Player Matchup

Ra
Ra
Bravofire86
Ra
Level 66
God Stats
0W - 2L
1,150 SR
Queue Stats
146W - 155L
1,433 Elo+
Solo
Izanami
Izanami
DarkFox93
Izanami
Level 140
God Stats
1W - 4L
1,465 SR
Queue Stats
200W - 183L
1,396 Elo+
Party 1
Hercules
Hercules
Drunken_Irish_86
Hercules
Level 106
God Stats
5W - 5L
1,524 SR
Queue Stats
200W - 183L
1,399 Elo+
Party 1
Anubis
Anubis
Smokejoker
Anubis
Level 145
God Stats
5W - 5L
1,572 SR
Queue Stats
463W - 456L
1,424 Elo+
Solo
Cernunnos
Cernunnos
Yaboijt_88
Cernunnos
Level 128
God Stats
2W - 2L
1,589 SR
Queue Stats
165W - 142L
1,424 Elo+
Solo
Team Averages
Level 117
1,460 SR
1,415 Elo+

VS

Team Averages
Level 111
1,441 SR
1,399 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
ColonelMcDoogle
Ullr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,290 Elo+
Solo
Zhong Kui
Zhong Kui
D4N1E7M
Zhong Kui
Level 120
God Stats
1W - 0L
1,246 SR
Queue Stats
107W - 98L
1,461 Elo+
Party 2
Cerberus
Cerberus
JesusTeAmaaa
Cerberus
Level 95
God Stats
6W - 6L
1,527 SR
Queue Stats
337W - 364L
1,352 Elo+
Solo
Ra
Ra
Soprobear
Ra
Level 141
God Stats
2W - 1L
1,431 SR
Queue Stats
208W - 219L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 5
9,790
544
13,098
19,174
8,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
DarkFox93
Izanami
17
2 / 8 / 5
10,385
577
12,987
22,284
10,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 7 / 5
9,358
520
10,194
32,096
26,626
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Smokejoker
Anubis
19
5 / 5 / 5
11,542
641
21,427
18,092
10,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
Yaboijt_88
Cernunnos
17
2 / 6 / 3
9,936
552
21,072
19,290
9,347
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
4 / 2 / 26
12,524
696
21,316
22,865
31,399
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
7 / 2 / 17
12,561
698
21,359
18,635
10,988
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
D4N1E7M
Zhong Kui
20
12 / 2 / 11
13,575
754
22,127
18,972
17,380
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
JesusTeAmaaa
Cerberus
17
1 / 4 / 24
11,129
618
13,096
30,099
34,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 0 / 18
13,616
756
21,057
10,657
7,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
128
10
Kills
32
32
Deaths
10
23
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
2
26
8.5
L
1
6
5
0.58
W
7
2
17
7.75
W
Zhong Kui
D4N1E7M
Zhong Kui
12
2
11
8.75
L
Izanami
DarkFox93
Izanami
2
8
5
0.56
L
0
7
5
0.36
W
Cerberus
JesusTeAmaaa
Cerberus
1
4
24
3.25
L
Anubis
Smokejoker
Anubis
5
5
5
1.5
W
8
0
18
17
L
Cernunnos
Yaboijt_88
Cernunnos
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,778
Damage
98,955
110,936
Taken
101,228
65,330
Mitigated
101,366
42,436
Healing
51,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
21,316
677
5,576
3,968
22,865
31,399
689
4,451
17,448
37,037
0
L
13,098
580
7,234
6,723
19,174
8,448
0
14,385
4,653
30,561
0
W
21,359
10,110
1,481
3,102
18,635
10,988
4,625
7,434
11,009
0
36,611
W
Zhong Kui
D4N1E7M
Zhong Kui
22,127
1,535
539
5,710
18,972
17,380
2,597
9,326
9,592
44,825
0
L
Izanami
DarkFox93
Izanami
12,987
6,909
721
3,938
22,284
10,728
47
16,893
5,196
0
25,090
L
10,194
1,539
1,317
10,004
32,096
26,626
0
20,949
10,715
0
18,654
W
Cerberus
JesusTeAmaaa
Cerberus
13,096
240
3,110
8,466
30,099
34,491
215
9,645
20,090
22,032
0
L
Anubis
Smokejoker
Anubis
21,427
294
1,855
6,004
18,092
10,181
0
11,135
6,735
41,385
0
W
21,057
1,320
15,185
4,070
10,657
7,108
956
3,669
6,891
56,845
0
L
Cernunnos
Yaboijt_88
Cernunnos
21,072
6,060
695
3,945
19,290
9,347
0
12,891
6,041
0
48,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,011
Gold Earned
63,405
174
Minions Killed
202
0
Camps Cleared
0
1,443,210
Distance Traveled
1,780,097
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,524
696
31
2
0
394,483
5
L
Ra
9,790
544
40
2
0
287,733
0
W
Ullr
12,561
698
20
1
0
345,534
0
W
Zhong Kui
13,575
754
49
3
0
332,608
0
L
Izanami
10,385
577
33
2
0
272,422
0
L
Hercules
9,358
520
7
0
0
301,789
0
W
Cerberus
11,129
618
21
1
0
325,830
4
L
Anubis
11,542
641
42
2
0
299,615
0
W
Ra
13,616
756
81
5
0
381,642
0
L
Cernunnos
9,936
552
52
3
0
281,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role