Player Matchup

Maui
Maui
Diamond II
 
Maui
Diamond II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tyr
Tyr
Diamond I
Blink
Tyr
Diamond I
Level 160
God Stats
16W - 13L
1,650 SR
Queue Stats
179W - 153L
2,629 MMR
Solo
Ravana
Ravana
Masters
Cherryo
Ravana
Masters
Level 160
God Stats
14W - 7L
1,791 SR
Queue Stats
148W - 111L
2,948 MMR
Solo
Heimdallr
Heimdallr
Diamond III
NyJo
Heimdallr
Diamond III
Level 160
God Stats
11W - 17L
1,606 SR
Queue Stats
198W - 158L
2,517 MMR
Party 1
Ra
Ra
Masters
peenstar
Ra
Masters
Level 95
God Stats
10W - 8L
1,608 SR
Queue Stats
143W - 101L
2,732 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 136
1,631 SR
2,465 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 120
1,679 SR
2,475 MMR
Ishtar
Ishtar
Masters
 
Ishtar
Masters
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Masters
Biidoou
Sun Wukong
Masters
Level 66
God Stats
6W - 3L
1,805 SR
Queue Stats
128W - 93L
2,906 MMR
Party 2
Fenrir
Fenrir
Masters
BlackDayPWNZ
Fenrir
Masters
Level 160
God Stats
70W - 49L
1,614 SR
Queue Stats
584W - 551L
2,457 MMR
Solo
Athena
Athena
Diamond I
Macdrib
Athena
Diamond I
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 124L
2,488 MMR
Solo
Agni
Agni
Masters
Xigbar42
Agni
Masters
Level 131
God Stats
4W - 0L
1,977 SR
Queue Stats
453W - 424L
3,026 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
0 / 2 / 4
6,646
443
4,665
11,725
9,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tyr
Blink
Tyr
13
1 / 3 / 1
7,614
508
10,902
17,033
14,284
Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
Cherryo
Ravana
12
1 / 5 / 4
7,269
485
6,553
9,391
4,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
NyJo
Heimdallr
11
0 / 4 / 0
6,712
447
5,330
11,764
3,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 4 / 0
7,992
533
5,313
11,189
4,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
KaliHadesNe ZhaAo Kuang

VS

Bans
ThorHe BoAnubisLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
5 / 1 / 2
9,151
610
10,257
13,763
5,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
Biidoou
Sun Wukong
14
2 / 1 / 1
8,502
567
9,451
14,511
9,949
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
14
5 / 1 / 4
8,553
570
6,530
9,472
6,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Athena
Macdrib
Athena
12
0 / 1 / 8
7,478
499
5,221
13,964
14,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Agni
15
6 / 1 / 0
8,989
599
16,248
8,872
4,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
5
Kills
18
18
Deaths
5
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
2
4
1
W
Ishtar
 
Ishtar
5
1
2
6
W
Sun Wukong
Biidoou
Sun Wukong
2
1
1
2.5
W
Fenrir
5
1
4
7
L
Tyr
Blink
Tyr
1
3
1
0.5
L
Ravana
Cherryo
Ravana
1
5
4
0.6
W
Athena
Macdrib
Athena
0
1
8
4
L
Heimdallr
NyJo
Heimdallr
0
4
0
0
W
Agni
6
1
0
6
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,763
Damage
47,707
61,102
Taken
60,582
35,991
Mitigated
40,300
19,603
Healing
27,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
4,665
1,716
323
2,470
11,725
9,099
0
6,659
5,066
20,373
0
W
Ishtar
 
Ishtar
10,257
6,876
0
8,544
13,763
5,873
696
1,297
12,466
0
84,086
W
Sun Wukong
Biidoou
Sun Wukong
9,451
2,326
0
7,768
14,511
9,949
798
406
14,105
0
68,496
W
Fenrir
6,530
1,937
0
2,137
9,472
6,096
0
824
8,648
0
59,272
L
Tyr
Blink
Tyr
10,902
1,557
0
8,024
17,033
14,284
0
3,778
13,255
0
63,844
L
Ravana
Cherryo
Ravana
6,553
2,067
0
2,402
9,391
4,133
0
2,192
7,199
0
59,643
W
Athena
Macdrib
Athena
5,221
1,791
984
3,695
13,964
14,195
21
3,976
9,988
20,709
0
L
Heimdallr
NyJo
Heimdallr
5,330
3,108
0
3,413
11,764
3,542
0
520
11,244
0
49,450
W
Agni
16,248
2,281
591
3,678
8,872
4,187
70
3,475
5,397
93,294
0
L
5,313
689
482
2,489
11,189
4,933
0
8,320
2,869
59,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,233
Gold Earned
42,673
463
Minions Killed
542
0
Camps Cleared
0
1,450,169
Distance Traveled
1,558,224
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,646
443
26
2
0
287,508
1
W
Ishtar
9,151
610
147
10
0
304,497
1
W
Sun Wukong
8,502
567
135
9
0
302,604
5
W
Fenrir
8,553
570
97
6
0
329,178
2
L
Tyr
7,614
508
117
8
0
306,500
1
L
Ravana
7,269
485
99
7
0
311,749
4
W
Athena
7,478
499
20
1
0
332,184
5
L
Heimdallr
6,712
447
96
6
0
251,088
3
W
Agni
8,989
599
143
10
0
289,761
7
L
Ra
7,992
533
125
8
0
293,324
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role