Player Matchup

Yu Huang
Yu Huang
HaiNaga
Yu Huang
Level 126
God Stats
2W - 2L
1,141 SR
Queue Stats
30W - 27L
1,509 Elo+
Party 2
Yemoja
Yemoja
Moralesv
Yemoja
Level 117
God Stats
4W - 4L
1,435 SR
Queue Stats
43W - 39L
1,454 Elo+
Party 2
Serqet
Serqet
NeuroSurgeon978
Serqet
Level 106
God Stats
2W - 1L
1,538 SR
Queue Stats
96W - 130L
1,409 Elo+
Party 2
Team Averages
Level 116
1,371 SR
1,457 Elo+

VS

Team Averages
Level 26
1,428 SR
1,193 Elo+
Danzaburou
Danzaburou
Mercialago
Danzaburou
Level 7
God Stats
2W - 4L
1,373 SR
Queue Stats
4W - 9L
1,260 Elo+
Party 1
Merlin
Merlin
bliingg
Merlin
Level 66
God Stats
0W - 2L
1,259 SR
Queue Stats
29W - 61L
1,196 Elo+
Party 1
Chaac
Chaac
taevon132
Chaac
Level 6
God Stats
1W - 1L
1,651 SR
Queue Stats
6W - 12L
1,122 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
HaiNaga
Yu Huang
18
5 / 0 / 6
12,125
713
25,000
8,980
4,968
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Yemoja
Moralesv
Yemoja
18
2 / 1 / 7
12,439
732
6,216
17,046
22,582
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
4 / 1 / 7
12,015
707
7,642
13,425
10,224
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Mercialago
Danzaburou
16
0 / 3 / 2
10,437
614
10,441
14,247
4,648
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
bliingg
Merlin
17
2 / 5 / 0
11,491
676
9,059
15,283
4,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
taevon132
Chaac
15
0 / 3 / 1
9,818
578
8,044
16,923
12,154
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
11
Kills
2
2
Deaths
11
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
HaiNaga
Yu Huang
5
0
6
8
L
Danzaburou
Mercialago
Danzaburou
0
3
2
0.33
W
Yemoja
Moralesv
Yemoja
2
1
7
5.5
W
4
1
7
7.5
L
Merlin
bliingg
Merlin
2
5
0
0.4
L
Chaac
taevon132
Chaac
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,858
Damage
27,544
39,451
Taken
46,453
37,774
Mitigated
21,718
13,437
Healing
5,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
HaiNaga
Yu Huang
25,000
1,993
0
3,190
8,980
4,968
1,919
2,434
6,546
70,608
0
L
Danzaburou
Mercialago
Danzaburou
10,441
5,181
0
1,861
14,247
4,648
845
10,645
2,828
0
40,968
W
Yemoja
Moralesv
Yemoja
6,216
1,465
3,155
6,592
17,046
22,582
784
4,242
12,804
23,572
0
W
7,642
1,183
0
500
13,425
10,224
284
2,464
10,961
143
43,704
L
Merlin
bliingg
Merlin
9,059
523
0
943
15,283
4,916
392
10,046
4,669
62,960
0
L
Chaac
taevon132
Chaac
8,044
1,561
0
2,447
16,923
12,154
300
10,741
6,182
0
27,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,579
Gold Earned
31,746
206
Minions Killed
200
0
Camps Cleared
0
963,527
Distance Traveled
886,213
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
12,125
713
100
6
0
312,428
0
L
Danzaburou
10,437
614
67
4
0
283,934
0
W
Yemoja
12,439
732
36
2
0
283,069
3
W
Serqet
12,015
707
70
4
0
368,030
2
L
Merlin
11,491
676
98
6
0
266,660
2
L
Chaac
9,818
578
35
2
0
335,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role