Player Matchup

Aphrodite
Aphrodite
PaulOS04
Aphrodite
Level 154
God Stats
4W - 1L
1,698 SR
Queue Stats
258W - 179L
1,669 Elo+
Party 1
Kuzenbo
Kuzenbo
Ravneblod
Kuzenbo
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
258W - 186L
1,616 Elo+
Party 1
Neith
Neith
Unglück13
Neith
Level 145
God Stats
11W - 4L
1,668 SR
Queue Stats
191W - 101L
1,715 Elo+
Party 1
Team Averages
Level 149
1,622 SR
1,666 Elo+

VS

Team Averages
Level 105
1,578 SR
1,621 Elo+
Freya
Freya
CroNexusKK
Freya
Level 108
God Stats
17W - 18L
1,462 SR
Queue Stats
101W - 131L
1,458 Elo+
Solo
He Bo
He Bo
pa10blo
He Bo
Level 122
God Stats
0W - 1L
1,749 SR
Queue Stats
26W - 10L
1,671 Elo+
Party 2
Anhur
Anhur
rizkygg
Anhur
Level 85
God Stats
0W - 2L
1,524 SR
Queue Stats
39W - 13L
1,733 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
PaulOS04
Aphrodite
18
6 / 2 / 11
12,069
754
10,016
13,264
6,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Ravneblod
Kuzenbo
15
2 / 1 / 12
11,682
730
7,394
17,428
24,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Neith
20
10 / 0 / 8
13,226
827
25,706
16,041
7,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
14
0 / 4 / 2
9,111
569
5,351
13,999
5,910
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
pa10blo
He Bo
13
0 / 9 / 2
9,070
567
7,129
17,666
6,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
rizkygg
Anhur
16
3 / 5 / 0
10,621
664
14,007
17,039
7,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
18
Kills
3
3
Deaths
18
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Freya
0
4
2
0.25
W
Aphrodite
PaulOS04
Aphrodite
6
2
11
5.75
W
Kuzenbo
Ravneblod
Kuzenbo
2
1
12
8
W
Neith
10
0
8
14
L
He Bo
pa10blo
He Bo
0
9
2
0.11
L
Anhur
rizkygg
Anhur
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,116
Damage
26,487
46,733
Taken
48,704
39,418
Mitigated
19,787
25,214
Healing
3,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
5,351
1,818
0
1,505
13,999
5,910
0
5,519
8,480
22,693
0
W
Aphrodite
PaulOS04
Aphrodite
10,016
1,398
8,458
8,551
13,264
6,911
1,271
4,059
8,879
35,094
0
W
Kuzenbo
Ravneblod
Kuzenbo
7,394
2,625
0
3,956
17,428
24,948
331
2,273
15,090
32,626
0
W
Neith
25,706
9,679
0
4,249
16,041
7,559
1,020
5,690
10,219
0
94,516
L
He Bo
pa10blo
He Bo
7,129
236
0
801
17,666
6,078
0
7,051
10,615
40,519
0
L
Anhur
rizkygg
Anhur
14,007
8,216
0
856
17,039
7,799
0
4,852
12,187
0
56,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,977
Gold Earned
28,802
210
Minions Killed
189
0
Camps Cleared
0
886,128
Distance Traveled
772,853
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,111
569
35
2
0
270,145
3
W
Aphrodite
12,069
754
45
3
0
307,718
1
W
Kuzenbo
11,682
730
37
2
0
291,104
2
W
Neith
13,226
827
128
8
0
287,306
3
L
He Bo
9,070
567
60
4
0
236,997
1
L
Anhur
10,621
664
94
6
0
265,711
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role