Player Matchup

Medusa
Medusa
 
Medusa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
 
Lancelot
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
KlinqueJQ
Atlas
Level 82
God Stats
2W - 1L
1,731 SR
Queue Stats
44W - 63L
1,443 Elo+
Party 4
Agni
Agni
MaxiiB
Agni
Level 128
God Stats
19W - 29L
1,417 SR
Queue Stats
244W - 241L
1,447 Elo+
Solo
King Arthur
King Arthur
v7yy
King Arthur
Level 128
God Stats
1W - 0L
1,486 SR
Queue Stats
25W - 28L
1,446 Elo+
Party 4
Team Averages
Level 128
1,527 SR
1,467 Elo+

VS

Team Averages
Level 96
1,491 SR
1,337 Elo+
Bellona
Bellona
CAMILORD1
Bellona
Level 125
God Stats
26W - 37L
1,426 SR
Queue Stats
552W - 626L
1,404 Elo+
Party 2
Thoth
Thoth
Doc_Gate
Thoth
Level 106
God Stats
5W - 2L
1,607 SR
Queue Stats
320W - 361L
1,374 Elo+
Party 3
Hachiman
Hachiman
InsaneWalk98267
Hachiman
Level 85
God Stats
5W - 2L
1,847 SR
Queue Stats
216W - 255L
1,401 Elo+
Party 3
Kuzenbo
Kuzenbo
NST Stryker
Kuzenbo
Level 69
God Stats
3W - 7L
1,388 SR
Queue Stats
19W - 54L
1,223 Elo+
Party 2
Bastet
Bastet
UNIT Shaolin
Bastet
Level 96
God Stats
1W - 5L
1,185 SR
Queue Stats
51W - 112L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
9 / 2 / 2
10,736
596
17,102
17,344
7,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
 
Lancelot
13
1 / 2 / 2
8,276
460
5,225
11,264
4,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
KlinqueJQ
Atlas
13
2 / 2 / 5
7,837
435
4,480
11,563
13,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
MaxiiB
Agni
16
1 / 2 / 3
9,824
546
7,458
7,142
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
v7yy
King Arthur
17
7 / 0 / 2
10,603
589
20,744
17,142
16,622
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CAMILORD1
Bellona
14
1 / 5 / 0
8,762
487
9,385
17,841
11,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
Doc_Gate
Thoth
16
3 / 3 / 0
9,598
533
4,008
7,716
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
13
3 / 7 / 1
8,160
453
9,180
18,747
5,569
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
NST Stryker
Kuzenbo
11
0 / 2 / 1
6,841
380
3,883
16,852
13,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bastet
12
1 / 3 / 2
7,431
413
5,475
16,095
5,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
20
Kills
8
8
Deaths
20
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
2
2
5
W
Lancelot
 
Lancelot
1
2
2
1
L
Bellona
CAMILORD1
Bellona
1
5
0
0.2
L
Thoth
Doc_Gate
Thoth
3
3
0
1
L
Hachiman
3
7
1
0.5
W
Atlas
KlinqueJQ
Atlas
2
2
5
2.25
W
Agni
MaxiiB
Agni
1
2
3
1.25
L
Kuzenbo
NST Stryker
Kuzenbo
0
2
1
0.25
L
Bastet
1
3
2
0.67
W
King Arthur
v7yy
King Arthur
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,009
Damage
31,931
64,455
Taken
77,251
45,104
Mitigated
38,442
21,223
Healing
21,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
17,102
8,758
0
8,278
17,344
7,632
3,216
2,468
14,876
0
90,351
W
Lancelot
 
Lancelot
5,225
826
0
639
11,264
4,745
0
1,890
9,374
0
54,992
L
Bellona
CAMILORD1
Bellona
9,385
4,728
0
3,243
17,841
11,088
0
1,873
15,658
0
64,161
L
Thoth
Doc_Gate
Thoth
4,008
126
0
1,063
7,716
2,921
0
4,772
2,944
75,883
0
L
Hachiman
9,180
5,981
0
5,449
18,747
5,569
0
1,237
17,296
0
53,174
W
Atlas
KlinqueJQ
Atlas
4,480
1,505
0
1,050
11,563
13,127
211
881
10,682
25,612
0
W
Agni
MaxiiB
Agni
7,458
656
0
1,901
7,142
2,978
888
2,565
4,577
89,761
0
L
Kuzenbo
NST Stryker
Kuzenbo
3,883
1,666
254
5,774
16,852
13,060
0
1,952
14,809
25,279
0
L
Bastet
5,475
2,286
0
5,416
16,095
5,804
0
1,403
14,606
0
44,176
W
King Arthur
v7yy
King Arthur
20,744
3,442
0
9,355
17,142
16,622
59
87
17,055
0
97,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,276
Gold Earned
40,792
578
Minions Killed
492
0
Camps Cleared
0
1,719,438
Distance Traveled
1,577,952
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,736
596
127
7
0
285,295
6
W
Lancelot
8,276
460
98
5
0
401,336
6
L
Bellona
8,762
487
132
7
0
321,888
5
L
Thoth
9,598
533
156
9
0
292,632
5
L
Hachiman
8,160
453
98
5
0
292,225
2
W
Atlas
7,837
435
37
2
0
358,953
1
W
Agni
9,824
546
159
9
0
318,995
5
L
Kuzenbo
6,841
380
27
2
0
318,426
4
L
Bastet
7,431
413
79
4
0
352,781
0
W
King Arthur
10,603
589
157
9
0
354,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role