Player Matchup

Loki
Loki
DarkZeraf
Loki
Level 102
God Stats
0W - 4L
1,349 SR
Queue Stats
48W - 37L
1,523 Elo+
Solo
Freya
Freya
FrigginFrigger
Freya
Level 47
God Stats
1W - 6L
1,295 SR
Queue Stats
131W - 164L
1,421 Elo+
Party 2
Fafnir
Fafnir
Mad Xeno
Fafnir
Level 28
God Stats
32W - 26L
1,522 SR
Queue Stats
60W - 55L
1,437 Elo+
Party 3
Anhur
Anhur
MoltenBear
Anhur
Level 96
God Stats
1W - 1L
1,551 SR
Queue Stats
147W - 106L
1,558 Elo+
Party 3
Khepri
Khepri
Urayulii
Khepri
Level 96
God Stats
5W - 4L
1,590 SR
Queue Stats
223W - 264L
1,448 Elo+
Party 2
Team Averages
Level 74
1,461 SR
1,477 Elo+

VS

Team Averages
Level 84
1,422 SR
1,484 Elo+
Anubis
Anubis
 
Anubis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
AntiGanks
Ao Kuang
Level 29
God Stats
1W - 1L
1,301 SR
Queue Stats
6W - 4L
1,423 Elo+
Party 1
Cthulhu
Cthulhu
ShadowMewtwo
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
SkyGoddess
Artemis
Level 122
God Stats
10W - 13L
1,379 SR
Queue Stats
174W - 171L
1,434 Elo+
Solo
Achilles
Achilles
Zocker3024
Achilles
Level 125
God Stats
3W - 7L
1,432 SR
Queue Stats
475W - 451L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
6 / 5 / 3
7,560
504
9,438
13,167
5,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 2 / 4
6,572
438
5,815
8,415
3,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
Mad Xeno
Fafnir
11
2 / 5 / 2
6,891
459
7,966
14,081
8,527
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
12
2 / 3 / 1
7,451
497
6,953
10,676
3,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
Urayulii
Khepri
10
0 / 2 / 6
6,397
426
4,685
10,389
6,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
10 / 1 / 0
10,166
678
12,243
6,979
3,618
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
AntiGanks
Ao Kuang
12
2 / 1 / 7
7,964
531
3,913
15,918
8,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
ShadowMewtwo
Cthulhu
15
2 / 3 / 5
9,013
601
9,528
14,769
8,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Artemis
SkyGoddess
Artemis
14
1 / 1 / 4
8,029
535
7,300
7,241
2,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Zocker3024
Achilles
11
2 / 4 / 2
7,333
489
3,779
11,768
4,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
35
10
Kills
17
17
Deaths
10
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
1
0
10
W
Ao Kuang
AntiGanks
Ao Kuang
2
1
7
5.5
L
Loki
6
5
3
1.5
L
0
2
4
1
L
Fafnir
Mad Xeno
Fafnir
2
5
2
0.6
L
Anhur
2
3
1
0.83
W
Cthulhu
ShadowMewtwo
Cthulhu
2
3
5
1.5
W
Artemis
SkyGoddess
Artemis
1
1
4
3
L
Khepri
Urayulii
Khepri
0
2
6
1.5
W
Achilles
Zocker3024
Achilles
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,857
Damage
36,763
56,728
Taken
56,675
26,903
Mitigated
27,753
16,288
Healing
25,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,243
229
0
2,636
6,979
3,618
0
3,612
3,045
81,550
0
W
Ao Kuang
AntiGanks
Ao Kuang
3,913
1,408
1,514
5,720
15,918
8,872
0
3,487
12,337
30,747
0
L
Loki
9,438
3,109
0
4,078
13,167
5,072
0
5,205
7,770
0
42,979
L
5,815
1,753
0
3,281
8,415
3,608
0
3,676
4,685
36,762
0
L
Fafnir
Mad Xeno
Fafnir
7,966
2,432
0
2,246
14,081
8,527
0
7,915
5,799
38,647
0
L
Anhur
6,953
3,653
0
3,881
10,676
3,565
660
2,745
7,931
0
59,499
W
Cthulhu
ShadowMewtwo
Cthulhu
9,528
1,549
934
5,314
14,769
8,555
140
7,281
7,399
58,642
0
W
Artemis
SkyGoddess
Artemis
7,300
3,021
0
4,310
7,241
2,014
426
907
6,286
0
50,582
L
Khepri
Urayulii
Khepri
4,685
1,238
196
2,606
10,389
6,131
0
5,486
4,859
25,927
2,306
W
Achilles
Zocker3024
Achilles
3,779
769
462
4,110
11,768
4,694
162
2,075
9,613
0
43,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,871
Gold Earned
42,505
349
Minions Killed
500
0
Camps Cleared
0
1,338,036
Distance Traveled
1,451,732
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,166
678
152
10
0
294,795
5
W
Ao Kuang
7,964
531
40
3
0
312,600
3
L
Loki
7,560
504
60
4
0
319,503
1
L
Freya
6,572
438
75
5
0
282,379
2
L
Fafnir
6,891
459
60
4
0
232,271
0
L
Anhur
7,451
497
115
8
0
233,577
2
W
Cthulhu
9,013
601
126
8
0
283,966
1
W
Artemis
8,029
535
88
6
0
258,325
4
L
Khepri
6,397
426
39
3
0
270,306
1
W
Achilles
7,333
489
94
6
0
302,046
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role