Player Matchup

Osiris
Osiris
ADHDxPROBLEM
Osiris
Level 143
God Stats
7W - 2L
1,498 SR
Queue Stats
61W - 59L
1,460 Elo+
Party 1
Ishtar
Ishtar
IVX Ryccoon
Ishtar
Level 107
God Stats
1W - 1L
1,292 SR
Queue Stats
39W - 37L
1,427 Elo+
Party 1
Vulcan
Vulcan
IVX Suave
Vulcan
Level 120
God Stats
6W - 4L
1,629 SR
Queue Stats
216W - 208L
1,431 Elo+
Party 1
Team Averages
Level 123
1,473 SR
1,439 Elo+

VS

Team Averages
Level 69
1,572 SR
1,442 Elo+
Ymir
Ymir
Theandonator3000
Ymir
Level 87
God Stats
4W - 1L
1,779 SR
Queue Stats
134W - 177L
1,456 Elo+
Solo
Scylla
Scylla
iwhipu
Scylla
Level 35
God Stats
0W - 2L
1,381 SR
Queue Stats
10W - 13L
1,469 Elo+
Solo
Charybdis
Charybdis
thejantasy
Charybdis
Level 84
God Stats
193W - 241L
1,558 SR
Queue Stats
628W - 800L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
3 / 3 / 2
9,706
693
8,741
14,370
14,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ishtar
14
0 / 1 / 5
8,815
630
9,297
10,072
4,472
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
IVX Suave
Vulcan
17
2 / 0 / 3
10,044
717
13,535
6,398
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
9,789
699
4,982
16,021
19,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
iwhipu
Scylla
16
2 / 1 / 2
9,142
653
9,209
7,943
6,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
thejantasy
Charybdis
14
0 / 2 / 3
8,570
612
8,422
12,443
5,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
5
Kills
4
4
Deaths
5
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Osiris
3
3
2
1.33
W
Ishtar
0
1
5
2.5
W
Vulcan
IVX Suave
Vulcan
2
0
3
3.5
L
2
2
2
1.5
L
Scylla
iwhipu
Scylla
2
1
2
3
L
Charybdis
thejantasy
Charybdis
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,573
Damage
22,613
30,840
Taken
36,407
22,410
Mitigated
31,595
2,852
Healing
6,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
8,741
3,009
0
214
14,370
14,921
470
6,578
7,251
0
24,168
W
Ishtar
9,297
6,019
0
2,322
10,072
4,472
1,544
3,971
5,899
0
29,073
W
Vulcan
IVX Suave
Vulcan
13,535
3,685
0
316
6,398
3,017
842
2,789
3,463
68,170
0
L
4,982
488
0
1,767
16,021
19,223
0
5,596
10,425
22,063
0
L
Scylla
iwhipu
Scylla
9,209
383
555
1,050
7,943
6,591
48
3,660
4,283
30,933
0
L
Charybdis
thejantasy
Charybdis
8,422
3,779
0
3,210
12,443
5,781
507
4,343
8,100
0
51,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,565
Gold Earned
27,501
165
Minions Killed
172
0
Camps Cleared
0
807,066
Distance Traveled
732,702
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,706
693
28
2
0
259,130
5
W
Ishtar
8,815
630
43
3
0
250,018
1
W
Vulcan
10,044
717
94
7
0
297,918
3
L
Ymir
9,789
699
30
2
0
228,186
7
L
Scylla
9,142
653
56
4
0
250,140
1
L
Charybdis
8,570
612
86
6
0
254,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role