Player Matchup

Atlas
Atlas
Garrett21
Atlas
Level 113
God Stats
10W - 6L
1,678 SR
Queue Stats
27W - 26L
1,567 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LukeTC
Morgan Le Fay
Level 126
God Stats
1W - 5L
1,439 SR
Queue Stats
132W - 134L
1,574 Elo+
Party 2
Charybdis
Charybdis
Tracet1
Charybdis
Level 111
God Stats
8W - 5L
1,612 SR
Queue Stats
135W - 134L
1,574 Elo+
Party 2
Team Averages
Level 117
1,576 SR
1,572 Elo+

VS

Team Averages
Level 84
1,544 SR
1,577 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
ArcAngelBlazer
Ra
Level 141
God Stats
10W - 6L
1,631 SR
Queue Stats
120W - 96L
1,607 Elo+
Party 1
Neith
Neith
Gustavoslover
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Garrett21
Atlas
11
0 / 4 / 1
7,188
719
3,946
12,468
13,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
LukeTC
Morgan Le Fay
12
1 / 2 / 0
7,167
717
9,786
4,994
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Tracet1
Charybdis
11
0 / 1 / 1
6,927
693
5,995
6,627
2,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
1 / 0 / 5
8,281
828
6,506
8,695
8,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
2 / 1 / 4
7,795
780
4,997
6,266
3,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
4 / 0 / 3
8,355
836
8,867
7,559
3,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
1
Kills
7
7
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
0
5
3.5
W
2
1
4
4
L
Atlas
Garrett21
Atlas
0
4
1
0.13
W
4
0
3
5.5
L
Morgan Le Fay
LukeTC
Morgan Le Fay
1
2
0
0.5
L
Charybdis
Tracet1
Charybdis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,727
Damage
20,370
24,089
Taken
22,520
18,653
Mitigated
15,038
5,825
Healing
9,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,506
1,074
589
2,383
8,695
8,299
0
4,773
3,922
0
19,309
W
4,997
259
1,754
2,762
6,266
3,149
0
4,670
1,596
36,259
0
L
Atlas
Garrett21
Atlas
3,946
1,221
0
2,556
12,468
13,532
0
2,196
10,272
13,882
0
W
8,867
4,823
0
2,038
7,559
3,590
0
4,346
3,213
0
38,093
L
Morgan Le Fay
LukeTC
Morgan Le Fay
9,786
1,531
0
661
4,994
2,394
0
1,805
3,189
31,269
0
L
Charybdis
Tracet1
Charybdis
5,995
3,150
0
2,608
6,627
2,727
0
1,010
5,617
0
24,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,282
Gold Earned
24,431
119
Minions Killed
158
0
Camps Cleared
0
582,798
Distance Traveled
638,825
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,281
828
16
2
0
206,486
1
W
Ra
7,795
780
67
7
0
224,007
0
L
Atlas
7,188
719
17
2
0
194,372
1
W
Neith
8,355
836
75
8
0
208,332
1
L
Morgan Le Fay
7,167
717
47
5
0
192,584
4
L
Charybdis
6,927
693
55
6
0
195,842
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role