Player Matchup

Bacchus
Bacchus
ArbItraryA
Bacchus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,290 Elo+
Party 1
Sol
Sol
Petravicious
Sol
Level 25
God Stats
1W - 1L
1,353 SR
Queue Stats
52W - 51L
1,472 Elo+
Solo
Charybdis
Charybdis
Turticus
Charybdis
Level 89
God Stats
1W - 0L
1,837 SR
Queue Stats
13W - 12L
1,577 Elo+
Party 1
Hou Yi
Hou Yi
WillyZap
Hou Yi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,770 Elo+
Party 1
Odin
Odin
zunito
Odin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 34L
1,419 Elo+
Solo
Team Averages
Level 68
1,538 SR
1,506 Elo+

VS

Team Averages
Level 53
1,545 SR
1,503 Elo+
Morgan Le Fay
Morgan Le Fay
BigWorm94
Morgan Le Fay
Level 152
God Stats
2W - 6L
1,480 SR
Queue Stats
254W - 236L
1,552 Elo+
Party 2
Susano
Susano
Culteq
Susano
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 89L
1,547 Elo+
Solo
Hachiman
Hachiman
Kingoftheburbz8
Hachiman
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Lancelot
Lancelot
MR N1X0N
Lancelot
Level 29
God Stats
1W - 1L
1,745 SR
Queue Stats
125W - 133L
1,507 Elo+
Party 2
Ganesha
Ganesha
Stealtht0Blade
Ganesha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ArbItraryA
Bacchus
17
3 / 2 / 26
11,035
849
10,832
15,050
24,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
10 / 4 / 15
12,152
935
17,250
15,161
8,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Turticus
Charybdis
18
10 / 3 / 15
11,256
866
22,087
12,529
6,694
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
WillyZap
Hou Yi
17
6 / 4 / 17
10,487
807
15,846
13,993
7,409
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Odin
zunito
Odin
17
4 / 3 / 23
10,557
812
8,246
16,355
18,316
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BigWorm94
Morgan Le Fay
18
9 / 5 / 3
10,947
842
17,920
12,528
8,741
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Culteq
Susano
16
3 / 7 / 9
9,175
706
11,135
15,919
9,728
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
15
1 / 7 / 7
8,721
671
7,512
13,104
7,115
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
MR N1X0N
Lancelot
15
3 / 7 / 5
9,336
718
10,947
16,691
9,308
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
0 / 7 / 12
9,307
716
11,279
22,218
27,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
52
33
Kills
16
16
Deaths
33
96
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ArbItraryA
Bacchus
3
2
26
8
L
Morgan Le Fay
BigWorm94
Morgan Le Fay
9
5
3
2.1
L
Susano
Culteq
Susano
3
7
9
1.07
L
Hachiman
1
7
7
0.64
L
Lancelot
MR N1X0N
Lancelot
3
7
5
0.79
W
10
4
15
4.38
L
0
7
12
0.86
W
Charybdis
Turticus
Charybdis
10
3
15
5.83
W
Hou Yi
WillyZap
Hou Yi
6
4
17
3.63
W
Odin
zunito
Odin
4
3
23
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,261
Damage
58,793
73,088
Taken
80,460
65,324
Mitigated
62,414
25,910
Healing
14,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ArbItraryA
Bacchus
10,832
1,400
882
3,044
15,050
24,754
288
5,037
10,013
13,849
0
L
Morgan Le Fay
BigWorm94
Morgan Le Fay
17,920
853
1,348
1,680
12,528
8,741
573
3,926
8,576
36,110
0
L
Susano
Culteq
Susano
11,135
1,911
0
3,115
15,919
9,728
0
7,097
8,822
0
16,413
L
Hachiman
7,512
4,052
0
832
13,104
7,115
205
3,845
9,186
0
14,870
L
Lancelot
MR N1X0N
Lancelot
10,947
978
705
3,018
16,691
9,308
0
4,645
12,046
0
18,564
W
17,250
5,054
1,801
6,861
15,161
8,151
1,324
5,980
9,181
34,857
2,263
L
11,279
1,013
604
2,793
22,218
27,522
218
7,108
14,339
21,961
0
W
Charybdis
Turticus
Charybdis
22,087
15,437
121
3,039
12,529
6,694
3,960
4,632
7,897
0
47,393
W
Hou Yi
WillyZap
Hou Yi
15,846
8,242
975
4,404
13,993
7,409
2,719
6,479
7,514
0
28,428
W
Odin
zunito
Odin
8,246
2,080
1,368
3,415
16,355
18,316
399
7,071
9,284
0
13,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,487
Gold Earned
47,486
141
Minions Killed
119
0
Camps Cleared
0
1,220,044
Distance Traveled
1,094,625
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,035
849
13
1
0
284,875
1
L
Morgan Le Fay
10,947
842
56
4
0
237,429
0
L
Susano
9,175
706
14
1
0
221,925
0
L
Hachiman
8,721
671
33
3
0
175,458
0
L
Lancelot
9,336
718
16
1
0
250,231
1
W
Sol
12,152
935
35
3
0
228,357
0
L
Ganesha
9,307
716
0
0
0
209,582
0
W
Charybdis
11,256
866
53
4
0
219,177
0
W
Hou Yi
10,487
807
28
2
0
220,486
2
W
Odin
10,557
812
12
1
0
267,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role