Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
EMSDARKKILL
Izanami
Level 157
God Stats
68W - 55L
1,555 SR
Queue Stats
182W - 212L
1,512 Elo+
Solo
Cerberus
Cerberus
Suludifyy
Cerberus
Level 129
God Stats
3W - 1L
1,622 SR
Queue Stats
116W - 110L
1,534 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TFBxWatkins
Morgan Le Fay
Level 69
God Stats
1W - 2L
1,245 SR
Queue Stats
73W - 79L
1,467 Elo+
Solo
Team Averages
Level 126
1,485 SR
1,503 Elo+

VS

Team Averages
Level 114
1,393 SR
1,519 Elo+
Bellona
Bellona
Acquired Talent
Bellona
Level 125
God Stats
0W - 4L
1,229 SR
Queue Stats
5W - 16L
1,405 Elo+
Party 1
Ishtar
Ishtar
Krohn
Ishtar
Level 109
God Stats
1W - 3L
1,282 SR
Queue Stats
5W - 6L
1,620 Elo+
Party 2
Vamana
Vamana
SlothsUm
Vamana
Level 109
God Stats
1W - 5L
1,213 SR
Queue Stats
7W - 10L
1,610 Elo+
Party 2
Merlin
Merlin
Wieman
Merlin
Level 158
God Stats
1W - 1L
1,431 SR
Queue Stats
29W - 40L
1,463 Elo+
Party 1
Arachne
Arachne
tufao-nascimen10
Arachne
Level 67
God Stats
0W - 1L
1,808 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
9 / 0 / 10
9,274
927
13,435
9,903
10,945
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cu Chulainn
 
Cu Chulainn
14
0 / 1 / 15
8,423
842
6,240
11,322
9,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
EMSDARKKILL
Izanami
17
5 / 0 / 8
9,475
948
7,220
6,175
2,899
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Suludifyy
Cerberus
15
3 / 1 / 15
8,570
857
7,432
8,460
7,892
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
TFBxWatkins
Morgan Le Fay
15
5 / 0 / 8
8,504
850
9,648
3,618
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
6,476
648
3,980
12,213
11,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ishtar
Krohn
Ishtar
13
1 / 4 / 1
6,797
680
4,798
10,568
4,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Vamana
SlothsUm
Vamana
12
0 / 4 / 0
6,474
647
4,367
10,939
8,905
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
Wieman
Merlin
14
1 / 3 / 0
7,547
755
4,516
7,410
3,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 6 / 1
6,587
659
3,950
11,420
7,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
4
22
Kills
2
2
Deaths
22
56
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
9
0
10
14
W
Cu Chulainn
 
Cu Chulainn
0
1
15
7.5
L
0
5
0
0
W
Izanami
EMSDARKKILL
Izanami
5
0
8
9
L
Ishtar
Krohn
Ishtar
1
4
1
0.38
L
Vamana
SlothsUm
Vamana
0
4
0
0
W
Cerberus
Suludifyy
Cerberus
3
1
15
10.5
W
Morgan Le Fay
TFBxWatkins
Morgan Le Fay
5
0
8
9
L
Merlin
Wieman
Merlin
1
3
0
0.33
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,975
Damage
21,611
39,478
Taken
52,550
33,236
Mitigated
35,342
11,267
Healing
8,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
13,435
915
0
805
9,903
10,945
224
1,597
8,306
0
24,887
W
Cu Chulainn
 
Cu Chulainn
6,240
913
2,007
2,921
11,322
9,613
548
933
10,389
3,939
18,056
L
3,980
665
0
610
12,213
11,767
0
4,165
8,048
0
11,671
W
Izanami
EMSDARKKILL
Izanami
7,220
4,591
0
759
6,175
2,899
6,295
817
5,358
0
38,492
L
Ishtar
Krohn
Ishtar
4,798
2,511
0
2,168
10,568
4,361
0
4,904
5,664
0
21,666
L
Vamana
SlothsUm
Vamana
4,367
1,762
0
2,227
10,939
8,905
0
5,001
5,938
0
15,624
W
Cerberus
Suludifyy
Cerberus
7,432
491
537
3,391
8,460
7,892
579
296
8,164
25,799
0
W
Morgan Le Fay
TFBxWatkins
Morgan Le Fay
9,648
895
0
847
3,618
1,887
1,604
873
2,745
27,476
0
L
Merlin
Wieman
Merlin
4,516
273
0
1,513
7,410
3,184
0
1,052
6,358
31,134
0
L
3,950
1,932
0
1,664
11,420
7,125
0
2,967
8,453
0
14,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,246
Gold Earned
33,881
244
Minions Killed
171
0
Camps Cleared
0
1,007,408
Distance Traveled
923,731
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,274
927
22
2
0
195,499
4
W
Cu Chulainn
8,423
842
48
5
0
219,938
3
L
Bellona
6,476
648
20
2
0
178,379
6
W
Izanami
9,475
948
94
9
0
203,875
1
L
Ishtar
6,797
680
36
4
0
175,076
0
L
Vamana
6,474
647
23
2
0
194,269
1
W
Cerberus
8,570
857
47
5
0
192,807
3
W
Morgan Le Fay
8,504
850
33
3
0
195,289
1
L
Merlin
7,547
755
69
7
0
186,887
3
L
Arachne
6,587
659
23
2
0
189,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role