Player Matchup

Nox
Nox
 
Nox
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Havark
Nemesis
Level 67
God Stats
1W - 0L
1,392 SR
Queue Stats
83W - 107L
1,501 Elo+
Party 1
Bacchus
Bacchus
TheLastLegi0n
Bacchus
Level 125
God Stats
2W - 0L
1,541 SR
Queue Stats
85W - 92L
1,514 Elo+
Party 1
Cernunnos
Cernunnos
slapbricks
Cernunnos
Level 68
God Stats
23W - 16L
1,640 SR
Queue Stats
232W - 242L
1,452 Elo+
Party 2
Baron Samedi
Baron Samedi
zahmbe
Baron Samedi
Level 28
God Stats
1W - 0L
1,335 SR
Queue Stats
4W - 2L
1,523 Elo+
Party 1
Team Averages
Level 72
1,482 SR
1,498 Elo+

VS

Team Averages
Level 88
1,552 SR
1,515 Elo+
Nemesis
Nemesis
FarGoblin8
Nemesis
Level 123
God Stats
1W - 1L
1,842 SR
Queue Stats
47W - 43L
1,594 Elo+
Solo
Danzaburou
Danzaburou
SavageGirL
Danzaburou
Level 160
God Stats
15W - 18L
1,455 SR
Queue Stats
259W - 258L
1,572 Elo+
Solo
Jormungandr
Jormungandr
Steakhous3
Jormungandr
Level 27
God Stats
13W - 18L
1,386 SR
Queue Stats
36W - 44L
1,426 Elo+
Party 3
Agni
Agni
TohstSalad
Agni
Level 44
God Stats
45W - 37L
1,577 SR
Queue Stats
153W - 158L
1,542 Elo+
Solo
Persephone
Persephone
Westillking811
Persephone
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 46L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
2 / 4 / 8
7,706
701
6,453
9,960
4,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Havark
Nemesis
15
5 / 0 / 6
8,902
809
8,312
10,168
5,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
16
2 / 1 / 11
9,225
839
8,585
14,374
16,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
slapbricks
Cernunnos
16
3 / 1 / 6
8,896
809
12,135
10,674
5,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
zahmbe
Baron Samedi
16
6 / 3 / 1
8,942
813
10,152
15,187
8,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FarGoblin8
Nemesis
14
3 / 6 / 3
7,946
722
10,308
13,674
8,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Danzaburou
SavageGirL
Danzaburou
14
1 / 5 / 4
7,968
724
9,606
13,461
6,475
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Steakhous3
Jormungandr
13
0 / 3 / 5
7,046
641
5,664
12,351
8,647
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 3 / 2
8,793
799
12,017
8,797
4,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
Westillking811
Persephone
14
2 / 1 / 2
7,783
708
7,474
5,815
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
18
Kills
9
9
Deaths
18
32
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
4
8
1.5
L
Nemesis
FarGoblin8
Nemesis
3
6
3
0.75
W
Nemesis
Havark
Nemesis
5
0
6
8
L
Danzaburou
SavageGirL
Danzaburou
1
5
4
0.6
L
Jormungandr
Steakhous3
Jormungandr
0
3
5
0.83
W
Bacchus
2
1
11
7.5
L
3
3
2
1.33
L
Persephone
Westillking811
Persephone
2
1
2
3
W
Cernunnos
slapbricks
Cernunnos
3
1
6
6
W
Baron Samedi
zahmbe
Baron Samedi
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,637
Damage
45,069
60,363
Taken
54,098
39,936
Mitigated
30,292
18,505
Healing
9,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
6,453
666
0
2,212
9,960
4,676
394
3,615
6,132
13,514
0
L
Nemesis
FarGoblin8
Nemesis
10,308
3,154
0
3,395
13,674
8,340
0
6,016
7,658
0
21,994
W
Nemesis
Havark
Nemesis
8,312
3,827
0
2,132
10,168
5,490
0
4,500
5,582
0
27,335
L
Danzaburou
SavageGirL
Danzaburou
9,606
2,008
0
2,072
13,461
6,475
0
9,282
4,179
0
24,216
L
Jormungandr
Steakhous3
Jormungandr
5,664
961
0
1,460
12,351
8,647
0
2,669
9,682
16,320
0
W
Bacchus
8,585
1,042
0
2,858
14,374
16,570
0
6,289
6,678
18,447
0
L
12,017
1,335
0
1,000
8,797
4,128
0
4,342
4,297
44,324
0
L
Persephone
Westillking811
Persephone
7,474
780
0
1,384
5,815
2,702
0
2,880
2,934
23,572
0
W
Cernunnos
slapbricks
Cernunnos
12,135
5,519
0
4,944
10,674
5,184
1,310
3,489
6,992
0
47,714
W
Baron Samedi
zahmbe
Baron Samedi
10,152
744
1,565
4,794
15,187
8,016
539
7,262
7,652
33,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,671
Gold Earned
39,536
227
Minions Killed
212
0
Camps Cleared
0
1,139,457
Distance Traveled
1,062,318
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,706
701
16
1
0
222,754
1
L
Nemesis
7,946
722
33
3
0
225,884
1
W
Nemesis
8,902
809
45
4
0
262,022
1
L
Danzaburou
7,968
724
49
4
0
208,933
2
L
Jormungandr
7,046
641
21
2
0
209,100
0
W
Bacchus
9,225
839
17
2
0
243,696
2
L
Agni
8,793
799
73
7
0
202,439
2
L
Persephone
7,783
708
36
3
0
215,962
1
W
Cernunnos
8,896
809
93
8
0
199,464
3
W
Baron Samedi
8,942
813
56
5
0
211,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role