
4
2
0
2
L
0
2
6
1.5
W
1
1
5
3.5
W
5
2
2
3
W
2
1
2
3
W
2
0
4
4
L
Achilles
blondie1495
Achilles
1
1
0
1
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,500
Damage
33,865
56,429
Taken
64,132
27,810
Mitigated
40,082
22,093
Healing
17,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
GoofyGoon26
Bakasura
7,897
5,240
0
2,572
14,041
6,024
0
3,527
10,514
0
43,800
W
Danzaburou
ImNotSonma
Danzaburou
10,482
6,322
0
3,302
11,173
4,463
2,278
1,189
9,984
0
70,610
L
Medusa
Mortimier
Medusa
7,621
3,619
0
4,893
12,166
4,611
0
1,863
10,303
0
53,062
L
5,713
1,713
579
2,963
12,811
9,373
0
5,119
7,692
23,558
0
W
6,646
585
0
1,004
8,993
8,201
140
2,894
6,047
25,685
6,112
W
11,603
5,296
358
3,889
12,333
5,534
568
4,444
7,838
69,826
0
W
9,486
4,703
0
6,232
11,613
4,587
1,512
1,608
9,983
0
54,888
W
7,283
2,214
0
7,308
12,317
5,025
0
1,210
11,064
0
61,517
L
Achilles
blondie1495
Achilles
8,226
1,070
0
4,564
15,692
15,948
732
671
15,021
10,842
43,864
L
4,408
686
92
1,710
9,422
4,126
541
6,399
3,023
45,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,584
Gold Earned
36,819
456
Minions Killed
404
0
Camps Cleared
0
1,378,192
Distance Traveled
1,456,653
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,116
474
89
6
0
327,705
1
W
Danzaburou
8,506
567
102
7
0
261,968
3
L
Medusa
7,843
523
92
6
0
288,229
3
L
Terra
7,081
472
28
2
0
298,137
9
W
Ares
7,849
523
58
4
0
287,481
3
W
Chronos
8,259
551
101
7
0
256,095
3
W
Hou Yi
7,890
526
85
6
0
229,297
0
W
Awilix
8,080
539
110
7
0
343,351
1
L
Achilles
7,733
516
103
7
0
293,393
3
L
Ra
7,046
470
92
6
0
249,189
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role