Player Matchup

Guan Yu
Guan Yu
Diamond I
Eliontæ
Guan Yu
Diamond I
Level 154
God Stats
2W - 2L
1,305 SR
Queue Stats
137W - 99L
2,385 MMR
Party 2
Maui
Maui
Masters
Ligmabardus
Maui
Masters
Level 156
God Stats
30W - 12L
1,809 SR
Queue Stats
249W - 139L
2,876 MMR
Party 2
Raijin
Raijin
Masters
ilovehentai030
Raijin
Masters
Level 159
God Stats
8W - 2L
1,835 SR
Queue Stats
340W - 201L
3,070 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 156
1,650 SR
2,777 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 147
1,692 SR
2,578 MMR
Chaac
Chaac
Diamond II
LAMBO409
Chaac
Diamond II
Level 160
God Stats
13W - 17L
1,565 SR
Queue Stats
87W - 80L
2,432 MMR
Party 1
Scylla
Scylla
Masters
Th3 Grindfather
Scylla
Masters
Level 134
God Stats
404W - 254L
1,745 SR
Queue Stats
659W - 405L
2,790 MMR
Party 1
Cabrakan
Cabrakan
Masters
iTz x CrusaderX
Cabrakan
Masters
Level 148
God Stats
647W - 351L
1,766 SR
Queue Stats
706W - 457L
2,512 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Eliontæ
Guan Yu
17
3 / 0 / 7
12,876
715
17,486
22,397
34,385
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
2 / 0 / 9
13,085
727
10,704
20,679
32,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
6 / 0 / 3
12,997
722
26,785
12,040
6,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
AchillesNe ZhaAtlasShivaAo Kuang

VS

Bans
Baba YagaArtioBaron SamediGebVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
LAMBO409
Chaac
16
0 / 5 / 0
10,308
573
13,395
26,089
24,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 3 / 0
10,354
575
12,248
12,044
6,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
16
0 / 3 / 0
11,040
613
8,682
23,723
45,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
11
Kills
0
0
Deaths
11
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Eliontæ
Guan Yu
3
0
7
6.5
L
Chaac
LAMBO409
Chaac
0
5
0
0
W
2
0
9
6.5
L
0
3
0
0
L
Cabrakan
0
3
0
0
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,975
Damage
34,325
55,116
Taken
61,856
73,288
Mitigated
75,844
24,850
Healing
14,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Eliontæ
Guan Yu
17,486
1,381
3,098
9,004
22,397
34,385
1,244
5,243
17,154
0
56,501
L
Chaac
LAMBO409
Chaac
13,395
1,267
0
6,773
26,089
24,563
0
13,352
12,737
0
52,234
W
10,704
1,779
4,593
7,097
20,679
32,101
372
8,920
11,759
31,424
0
L
12,248
532
0
1,625
12,044
6,127
0
9,216
2,828
59,955
0
L
Cabrakan
8,682
1,401
313
5,856
23,723
45,154
140
14,983
8,740
14,260
0
W
26,785
1,843
0
1,058
12,040
6,802
1,329
6,824
5,216
91,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,958
Gold Earned
31,702
237
Minions Killed
202
0
Camps Cleared
0
1,088,531
Distance Traveled
961,288
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,876
715
58
3
0
389,567
3
L
Chaac
10,308
573
90
5
0
326,297
2
W
Maui
13,085
727
32
2
0
349,002
4
L
Scylla
10,354
575
99
6
0
332,188
5
L
Cabrakan
11,040
613
13
1
0
302,803
0
W
Raijin
12,997
722
147
8
0
349,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role