Player Matchup

Ravana
Ravana
Danc3Macabr3
Ravana
Level 119
God Stats
8W - 7L
1,531 SR
Queue Stats
300W - 297L
1,504 Elo+
Party 1
Mercury
Mercury
Peachyyyx
Mercury
Level 103
God Stats
18W - 18L
1,539 SR
Queue Stats
281W - 269L
1,649 Elo+
Party 1
Poseidon
Poseidon
Retributioner1
Poseidon
Level 152
God Stats
17W - 5L
1,821 SR
Queue Stats
228W - 162L
1,654 Elo+
Party 1
Danzaburou
Danzaburou
SirNian
Danzaburou
Level 159
God Stats
6W - 5L
1,506 SR
Queue Stats
610W - 437L
1,674 Elo+
Party 1
Baron Samedi
Baron Samedi
ïmaginaerun
Baron Samedi
Level 103
God Stats
7W - 2L
1,621 SR
Queue Stats
229W - 263L
1,482 Elo+
Solo
Team Averages
Level 127
1,604 SR
1,593 Elo+

VS

Team Averages
Level 83
1,509 SR
1,478 Elo+
Thanatos
Thanatos
 
Thanatos
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Conicol
Ishtar
Level 102
God Stats
5W - 5L
1,388 SR
Queue Stats
74W - 74L
1,508 Elo+
Party 2
Gilgamesh
Gilgamesh
Papitodeltrap
Gilgamesh
Level 68
God Stats
12W - 13L
1,477 SR
Queue Stats
140W - 152L
1,478 Elo+
Party 2
Scylla
Scylla
Sekykiller69
Scylla
Level 78
God Stats
1W - 1L
1,511 SR
Queue Stats
82W - 96L
1,458 Elo+
Party 2
Ares
Ares
Timzito
Ares
Level 55
God Stats
1W - 2L
1,667 SR
Queue Stats
16W - 21L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
18
7 / 1 / 7
13,074
623
14,972
13,627
12,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
Peachyyyx
Mercury
20
8 / 2 / 8
13,273
632
11,788
17,138
7,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
20
11 / 2 / 8
14,742
702
19,609
14,741
6,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SirNian
Danzaburou
18
7 / 3 / 13
12,888
614
20,789
22,204
9,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
ïmaginaerun
Baron Samedi
17
2 / 5 / 10
11,911
567
13,215
16,597
11,884
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
0 / 6 / 3
7,583
361
3,641
15,411
6,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
Conicol
Ishtar
16
7 / 7 / 3
10,357
493
14,467
26,636
12,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Papitodeltrap
Gilgamesh
16
3 / 8 / 1
10,609
505
6,004
26,924
30,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
15
2 / 9 / 4
9,846
469
12,199
16,112
6,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Ares
Timzito
Ares
10
1 / 5 / 4
8,555
407
5,417
18,152
14,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
28
35
Kills
13
13
Deaths
35
46
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
6
3
0.25
L
Ishtar
Conicol
Ishtar
7
7
3
1.21
W
Ravana
7
1
7
10.5
L
Gilgamesh
Papitodeltrap
Gilgamesh
3
8
1
0.44
W
Mercury
Peachyyyx
Mercury
8
2
8
6
W
Poseidon
11
2
8
7.5
L
Scylla
2
9
4
0.44
W
Danzaburou
SirNian
Danzaburou
7
3
13
4.5
L
Ares
Timzito
Ares
1
5
4
0.6
W
Baron Samedi
ïmaginaerun
Baron Samedi
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,373
Damage
41,728
84,307
Taken
103,235
48,824
Mitigated
71,572
33,552
Healing
21,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,641
1,429
0
7,293
15,411
6,890
0
4,498
10,835
0
45,712
L
Ishtar
Conicol
Ishtar
14,467
8,666
0
6,959
26,636
12,956
0
8,598
17,982
0
86,502
W
Ravana
14,972
4,138
0
5,080
13,627
12,577
1,757
1,689
11,914
0
75,921
L
Gilgamesh
Papitodeltrap
Gilgamesh
6,004
1,211
0
3,685
26,924
30,153
0
5,037
20,771
0
59,352
W
Mercury
Peachyyyx
Mercury
11,788
6,221
0
2,718
17,138
7,724
4,276
3,582
13,412
0
111,511
W
Poseidon
19,609
3,658
0
8,983
14,741
6,699
3,996
4,454
10,065
150,078
0
L
Scylla
12,199
365
0
506
16,112
6,628
0
6,892
9,117
63,805
0
W
Danzaburou
SirNian
Danzaburou
20,789
10,659
0
10,417
22,204
9,940
1,341
5,182
16,990
0
109,541
L
Ares
Timzito
Ares
5,417
295
0
2,717
18,152
14,945
0
7,699
10,292
22,212
0
W
Baron Samedi
ïmaginaerun
Baron Samedi
13,215
2,172
1,008
5,346
16,597
11,884
2,204
3,760
12,769
72,958
2,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,888
Gold Earned
46,950
731
Minions Killed
471
0
Camps Cleared
0
2,085,308
Distance Traveled
1,588,860
18
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,583
361
70
3
0
278,935
6
L
Ishtar
10,357
493
138
7
0
342,984
6
W
Ravana
13,074
623
136
6
0
422,193
6
L
Gilgamesh
10,609
505
113
5
0
324,287
4
W
Mercury
13,273
632
144
7
0
511,791
1
W
Poseidon
14,742
702
213
10
0
431,219
2
L
Scylla
9,846
469
121
6
0
339,474
4
W
Danzaburou
12,888
614
124
6
0
406,102
7
L
Ares
8,555
407
29
1
0
303,180
9
W
Baron Samedi
11,911
567
114
5
0
314,003
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role