Player Matchup

Ishtar
Ishtar
GODSofOLDs
Ishtar
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
232W - 265L
1,411 Elo+
Party 2
Cerberus
Cerberus
ICU_H8N
Cerberus
Level 124
God Stats
9W - 6L
1,412 SR
Queue Stats
198W - 254L
1,361 Elo+
Party 2
Zhong Kui
Zhong Kui
Lockdown07-Fett
Zhong Kui
Level 66
God Stats
2W - 0L
1,778 SR
Queue Stats
12W - 17L
1,370 Elo+
Party 3
Chaac
Chaac
Optimus-Primal96
Chaac
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,380 Elo+
Party 3
Hun Batz
Hun Batz
carlos52696
Hun Batz
Level 66
God Stats
1W - 2L
1,247 SR
Queue Stats
77W - 88L
1,370 Elo+
Solo
Team Averages
Level 95
1,488 SR
1,378 Elo+

VS

Team Averages
Level 101
1,496 SR
1,423 Elo+
Nu Wa
Nu Wa
AbMe
Nu Wa
Level 138
God Stats
1W - 1L
1,643 SR
Queue Stats
21W - 20L
1,458 Elo+
Solo
Mulan
Mulan
FeMie_CzsyTy_
Mulan
Level 102
God Stats
1W - 2L
1,468 SR
Queue Stats
31W - 31L
1,458 Elo+
Party 1
Scylla
Scylla
Ur2dSenpai
Scylla
Level 118
God Stats
4W - 2L
1,550 SR
Queue Stats
105W - 119L
1,450 Elo+
Solo
Ishtar
Ishtar
burningTRIBUTE
Ishtar
Level 77
God Stats
4W - 8L
1,322 SR
Queue Stats
103W - 122L
1,395 Elo+
Solo
Nemesis
Nemesis
revorewarped
Nemesis
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
GODSofOLDs
Ishtar
13
1 / 4 / 3
8,026
502
5,709
9,821
3,813
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
ICU_H8N
Cerberus
10
1 / 3 / 4
7,238
452
4,277
11,718
6,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
Lockdown07-Fett
Zhong Kui
14
6 / 2 / 2
9,187
574
9,253
9,572
6,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
3 / 4 / 5
8,771
548
13,315
13,976
8,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
carlos52696
Hun Batz
13
3 / 2 / 5
8,303
519
6,690
11,009
4,389
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AbMe
Nu Wa
4
1 / 1 / 3
5,682
355
1,631
4,581
2,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

13
2 / 4 / 3
8,323
520
10,725
15,029
15,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
Ur2dSenpai
Scylla
12
2 / 3 / 2
7,313
457
2,074
8,404
2,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
3 / 4 / 4
7,233
452
9,266
11,803
4,332
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
revorewarped
Nemesis
11
6 / 3 / 3
7,523
470
6,678
14,181
5,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
29
14
Kills
14
15
Deaths
15
19
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
AbMe
Nu Wa
1
1
3
2.5
L
2
4
3
0.88
W
Ishtar
GODSofOLDs
Ishtar
1
4
3
0.63
W
Cerberus
ICU_H8N
Cerberus
1
3
4
1
W
Zhong Kui
Lockdown07-Fett
Zhong Kui
6
2
2
3.5
W
3
4
5
1.38
L
Scylla
Ur2dSenpai
Scylla
2
3
2
1
L
3
4
4
1.25
W
Hun Batz
carlos52696
Hun Batz
3
2
5
2.75
L
Nemesis
revorewarped
Nemesis
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,244
Damage
30,374
56,096
Taken
53,998
29,574
Mitigated
30,488
17,639
Healing
13,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
AbMe
Nu Wa
1,631
742
743
779
4,581
2,403
0
2,084
2,497
6,933
925
L
10,725
970
0
5,960
15,029
15,093
0
1,733
13,296
0
52,314
W
Ishtar
GODSofOLDs
Ishtar
5,709
3,130
0
2,384
9,821
3,813
780
708
9,113
0
65,359
W
Cerberus
ICU_H8N
Cerberus
4,277
313
212
3,786
11,718
6,739
0
1,159
10,511
24,085
0
W
Zhong Kui
Lockdown07-Fett
Zhong Kui
9,253
1,135
0
3,475
9,572
6,165
480
1,324
8,201
60,749
0
W
13,315
4,795
0
5,192
13,976
8,468
1,259
102
13,298
0
59,469
L
Scylla
Ur2dSenpai
Scylla
2,074
127
0
70
8,404
2,983
0
3,707
4,697
35,366
0
L
9,266
6,285
0
3,523
11,803
4,332
275
2,588
9,215
0
40,499
W
Hun Batz
carlos52696
Hun Batz
6,690
1,758
0
2,590
11,009
4,389
0
235
10,596
0
45,936
L
Nemesis
revorewarped
Nemesis
6,678
3,482
0
2,234
14,181
5,677
0
3,418
10,763
0
36,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,525
Gold Earned
36,074
444
Minions Killed
293
0
Camps Cleared
0
1,513,488
Distance Traveled
1,292,647
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,682
355
8
1
0
92,972
1
L
Mulan
8,323
520
99
6
0
278,721
3
W
Ishtar
8,026
502
120
8
0
271,619
0
W
Cerberus
7,238
452
48
3
0
320,098
3
W
Zhong Kui
9,187
574
109
7
0
294,690
0
W
Chaac
8,771
548
96
6
0
294,255
6
L
Scylla
7,313
457
77
5
0
289,273
1
L
Ishtar
7,233
452
63
4
0
264,658
0
W
Hun Batz
8,303
519
71
4
0
332,826
3
L
Nemesis
7,523
470
46
3
0
367,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role