Player Matchup

Medusa
Medusa
Diamond III
Ogamı
Medusa
Diamond III
Level 88
God Stats
1W - 1L
1,790 SR
Queue Stats
34W - 22L
2,233 MMR
Party 1
Geb
Geb
Platinum I
Plazmanious
Geb
Platinum I
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 16L
2,185 MMR
Party 1
Raijin
Raijin
Diamond II
Renegáde
Raijin
Diamond II
Level 116
God Stats
2W - 2L
1,890 SR
Queue Stats
42W - 22L
2,337 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 107
1,727 SR
2,252 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 110
1,690 SR
2,561 MMR
Athena
Athena
Masters
BetterThanDoudou
Athena
Masters
Level 149
God Stats
42W - 10L
1,919 SR
Queue Stats
56W - 15L
3,169 MMR
Party 2
Merlin
Merlin
Diamond III
deuxBiscuits
Merlin
Diamond III
Level 41
God Stats
10W - 9L
1,711 SR
Queue Stats
36W - 26L
2,295 MMR
Party 2
Shiva
Shiva
Diamond III
qxorr
Shiva
Diamond III
Level 141
God Stats
4W - 12L
1,442 SR
Queue Stats
427W - 523L
2,219 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ogamı
Medusa
14
1 / 5 / 1
9,184
706
9,452
12,795
6,158
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 1 / 1
8,834
680
9,142
17,813
22,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Raijin
Renegáde
Raijin
15
2 / 5 / 1
9,311
716
12,979
13,281
6,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
OdinAtlasNe ZhaAchillesAo Kuang

VS

Bans
AresAh Muzen CabScyllaGuan YuBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 7
11,320
871
9,653
19,012
28,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
17
5 / 2 / 6
10,802
831
16,051
9,396
4,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
qxorr
Shiva
15
2 / 1 / 8
9,590
738
14,202
20,425
15,833
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
11
11
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
0
7
7.5
L
Medusa
Ogamı
Medusa
1
5
1
0.3
L
0
1
1
0.5
L
Raijin
Renegáde
Raijin
2
5
1
0.5
W
Merlin
5
2
6
4
W
Shiva
qxorr
Shiva
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,573
Damage
39,906
43,889
Taken
48,833
35,487
Mitigated
49,518
5,706
Healing
15,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,653
3,317
0
5,397
19,012
28,743
973
7,197
11,815
30,701
0
L
Medusa
Ogamı
Medusa
9,452
3,381
0
500
12,795
6,158
0
7,019
5,776
0
43,236
L
9,142
1,652
0
4,056
17,813
22,791
0
10,744
7,069
18,022
0
L
Raijin
Renegáde
Raijin
12,979
1,122
90
1,060
13,281
6,538
0
8,241
5,040
42,407
0
W
Merlin
16,051
1,034
377
2,338
9,396
4,942
1,232
6,391
3,005
69,944
0
W
Shiva
qxorr
Shiva
14,202
2,144
596
6,839
20,425
15,833
300
8,590
11,835
278
37,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,329
Gold Earned
31,712
156
Minions Killed
204
0
Camps Cleared
0
734,538
Distance Traveled
807,644
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,320
871
40
3
0
288,071
2
L
Medusa
9,184
706
66
5
0
235,523
2
L
Geb
8,834
680
9
1
0
281,416
2
L
Raijin
9,311
716
81
6
0
217,599
0
W
Merlin
10,802
831
130
10
0
245,123
3
W
Shiva
9,590
738
34
3
0
274,450
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role