Player Matchup

Sol
Sol
Gold V
 
Sol
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Gold II
DuckaDizel
Shiva
Gold II
Level 108
God Stats
1W - 6L
1,274 SR
Queue Stats
85W - 118L
1,511 MMR
Solo
Cupid
Cupid
Bronze III
Sajuki
Cupid
Bronze III
Level 65
God Stats
0W - 1L
1,707 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 109
1,494 SR
1,504 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,422 SR
1,463 MMR
Odin
Odin
Platinum I
Maesh
Odin
Platinum I
Level 142
God Stats
4W - 3L
1,439 SR
Queue Stats
228W - 250L
2,077 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
Maliusek
Gilgamesh
Silver II
Level 80
God Stats
8W - 15L
1,414 SR
Queue Stats
22W - 34L
1,308 MMR
Solo
Persephone
Persephone
Silver IV
Skarled
Persephone
Silver IV
Level 108
God Stats
66W - 84L
1,413 SR
Queue Stats
136W - 205L
1,004 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
0 / 4 / 3
11,585
610
18,624
22,225
12,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
19
2 / 2 / 2
13,386
705
13,219
24,631
30,344
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
Sajuki
Cupid
18
3 / 4 / 2
12,337
649
20,419
23,744
13,446
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
ThothAchillesArachneAh Muzen CabMulan

VS

Bans
AtlasZeusHou YiVulcanDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Maesh
Odin
20
5 / 0 / 5
13,687
720
19,366
22,284
24,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Maliusek
Gilgamesh
19
3 / 2 / 6
13,813
727
17,906
25,308
22,265
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
Skarled
Persephone
18
2 / 3 / 6
13,049
687
21,342
12,280
5,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
5
Kills
10
10
Deaths
5
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
4
3
0.38
L
Shiva
2
2
2
1.5
W
Odin
Maesh
Odin
5
0
5
7.5
W
Gilgamesh
Maliusek
Gilgamesh
3
2
6
3
L
Cupid
Sajuki
Cupid
3
4
2
1
W
Persephone
Skarled
Persephone
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,262
Damage
58,614
70,600
Taken
59,872
56,303
Mitigated
51,923
23,058
Healing
17,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
18,624
6,741
0
7,422
22,225
12,513
1,028
4,173
17,770
58,054
4,634
L
Shiva
13,219
874
3,256
4,311
24,631
30,344
70
11,806
12,333
1,643
48,692
W
Odin
Maesh
Odin
19,366
2,714
976
7,258
22,284
24,448
1,017
7,352
14,932
0
63,355
W
Gilgamesh
Maliusek
Gilgamesh
17,906
5,399
2,046
5,376
25,308
22,265
1,036
7,907
17,401
2,089
54,324
L
Cupid
Sajuki
Cupid
20,419
10,952
1,776
6,293
23,744
13,446
904
6,384
16,801
0
73,657
W
Persephone
Skarled
Persephone
21,342
463
0
1,428
12,280
5,210
1,117
2,731
9,546
68,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,308
Gold Earned
40,549
253
Minions Killed
218
0
Camps Cleared
0
1,011,949
Distance Traveled
1,178,495
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,585
610
75
4
0
321,849
5
L
Shiva
13,386
705
66
3
0
376,690
6
W
Odin
13,687
720
76
4
0
419,197
2
W
Gilgamesh
13,813
727
58
3
0
407,383
5
L
Cupid
12,337
649
112
6
0
313,410
3
W
Persephone
13,049
687
84
4
0
351,915
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role