Player Matchup

Baron Samedi
Baron Samedi
CookieRaider982
Baron Samedi
Level 113
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 21L
1,650 Elo+
Party 2
Artio
Artio
PityTears
Artio
Level 127
God Stats
2W - 1L
1,550 SR
Queue Stats
130W - 84L
1,568 Elo+
Party 2
Fenrir
Fenrir
sha moke
Fenrir
Level 159
God Stats
10W - 17L
1,527 SR
Queue Stats
264W - 250L
1,569 Elo+
Party 2
Team Averages
Level 133
1,526 SR
1,596 Elo+

VS

Team Averages
Level 131
1,684 SR
1,571 Elo+
Sol
Sol
RoyalxCanary
Sol
Level 156
God Stats
2W - 3L
1,726 SR
Queue Stats
261W - 199L
1,601 Elo+
Party 1
Horus
Horus
W1de1
Horus
Level 114
God Stats
2W - 1L
1,624 SR
Queue Stats
357W - 303L
1,555 Elo+
Party 1
Pele
Pele
evilpan
Pele
Level 122
God Stats
7W - 4L
1,701 SR
Queue Stats
33W - 29L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CookieRaider982
Baron Samedi
18
3 / 4 / 7
12,224
679
24,224
14,720
10,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
PityTears
Artio
19
2 / 0 / 10
13,478
749
15,762
33,394
57,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
sha moke
Fenrir
18
7 / 3 / 3
12,545
697
15,149
24,476
20,770
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 5
12,109
673
31,852
25,790
14,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
W1de1
Horus
18
1 / 1 / 5
12,159
676
9,939
22,664
31,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
evilpan
Pele
15
4 / 9 / 0
11,453
636
13,306
18,192
8,825
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
12
Kills
7
7
Deaths
12
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CookieRaider982
Baron Samedi
3
4
7
1.63
W
Artio
PityTears
Artio
2
0
10
7
L
2
2
5
2.25
L
Horus
W1de1
Horus
1
1
5
3.5
L
Pele
evilpan
Pele
4
9
0
0.44
W
Fenrir
sha moke
Fenrir
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,135
Damage
55,097
72,590
Taken
66,646
88,562
Mitigated
54,257
33,403
Healing
26,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CookieRaider982
Baron Samedi
24,224
2,680
5,390
4,052
14,720
10,269
2,060
6,910
7,810
86,918
0
W
Artio
PityTears
Artio
15,762
2,040
3,846
13,487
33,394
57,523
280
12,975
20,419
41,847
0
L
31,852
14,003
0
12,638
25,790
14,221
1,645
14,875
10,915
83,148
6,959
L
Horus
W1de1
Horus
9,939
5,058
5,321
6,759
22,664
31,211
175
15,653
7,011
0
24,205
L
Pele
evilpan
Pele
13,306
1,655
0
1,725
18,192
8,825
0
9,575
8,617
0
40,959
W
Fenrir
sha moke
Fenrir
15,149
3,175
0
6,628
24,476
20,770
556
10,452
14,024
90
39,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,247
Gold Earned
35,721
220
Minions Killed
198
0
Camps Cleared
0
920,803
Distance Traveled
836,421
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,224
679
132
7
0
262,860
1
W
Artio
13,478
749
46
3
0
341,579
0
L
Sol
12,109
673
120
7
0
272,381
1
L
Horus
12,159
676
26
1
0
310,634
0
L
Pele
11,453
636
52
3
0
253,406
3
W
Fenrir
12,545
697
42
2
0
316,364
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role